Difference between revisions of "Type 94"
Inceptor57 (talk | contribs) |
|||
Line 2: | Line 2: | ||
== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''{{specs|name}}''' is a Rank {{specs|rank}} Japanese self-propelled anti-aircraft vehicle {{Battle-rating|1}}. It was introduced in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]] along with the rest of the Japanese Ground Forces Tree. | ||
+ | |||
+ | As with any truck AA, this vehicle is fragile and should not be taken near the frontline, even though it is potent as a frontline automatic antitank gun. | ||
+ | |||
+ | As a truck chassis, with only 3 crew members, this vehicle has no survivability. Only one thing may save this truck in some situations: cabin's back is 15 mm thick, this can block MG fire. The vehicle has six wheels and a good HP ratio, very fast on road but bad off road; overall with a good reverse speed. Overall, the Type 94 is a gun platform. With 20 bullets, 45 mm of max penetration, a good traverse speed and reload rate, this gun will shred planes and light targets alike. Plus, the same gun is mounted on the two next Japanese SPAAs, offering a good introduction to this main weapon. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armour type:''' | ||
+ | * Structural steel | ||
+ | * Wood | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Driver's cabin || 1 mm || 15 mm || 15 + 5 mm || N/A | ||
+ | |- | ||
+ | | Truck bed || N/A || N/A || N/A || 15 mm | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes:''' | ||
+ | * Wheels provide 2 mm thickness each. | ||
+ | * Gunner is extremely exposed, with the only meaningful armour being below the crew member. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 5.3 || colspan="1" rowspan="2" | N/A || colspan="1" | 65 (AB) | ||
+ | |- | ||
+ | |60 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |99 | ||
+ | |122 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |62 | ||
+ | |70 | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |18.68 | ||
+ | |23.02 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |11.70 | ||
+ | |13.21 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
− | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | |
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | {{main|Type 98 (20 mm)}} |
− | === | + | {| class="wikitable" style="text-align:center" |
− | '' | + | |- |
+ | ! colspan="6" | [[Type 98 (20 mm)|20 mm Type 98]] | ||
+ | |- | ||
+ | ! colspan="2" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="2" | 400 (20) || 300 || -9°/+82° || ±180° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 20.8 || 28.8 || 35.0 || 57.3 || __.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 20.8 || 24.5 || 29.8 || 32.9 || 35.0 | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 3.9 || 3.4 || 3.2 || __.__ | ||
+ | |- | ||
+ | |} | ||
− | === | + | === Ammunition === |
− | '' | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | Type 100 HE-T || HEFI-T || 2 || 2 || 2 || 2 || 2 || 2 | ||
+ | |- | ||
+ | | Type 100 AP-T || API-T || 46 || 45 || 33 || 23 || 15 || 11 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | Type 100 HE-T || HEFI-T || 829 || 0.13 || 0.3 || 0.1 || 6 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | Type 100 AP-T || API-T || 829 || 0.16 || N/A || N/A || N/A || || 47° || 60° || 65° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === [[Ammo racks|Ammo racks]] === | ||
+ | [[File:Ammoracks_{{PAGENAME}}.png|x250px|right|thumbnail|[[Ammo racks|Ammo racks]] of the Type 94.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''20''' || 20 || style="text-align:left" | Yes | ||
+ | |- | ||
+ | |} | ||
== Usage in the battles == | == Usage in the battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
+ | '''AA role''': | ||
+ | |||
+ | Shooting at aircraft, you can make use of it's maneuverability to evade enemy bombs or bullets. This is not a spectacular AA since it's fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Type 94. | ||
+ | |||
+ | '''Light brawler''': | ||
+ | |||
+ | Any aggressive player will be able to take this truck into a close quarter fight, even if it's not its recommended usage. Its fast speed and gun turning rate allows for intense action and multi-target engagement. In close quarter engagement, come in a reverse position in order to have the best gun arc and always anticipate an escape route. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is recommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this truck. One last warning: never engage heavy targets, instead: ''flee''. | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Rapid fire 20 mm cannon on truck bed |
− | + | * 360° gun rotation and fast turret traverse | |
+ | * Reasonably good penetration can be achieved with the 20mm's AP-T shells (45 mm) | ||
+ | * Truck platform gives good movement on road | ||
+ | * Non HE shells will have hard time killing this, as the lack of armor, walls and components make it hard to actually hit anything that will sprawl and cause damage, meaning direct hits to the crew are necessary in order to take it out. | ||
+ | * Cabin's back is 15 mm thick, which can block MG fire (if shot from the front, only the driver will die) | ||
+ | * Very light: easy to tow | ||
+ | * Good ammo capacity | ||
+ | * Fast reload speed | ||
+ | * -9° of gun depression and 82° of elevation | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * 20 mm rate of fire is low |
+ | * Kamikaze airplanes can kill this vehicle ''very'' easily | ||
+ | * Absolutely zero armor makes other vehicles able to destroy it by just spraying it with regular machine gun fire and killing the crewmen. | ||
+ | * Can be killed by tank ramming | ||
+ | * Commander is standing near the gunner, which makes it very exposed to MG fire | ||
+ | * Can't shoot directly forward, needs to face ground targets side on | ||
== History == | == History == | ||
Line 39: | Line 208: | ||
== Media == | == Media == | ||
− | '' | + | [https://live.warthunder.com/feed/camouflages/?vehicleCountry=japan&vehicleType=tank&vehicleClass=spaa&vehicle=jp_type_94 '''Skins''' and '''camouflages''' for the Type-94 from live.warthunder.com.] |
== Read also == | == Read also == | ||
Line 51: | Line 220: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Japan anti-aircraft vehicles}} |
Revision as of 16:33, 12 December 2018
Contents
Description
The Isuzu Type 94 is a Rank I Japanese self-propelled anti-aircraft vehicle
with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.65 "Way of the Samurai" along with the rest of the Japanese Ground Forces Tree.
