BTR-ZD

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Rank VII | Premium | Golden Eagles
Challenger DS Pack
ussr_btr_zd.png
GarageImage BTR-ZD.jpg
BTR-ZD
AB RB SB
5.7 6.0 6.0
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game

Description

The BTR-ZD is a rank IV Soviet SPAA with a battle rating of 5.7 (AB) and 6.0 (RB/SB). It was introduced in Update "Danger Zone".

Based on the BTR-D chassis derived from VDV's BMD-1, BTR-ZD offered a devastating twin 23 mm autocannon with good accuracy and rate of fire, as well as being mobile; while having the bare minimal survivability for the crew.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull32 / 23 / 20
Turret0 / 0 / 0
Crew6 people
Visibility71 %

Its BTR-D APC chassis was derived from BMD-1, a VDV's airborne IFV, designed to be para-dropped by transporter aircrafts; so one of its requirements was being light, the extensive use of ABT-101 aluminum alloy ensured its structural integrity while provided the bare minimal protection for the crew.

With the max thickness of the armour being 32mm on the front and two crew members completely exposed almost anything can take you out. The speed of the vehicle acts as a substitute to the low armour. İf the vehicle is shot from the side by an AP round it likely wont do much damage and wont hit the ammo but an HE round will almost certainly take out at least 2 crew members. The spacing of the crew members is disadvantageous as they are all close together and 1 good shot might be able to take them all out.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 23 mm Top (63°)

15 mm UFP (73°) 32 mm LFP (48°)

23 mm Top
20 mm Bottom
20 mm Bottom 12 mm
Cupola 12 mm (89°) Cylindrical

Notes:

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB67 / 7 km/h
RB and SB62 / 7 km/h
Number of gears4 forward
1 back
Weight9.0 t
Engine power
AB458 hp
RB and SB240 hp
Power-to-weight ratio
AB50.9 hp/t
RB and SB26.7 hp/t

Thanks to the lightweight of the vehicle, its 5D-20 V6 engine can output up to 241 hp and pushes BTR-ZD at 61 km/h, comparable to his Chinese counterpart ZSD63; thanks to its lightweight, it also has high power-weight ratio. While having sufficient forward speed, it could only go 6 km/h at reverse, so beware of being over-extended.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 7 9 341 458 37.89 50.89
Realistic 62 7 212 240 23.56 26.67

Modifications and economy

Repair costBasic → Reference
AB2 356 → 3 630 Sl icon.png
RB1 944 → 2 995 Sl icon.png
SB3 007 → 4 633 Sl icon.png
Total cost of modifications40 200 Rp icon.png
77 800 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training45 000 Sl icon.png
Experts155 000 Sl icon.png
Aces630 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 140 / 200 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
145 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
185 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
240 Ge icon.png
Mods new tank engine.png
Engine
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
240 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
145 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods night vision device.png
NVD
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
185 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
185 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
240 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
145 Ge icon.png
Mods tank ammo.png
23mm_ussr_HEIT_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
145 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
23mm_ussr_APIT_ammo_pack
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
185 Ge icon.png
Mods art support.png
Artillery Support
Research:
3 300 Rp icon.png
Cost:
6 400 Sl icon.png
240 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

2 x 23 mm ZU-23 cannon
Ammunition500 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
13.0 → 10.0 s
Fire rate801 shots/min
Vertical guidance-10° / 90°
Main article: ZU-23 (23 mm)

The ZU-23 is perhaps one of the most famous AA autocannon in service, due to the lack of anti-air capabilities of VDV troops at early stage of being air-dropped, BTR-ZD strapped a ZU-23-2 onto the top of the chassis; having high rate of fire and sufficient penetration to tear down most targets it might see on their sides. While keep in note that it it takes a relatively long time to reload its guns, not being trigger-happy is the

