RN Eugenio di Savoia

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Revision as of 12:34, 27 March 2022 by DnaGonite (talk | contribs) (Armament: Updated)

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
it_cruiser_eugenio_di_savoia.png
GarageImage RN Eugenio di Savoia.jpg
RN Eugenio di Savoia
AB RB SB
5.3 5.7 5.7
Research:105 000 Specs-Card-Exp.png
Purchase:310 000 Specs-Card-Lion.png
Show in game

Description

The Duca d’Aosta-class, RN Eugenio di Savoia, 1943 is a rank IV Italian light cruiser with a battle rating of 5.3 (AB) and 5.7 (RB/SB). It was introduced in Update "Winged Lions".

The Eugenio di Savoia is a Duca d'Aosta-class cruiser, a member of the fourth group of the Condottieri-class of Italian light cruisers. She has improved armour protection compared to her predecessor, the Raimondo Montecuccoli, while still maintaining the same armament and speed.

General info

Survivability and armour

Armourfront / side / back
Citadel50 / 70 / 35 mm
Main fire tower90 / 30 / 30 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement10 672 t
Crew694 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB81 / 34 km/h
RB69 / 29 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 81 34
RB/SB Stock ___ ___
Upgraded 69 29

Modifications and economy

Repair costBasic → Reference
AB11 400 → 15 424 Sl icon.png
RB11 303 → 15 292 Sl icon.png
Total cost of modifications93 100 Rp icon.png
154 200 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training90 000 Sl icon.png
Experts310 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
400 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
400 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods ship venting.png
Ventilation
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
400 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
152mm_it_palla_naval_ap_ammo_pack
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
100mm_it_perforante_navy_ap_ammo_pack
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods he frag dist fuse ship.png
100mm_it_dirompente_contro_aerea_navy_he_df_ammo_pack
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
152mm_it_contro_aerea_naval_he_ammo_pack
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png
Mods shipSupportPlane.png
Hydroplane
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
4 300 Rp icon.png
Cost:
7 200 Sl icon.png
280 Ge icon.png

Armament

Primary armament

4 х Turret2 x 152/53 mm O.T.O. Mod.1929 cannon
Ammunition420 rounds
Vertical guidance-10° / 45°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

3 х Turret2 x 100 mm/47 O.T.O. Mod. 1928 cannon
Ammunition1200 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

4 х Turret2 x 37 mm/54 Breda Mod.32 autocannon
Ammunition3000 rounds
Belt capacity6 rounds
Fire rate200 shots/min
10 х Turret20 mm/70 Oerlikon 3S autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 533 mm steam turbined torpedo S.I. 270/533,4X7,2 Tipo M
Setup 26 x 533 mm steam turbined torpedo S.I. 270/533,4X7,2 Tipo M
2 x B TG depth charge
Setup 32 x B TG depth charge

The RN Eugenio di Savoia carries 6 torpedoes, 3 on either side of the ship.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Thick belt and turret armour
  • High top speed
  • Effective anti-aircraft armament
  • Heavily armoured conning tower/bridge
  • Fast torpedoes (without torpedo mode installed)

Cons:

  • Very small explosive filler in the main gun AP shell
  • Below average explosive filler in the main gun HE shell
  • Only two propeller shafts
  • Very short ranged torpedoes without torpedo mode installed

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Ansaldo
Corvettes 
Gabbiano-class  RN Gabbiano · Folaga
Destroyers 
Leone-class  RN Leone · RN Tigre
Light Cruisers 
Condottieri-class  RN Bartolomeo Colleoni · RN Raimondo Montecuccoli · RN Eugenio di Savoia
Heavy Cruisers 
Trento-class  RN Bolzano
Battleships 
Conte di Cavour-class  Novorossiysk*
  *RN Giulio Cesare before war reparation to the USSR

Italy light cruisers
Condottieri-class  RN Bartolomeo Colleoni · RN Raimondo Montecuccoli · RN Eugenio di Savoia · RN Duca degli Abruzzi
Capitani Romani-class  RN Attilio Regolo
Etna-class  RN Etna