Difference between revisions of "RN Bartolomeo Colleoni"
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− | {{Specs-Card|code=it_cruiser_bartolomeocolleoni_1940}} | + | {{Specs-Card |
+ | |code=it_cruiser_bartolomeocolleoni_1940 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
− | [[ | + | The '''RN Bartolomeo Colleoni''' was the third ship of [[Condottieri_(Family)#Alberto di Giussano-class|Di Giussano-subclass]] laid down in 21 June 1928 and commissioned in 10 February 1932. Her first combat deployment was during the Spanish Civil War where she protected Italian forces in October 1936. The beginning of WW2 caught her in protecting Italian interests in the Far East, and she was recalled to Sicily, from where she unsuccessfully attempted to intercept French and British forces, as well as conducted minelaying and convoy escort duties. At 08:24 of 19 July 1940, she received her first hit - in the encounter that was later to be known as the Battle of Cape Spada. A salvo from [[HMNZS Leander|Leander-class]] HMAS ''Sydney'' hit the ship, jamming her rudder. Soon after, another salvo hit the bridge, killing most of the crew, and the main superstructure causing numerous fires. As she started losing her speed, British [[G and H class (Family)|H-class destroyers]] disabled two boilers, forcing the captain of the vessel to give the order to abandon ship at 08:30, a mere 6 minutes after receiving her first hit. Moments later, the vessel was sunk by two British torpedoes, causing her to capsize and sink, bow-first. |
− | + | ||
− | + | Introduced in [[Update "Starfighters"]] along with the first wave of Italian vessels, '''{{Specs|1=name}}''' trades most characteristics for speed, making her excellent in capturing points and countering torpedo boats or low-BR destroyers, but completely unfit to deal with heavy cruisers, or even most light cruisers. She is best played as a support vessel, carefully planning position and targets to engage. When possible, hard cover or smoke should be used to break contact. | |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Fleet-Armour}} | ||
+ | [[File:RN Bartolomeo Colleoni Armor.jpg|thumb|Overview of the protection scheme]] | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
− | + | The Bartolomeo Colleoni suffers from having comparatively poor armour protection and low crew count, at the same BR it is only better than its Japanese and US equivalents in this regard. | |
+ | |||
+ | The protection of the [[ammo racks]] on this ship is somewhat better at the rear, where the magazines and shell rooms are situated below or between them and under the waterline. However, the racks on the front of the ship are partially exposed above the waterline, including one of the highly explosive shell rooms. Racks are equipped with double plate armour, consisting of 18 mm exterior armour and 20 mm interior armour, with gaps. The bow, stern, and deck are each protected by a single 20 mm plate. This is providing limited protection against high explosive shells, but will not stop armour-piercing or semi-armour-piercing shells. | ||
=== Mobility === | === Mobility === | ||
+ | {{Specs-Fleet-Mobility}} | ||
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' | ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' | ||
{{NavalMobility}} | {{NavalMobility}} | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armament == | == Armament == | ||
+ | {{Specs-Fleet-Armaments}} | ||
=== Primary armament === | === Primary armament === | ||
+ | {{Specs-Fleet-Primary}} | ||
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | <!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --> | ||
{{main|152/53 mm Ansaldo mod.1926 (152 mm)}} | {{main|152/53 mm Ansaldo mod.1926 (152 mm)}} | ||
− | + | RN Bartolomeo Colleoni has 4 turrets with 2 x 152 mm cannons each. They can load normal HE, APHEBC, or HE-TF shells. The turrets all have good horizontal traverse range, and only a small angle is required for a full broadside salvo. The fire rate is very poor for its calibre, at 15 seconds reload with ace crew compared to other 6-inch guns with 10-second reload, but with good ballistics and explosive filler, the HE shells should still be able to quickly dispatch any unfortunate destroyers. The APHEBC shells are well suited for use against better-armoured targets, such as other cruisers. The HE-TF shell can be useful against aircraft, but are difficult to use efficiently due to their fixed timed fuse. | |
+ | |||
+ | {{:152/53 mm Ansaldo mod.1926 (152 mm)/Ammunition|152 mm HE Dirompente, 152 mm APHEBC Palla, 152 mm HE-TF Contro-aerea}} | ||
=== Secondary armament === | === Secondary armament === | ||
+ | {{Specs-Fleet-Secondary}} | ||
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | <!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --> | ||
{{main|100 mm/47 O.T.O. Mod. 1928 (100 mm)}} | {{main|100 mm/47 O.T.O. Mod. 1928 (100 mm)}} | ||
− | + | RN Bartolomeo Colleoni has 6 x 100 mm cannons split into 3 turrets as secendary armament. They are positioned in the middle of the ship. Due to their placement, only two turrets can be fired in the same direction at the same time. Their reload speed is much better than the main cannons, as to be expected with the smaller calibre, which means they can be used efficiently as supplementary damage output while waiting for the main guns to reload. Three shell types are available: HE, APHE, and HE-TF*. | |