As with any truck AA, this vehicle is fragile and should not be taken near the frontline, even though it is potent as a frontline automatic antitank gun.
As a truck chassis, with only 3 crew members, this vehicle has no survivability. Only one thing may save this truck in some situations: cabin's back is 15 mm thick, this can block MG fire. The vehicle has six wheels and a good HP ratio, very fast on road but bad off road; overall with a good reverse speed. Overall, the Type 94 is a gun platform. With 20 bullets, 45 mm of max penetration, a good traverse speed and reload rate, this gun will shred planes and light targets alike. Plus, the same gun is mounted on the two next Japanese SPAAs, offering a good introduction to this main weapon.
General info
Survivability and armour
Armour type:
- Structural steel
- Wood
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Driver's cabin | 1 mm | 15 mm | 15 + 5 mm | N/A |
Truck bed | N/A | N/A | N/A | 15 mm |
Notes:
- Wheels provide 2 mm thickness each.
- Gunner is extremely exposed, with the only meaningful armour being below the crew member.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
5.3 | N/A | 65 (AB) |
60 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 99 | 122 |
Realistic/Simulator | 62 | 70 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 18.68 | 23.02 |
Realistic/Simulator | 11.70 | 13.21 |
Armaments
20 mm Type 98 | |||||
---|---|---|---|---|---|
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Stabilizer | |
400 (20) | 300 | -9°/+82° | ±180° | N/A | |
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 20.8 | 28.8 | 35.0 | 57.3 | __.__ |
Realistic | 20.8 | 24.5 | 29.8 | 32.9 | 35.0 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
3.9 | 3.4 | 3.2 | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Type 100 HE-T | HEFI-T | 2 | 2 | 2 | 2 | 2 | 2 |
Type 100 AP-T | API-T | 46 | 45 | 33 | 23 | 15 | 11 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
Type 100 HE-T | HEFI-T | 829 | 0.13 | 0.3 | 0.1 | 6 | +0° | 79° | 80° | 81° |
Type 100 AP-T | API-T | 829 | 0.16 | N/A | N/A | N/A | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
Visual discrepancy |
---|---|---|
20 | 20 | Yes |
Usage in the battles
AA role:
Shooting at aircraft, you can make use of it's maneuverability to evade enemy bombs or bullets. This is not a spectacular AA since it's fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Type 94.
Light brawler:
Any aggressive player will be able to take this truck into a close quarter fight, even if it's not its recommended usage. Its fast speed and gun turning rate allows for intense action and multi-target engagement. In close quarter engagement, come in a reverse position in order to have the best gun arc and always anticipate an escape route. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is recommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this truck. One last warning: never engage heavy targets, instead: flee.
Pros and cons
Pros:
- Rapid fire 20 mm cannon on truck bed
- 360° gun rotation and fast turret traverse
- Reasonably good penetration can be achieved with the 20mm's AP-T shells (45 mm)
- Truck platform gives good movement on road
- Non HE shells will have hard time killing this, as the lack of armor, walls and components make it hard to actually hit anything that will sprawl and cause damage, meaning direct hits to the crew are necessary in order to take it out.
- Cabin's back is 15 mm thick, which can block MG fire (if shot from the front, only the driver will die)
- Very light: easy to tow
- Good ammo capacity
- Fast reload speed
- -9° of gun depression and 82° of elevation
Cons:
- 20 mm rate of fire is low
- Kamikaze airplanes can kill this vehicle very easily
- Absolutely zero armor makes other vehicles able to destroy it by just spraying it with regular machine gun fire and killing the crewmen.
- Can be killed by tank ramming
- Commander is standing near the gunner, which makes it very exposed to MG fire
- Can't shoot directly forward, needs to face ground targets side on
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
Skins and camouflages for the Type-94 from live.warthunder.com.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Japan anti-aircraft vehicles | |
---|---|
Ke-Ni Derivatives | Ta-Se · So-Ki |
Wheeled | Type 94 |
Tracked | SUB-I-II |
Radar SPAAG | Type 87 |
Missile SPAA | Type 93 · Type 81 (C) |
USA | ▅M16 MGMC · ▅M19A1 · ▅M42 |