USS Mississippi
Contents
Description
New Mexico-class, USS Mississippi (BB-41), 1945 was the second of three New Mexico-class ships. The New Mexicos would be overall similar to the preceding Pennsylvania-class, with the notable addition of longer barreled 50-calibre guns and a new turbo-electric drive. Laid down in April 1915, Mississippi would be commissioned in December 1917; this would leave her crew training during the remainder of the First World War, seeing no action in this conflict. She would be modernized during the interwar period, giving her more powerful engines which increased her top speed past the typical 21.0 kn found on Standard-type battleships. USS Mississippi would see extensive action throughout WW2, with her first notable action taking place in the Aleutians. She would go on to participate in the Gilbert and Marshall Islands campaign, before moving on the Peleliu and later the Philippines. She would take part in the Battle of Surigao Strait, however with her older radar she would have significant difficulty acquiring targets, firing only one salvo during the engagement, after the order was given to cease fire. However, this gives her the distinction of being the last battleship to fire on another battleship, ever. She would then continue supporting operations in the Philippines before moving to shell Okinawa, taking multiple kamikaze hits during this timeframe. She would be present in Tokyo Bay for the signing of Japanese surrender. Postwar, she would be converted first into a gunnery training ship, and then into a test ship for new weapons, notably testing the US Navy's first ship-to-air missile. She would serve in this capacity until being decommissioned and sold for scrap in 1956, being broken up in 1957.
USS Mississippi was introduced as a reward for the 2023 Winter Extreme event, the first rank 6 event ship. Compared to earlier battleships such as the USS Nevada or USS Arizona she is slightly faster with a similar armour scheme, and she is also the first USN Battleship in War Thunder with the long barreled 14-inch gun, giving her greater penetration as well. This does come with the downside of only having the earlier 5-inch 25 calibre anti-aircraft gun instead of the later 38 calibre dual purpose guns, making her less effective against lightly armoured ships such as light cruisers and destroyers. Overall a solid battleship focused more on capability against other capital ships, with strong anti-aircraft ability as well.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
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Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 47 | 21 | |
RB/SB | |||
Upgraded | 40 | 18 |
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Penetration statistics | |||||||
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Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
Mk.19 HC | HE | 71 | 71 | 71 | 71 | 71 | 71 |
Mk.16 APCBC | APCBC | 714 | 669 | 601 | 543 | 493 | 418 |
Shell details | ||||||||||||
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Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
Mk.19 HC | HE | 861 | 578.33 | 0 | 0.1 | 46.31 | 79° | 80° | 81° | |||
Mk.16 APCBC | APCBC | 823 | 680.38 | 0.035 | 26 | 10.17 | 48° | 63° | 71° |
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
Mk.36 AAC | HE-TF | 35 | 35 | 35 | 35 | 35 | 35 |
Mk.28 AAC-VT | HE-VT | 36 | 36 | 36 | 36 | 36 | 36 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
Mk.36 AAC | HE-TF | 657 | 24.42 | 0 | 0.1 | 3.16 | 79° | 80° | 81° |
Proximity-fused shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||
0% | 50% | 100% | ||||||||||
Mk.28 AAC-VT | HE-VT | 657 | 23.45 | 0 | 0.1 | 457 | 23 | 3.25 | 79° | 80° | 81° |
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
Scout plane
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Pros:
- Incredible survivability due to thick armour belt covered the entire citadel and huge crew count
- All of the crew compartments are located deep below the deck, thus making them practically immune to HE blasts
- Twelve 14-inch guns with high-power APCBC shells
- Heavy anti-air armaments at all ranges
- Has an access to air search radar
Cons:
- Weak default shell for both the main and secondary guns, thus greatly limiting its damage output
- Incredibly slow top speed and poor maneuverability, extremely vulnerable to large bombs and torpedoes
- The main guns have very slow rate of fire
- Poorly-protected bridge, expect it to be knocked out often
- Open-mount AA suite are highly vulnerable to explosive blasts
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Newport News Shipbuilding & Drydock Co. | |
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Gun Destroyers (DD) | |
Clemson-class | USS Welborn C. Wood · HMS Churchill* |
Heavy Cruisers (CA) | |
Des Moines-class | USS Newport News |
Battleships (BB) | |
New York-class | USS Texas |
New Mexico-class | USS Mississippi |
*USS Herndon in UK service |
USA battleships | |
---|---|
Delaware-class | USS North Dakota |
Wyoming-class | USS Wyoming · USS Arkansas |
New York-class | USS Texas |
Nevada-class | USS Nevada |
Pennsylvania-class | USS Arizona |
New Mexico-class | USS Mississippi |
Tennessee-class | USS Tennessee |