+ | |||
+ | {{:100 mm/47 O.T.O. Mod. 1928 (100 mm)/Ammunition|100 mm HE Dirompente, 100 mm APHE Perforante, 100 mm HE-TF Contro-aerea}} | ||
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
+ | {{Specs-Fleet-AA}} | ||
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | <!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --> | ||
− | {{main | + | {{main|40 mm/39 Vickers-Terni mod.1915/1917, Modif.1930 (40 mm)|Breda Model 31 (13.2 mm)}} |
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' | ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' | ||
− | === | + | === Additional armament === |
− | <!-- '' | + | {{Specs-Fleet-Additional}} |
+ | <!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --> | ||
{{main|S.I. 250/533,4X7,5 Tipo A (533 mm)}} | {{main|S.I. 250/533,4X7,5 Tipo A (533 mm)}} | ||
− | '' | + | ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' |
+ | |||
+ | === Scout plane === | ||
+ | {{Specs-Fleet-Plane}} | ||
+ | |||
+ | Located amidships is a catapult with one Ro.43 scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The Ro.43 is a 2 seater equipped with two fixed offensive light machine guns and a single defensive machine gun turret, but no bombs. It does have the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' | ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' | ||
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * High top speed and manoeuvrability |
+ | * Very good gun firing angles, allowing the ship to fire at a steep angles and reduce the frontal profile | ||
+ | * One scout seaplane | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Average anti-air defense |
+ | * Main guns has very poor rate of fire | ||
+ | * Very weak armour protection, the ship's barbettes in particular are completely exposed to enemy fire | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | + | Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable). | |
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=it_cruiser_bartolomeocolleoni_1940 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 110: | Line 102: | ||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | |||
− | * | + | * [[Condottieri (Family)|Condottieri Family]] |
− | * | + | * [[RN Raimondo Montecuccoli]] |
+ | * [[Kerch (cruiser)|Kerch]] | ||
+ | * [[RN Eugenio di Savoia]] | ||
+ | * [[RN Duca degli Abruzzi]] | ||
== External links == | == External links == | ||
<!-- ''Paste links to sources and external resources, such as:'' | <!-- ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | |||
* ''other literature.'' --> | * ''other literature.'' --> | ||
* [[wt:en/news/5481-fleet-development-the-first-light-cruisers-in-war-thunder-en|[Devblog] The first Light Cruisers in War Thunder]] | * [[wt:en/news/5481-fleet-development-the-first-light-cruisers-in-war-thunder-en|[Devblog] The first Light Cruisers in War Thunder]] | ||
+ | * [[wikipedia:Italian cruiser Bartolomeo Colleoni|[Wikipedia] Italian cruiser Bartolomeo Colleoni]] | ||
+ | * ''Anatomy of the Ship: The Cruiser Bartolomeo Colleoni'' by Franco Gay & Valerio Gay | ||
+ | {{ShipManufacturer Ansaldo}} | ||
{{Italy light cruisers}} | {{Italy light cruisers}} |
Latest revision as of 21:01, 25 June 2024
Contents
Description
The RN Bartolomeo Colleoni was the third ship of Di Giussano-subclass laid down in 21 June 1928 and commissioned in 10 February 1932. Her first combat deployment was during the Spanish Civil War where she protected Italian forces in October 1936. The beginning of WW2 caught her in protecting Italian interests in the Far East, and she was recalled to Sicily, from where she unsuccessfully attempted to intercept French and British forces, as well as conducted minelaying and convoy escort duties. At 08:24 of 19 July 1940, she received her first hit - in the encounter that was later to be known as the Battle of Cape Spada. A salvo from Leander-class HMAS Sydney hit the ship, jamming her rudder. Soon after, another salvo hit the bridge, killing most of the crew, and the main superstructure causing numerous fires. As she started losing her speed, British H-class destroyers disabled two boilers, forcing the captain of the vessel to give the order to abandon ship at 08:30, a mere 6 minutes after receiving her first hit. Moments later, the vessel was sunk by two British torpedoes, causing her to capsize and sink, bow-first.
Introduced in Update "Starfighters" along with the first wave of Italian vessels, Alberto da Giussano-class, RN Bartolomeo Colleoni, 1932 trades most characteristics for speed, making her excellent in capturing points and countering torpedo boats or low-BR destroyers, but completely unfit to deal with heavy cruisers, or even most light cruisers. She is best played as a support vessel, carefully planning position and targets to engage. When possible, hard cover or smoke should be used to break contact.
General info
Survivability and armour
The Bartolomeo Colleoni suffers from having comparatively poor armour protection and low crew count, at the same BR it is only better than its Japanese and US equivalents in this regard.