23 mm ZU-23 (x2) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 500 (50) 800 -10°/+90° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: API-T · HEF-I
  • HEI-T: HEF-I · HEFI-T · HEF-I · API-T
  • API-T: API-T · API-T · API-T · HEFI-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 51 48 36 26 18 13
HEI-T 51 48 36 26 18 13
API-T 51 48 36 26 18 13
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
23 mm HEF-I HEF-I 980 0.18 0 0.1 28.49 79° 80° 81°
23 mm API-T API-T 970 0.19 N/A N/A N/A 47° 60° 65°
23 mm HEFI-T HEFI-T 970 0.19 0 0.1 20.02 79° 80° 81°

Ammo racks

Ammo racks of the BTR-ZD
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
10 (+2) (+4) (+6) (+8) (+10) Yes

Machine guns

Ammunition1 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate700 shots/min
Main article: PKT (7.62 mm)

An unusual feature of BTR-ZD is having a pair of hull machine guns (not modelled in X-ray view) ; although being practically useless any against armored targets, it could still gun down exposed crews in rare cases.

7.62 mm PKT (x2)
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 1000 (___) 700 N/A N/A

Usage in battles

Due to being made out of ABT-101 aluminum alloy and the thickest area of the armour being 32mm at the front of the vehicle a head on engagement with a ground vehicle is not recommended, especially against vehicles with high-caliber machine guns or autocannons. If used against ground targets, takes good use of its high mobility and flank the enemies to avoid seeing the hanger screen right away. Most HE rounds will decimate the vehicle right away, even if it somehow survived the hit, the exposed crew will not have a good day either. When facing heavier targets (such as Churchills), chances are the autocannons onboard with relatively low penetration is practically useless against any WWII heavy tanks, so either disable their tracks or just avoid them at all. When encountering vehicles with strong frontal armour but weak side armour (such as the Hetzer) try to flank and take them out by shooting at their sides.

When engaging air targets, try to take out the target before it shoots back, because if it does the gunner and loader are will almost certainly be unconscious and will leave you vulnerable to follow up attacks. Since the vehicle is amphibious, a strategy can be used in maps with rivers and bridges (in maps like European Province) is to peek out under the bridge to fire, then hide in the bridge holes for reload or make good use of the aquatic bodies to sneak up on the enemies and deliver a surprise attack. As any SPAA, it is also suggested to stay close to cover to avoid gun strafing, bombs and rockets. Lastly it is advised to stay near trees so that you can quickly go behind them and make it harder to spot you while you are reloading or using your mobility to quickly change positions.

Btr-zd Belarus.jpg

Pros and cons

Pros:

  • Very good fire rate
  • All ammo types have enough bullet penetration for most light and medium tanks
  • Night vision capabilities
  • Amphibious
  • Fast for a SPAA
  • Has 2 forward facing 7.62 mm machine guns

Cons:

  • Exposed gunner and loader
  • Big target for enemy planes to strafe at
  • Can be pierced by 12.7 mm machine guns
  • Guns overheat fast if not fired in bursts

History

BTR-ZD was based on the BTR-D APC, which was again based on BMD-1 IFV for the VDV (Soviet/Russian Airborne Troops). After the introduction of BMD-1 in VDV service in 1969, the vehicle was deemed too small for practical transport capabilities; where the Volgograd Tractor Factory (BMD-1's manufacturer) built a new APC for the VDV based on BMD-1, with a longer hull while removing its original turret system. The new BTR-D entered the service in 1974.

This variant, dubbed "Skrezhet" installed a ZU-23-2 autocannon onto its chassis and it was projected that the crew would also carry a squadron with MANPADS, serving as a field anti-aircraft position for the airborne troops.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR anti-aircraft vehicles
GAZ-AAA  GAZ-AAA (4M) · GAZ-AAA (DShK)
BTR-152  BTR-152A · BTR-152D
Wheeled/Half-tracked  GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Radar SPAAG  ZSU-23-4 · ZSU-37-2
SAM  ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1
Other  ZSU-23-4M2 · ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2
Czechoslovakia  M53/59
North Vietnam  ▂Phòng không T-34