Difference between revisions of "V-11"

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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
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<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
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=== Survivability and armour ===
 
=== Survivability and armour ===
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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=== Offensive armament ===
 
=== Offensive armament ===
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{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
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=== Suspended armament ===
 
=== Suspended armament ===
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{{Specs-Avia-Suspended}}
 
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
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=== Defensive armament ===
 
=== Defensive armament ===
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{{Specs-Avia-Defensive}}
 
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<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Browning (7.62 mm)}}
 
{{main|Browning (7.62 mm)}}

Revision as of 11:53, 24 December 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
v_11g.png
V-11
AB RB SB
1.3 1.3 1.7
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

GarageImage V-11.jpg


The V-11 is a rank I Chinese attacker with a battle rating of 1.3 (AB/RB) and 1.7 (SB). It was introduced in Update "Hot Tracks".

General info

Flight performance

Max speed
at 4 084 m360 km/h
Turn time22 s
Max altitude6 800 m
EngineWright Cyclone R-1820G2
TypeRadial
Cooling systemAir
Take-off weight5 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 6800 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
_ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 320 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ > ___

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear320 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB179 → 225 Sl icon.png
RB225 → 283 Sl icon.png
SB433 → 546 Sl icon.png
Total cost of modifications4 430 Rp icon.png
2 690 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 30 / 70 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods radiator.png
Radiator
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mods compressor.png
Compressor
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
70 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mods new engine.png
Engine
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mods metanol.png
Engine injection
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png
Mods armor frame.png
Airframe
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
70 Ge icon.png
Mods armor cover.png
Cover
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png
Mods ammo.png
bmg30_belt_pack
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
SBC-25
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods weapon.png
bmg30_new_gun
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
70 Ge icon.png
Mods ammo.png
bmg30_turret_belt_pack
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
MBC-25
Research:
280 Rp icon.png
Cost:
170 Sl icon.png
60 Ge icon.png
Mods turret gun.png
bmg30_turret_new_gun
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
100 Ge icon.png

Armaments

Offensive armament

Ammunition2 400 rounds
Fire rate1 000 shots/min
Main article: Browning (7.62 mm)

The V-11 is armed with:

  • 4 x 7.62 mm Browning machine guns, wing-mounted (600 rpg = 2,400 total)

Suspended armament

List of setups (2)
Setup 12 x 250 lb AN-M57 bomb
Setup 21 x 500 lb AN-M64A1 bomb

The V-11 can be outfitted with the following ordnance:

  • Without load
  • 2 x 250 lb AN-M57 bombs (500 lb total)
  • 1 x 500 lb AN-M64A1 bomb (500 lb total)

Defensive armament

Ammunition500 rounds
Fire rate1000 shots/min
Main article: Browning (7.62 mm)

The V-11 is defended by:

  • 1 x 7.62 mm Browning machine gun, dorsal turret (500 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Flight performance Survivability Weaponry
I
II
III
IV

Pros and cons

Pros:

  • Rather powerful bombload of one 500 lb bomb or two 250 lb bombs for the battle rating
  • 4 x 7.62 mm MG is decent firepower for the battle rating, allowing it to effectively damage/destroy aircraft if needed
  • Great over-the-nose visibility makes leading very easy in Simulator
  • Engine does not overheat quickly
  • Has a rear gunner with a 7.62 mm MG for self-defence

Cons:

  • Extremely poor speed for a monoplane, cannot even catch I-16s quickly
  • Very slow energy retention
  • Is quite a big target
  • Does not have any armour protection
  • Does not have reflector gunsight, meaning you cannot move the pilot's head in Simulator or the reticle will not align
  • Overall aircraft responds slowly to aiming adjustments, making it hard to put a solid burst into a manoeuvring target

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


China twin-engine fighters and strike aircraft
Twin-engine fighters  ␗Ki-45 hei/tei · ␗P-38L-1
Strike aircraft  V-11 · V-12D · ␗IL-10 (1946) · Mosquito FB.Mk.26