The protection of the ammo racks on this ship is somewhat better at the rear, where the magazines and shell rooms are situated below or between them and under the waterline. However, the racks on the front of the ship are partially exposed above the waterline, including one of the highly explosive shell rooms. Racks are equipped with double plate armour, consisting of 18 mm exterior armour and 20 mm interior armour, with gaps. The bow, stern, and deck are each protected by a single 20 mm plate. This is providing limited protection against high explosive shells, but will not stop armour-piercing or semi-armour-piercing shells.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 80 | 34 | |
RB/SB | |||
Upgraded | 69 | 29 |
Modifications and economy
Armament
Primary armament
RN Bartolomeo Colleoni has 4 turrets with 2 x 152 mm cannons each. They can load normal HE, APHEBC, or HE-TF shells. The turrets all have good horizontal traverse range, and only a small angle is required for a full broadside salvo. The fire rate is very poor for its calibre, at 15 seconds reload with ace crew compared to other 6-inch guns with 10-second reload, but with good ballistics and explosive filler, the HE shells should still be able to quickly dispatch any unfortunate destroyers. The APHEBC shells are well suited for use against better-armoured targets, such as other cruisers. The HE-TF shell can be useful against aircraft, but are difficult to use efficiently due to their fixed timed fuse.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
HE Dirompente | HE | 29 | 29 | 29 | 29 | 29 | 29 |
APHEBC Palla | APHEBC | 277 | 229 | 168 | 125 | 95 | 70 |
HE-TF Contro-aerea | HE-TF | 29 | 29 | 29 | 29 | 29 | 29 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
HE Dirompente | HE | 935 | 44.57 | 0 | 0.1 | 2,390 | 79° | 80° | 81° | |||
APHEBC Palla | APHEBC | 900 | 47.5 | 0.03 | 7 | 800 | 48° | 63° | 71° | |||
HE-TF Contro-aerea | HE-TF | 935 | 44.57 | 0 | 0.1 | 2,390 | 79° | 80° | 81° |
Secondary armament
RN Bartolomeo Colleoni has 6 x 100 mm cannons split into 3 turrets as secendary armament. They are positioned in the middle of the ship. Due to their placement, only two turrets can be fired in the same direction at the same time. Their reload speed is much better than the main cannons, as to be expected with the smaller calibre, which means they can be used efficiently as supplementary damage output while waiting for the main guns to reload. Three shell types are available: HE, APHE, and HE-TF*.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
100 m | 1,000 m | 2,000 m | 3,000 m | 4,000 m | 5,000 m | ||
HE Dirompente | HE | 17 | 17 | 17 | 17 | 17 | 17 |
APHE Perforante | APHE | 150 | 129 | 109 | 93 | 78 | 67 |
HE-TF Contro-aerea | HE-TF* | 17 | 17 | 17 | 17 | 17 | 17 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
HE Dirompente | HE | 850 | 13.2 | 0 | 0.1 | 1,300 | 79° | 80° | 81° | |||
APHE Perforante | APHE | 850 | 13.8 | 0.01 | 6 | 820 | 47° | 60° | 65° | |||
HE-TF Contro-aerea | HE-TF* | 850 | 13.2 | 0 | 0.1 | 1,300 | 79° | 80° | 81° |
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Scout plane
Located amidships is a catapult with one Ro.43 scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The Ro.43 is a 2 seater equipped with two fixed offensive light machine guns and a single defensive machine gun turret, but no bombs. It does have the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new!
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Pros:
- High top speed and manoeuvrability
- Very good gun firing angles, allowing the ship to fire at a steep angles and reduce the frontal profile
- One scout seaplane
Cons:
- Average anti-air defense
- Main guns has very poor rate of fire
- Very weak armour protection, the ship's barbettes in particular are completely exposed to enemy fire
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
External links
- [Devblog] The first Light Cruisers in War Thunder
- [Wikipedia] Italian cruiser Bartolomeo Colleoni
- Anatomy of the Ship: The Cruiser Bartolomeo Colleoni by Franco Gay & Valerio Gay
Ansaldo | |
---|---|
Corvettes | |
Gabbiano-class | RN Gabbiano · Folaga |
Destroyers | |
Leone-class | RN Leone · RN Tigre |
Light Cruisers | |
Condottieri-class | RN Bartolomeo Colleoni · RN Raimondo Montecuccoli · RN Eugenio di Savoia |
Heavy Cruisers | |
Trento-class | RN Bolzano |
Battleships | |
Conte di Cavour-class | Novorossiysk* |
*RN Giulio Cesare before war reparation to the USSR |
Italy light cruisers | |
---|---|
Condottieri-class | RN Bartolomeo Colleoni · RN Raimondo Montecuccoli · RN Eugenio di Savoia · RN Duca degli Abruzzi |
Capitani Romani-class | RN Attilio Regolo |
Etna-class | RN Etna |