Difference between revisions of "Vickers Mk.7"
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== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | '' | + | ''Main Article: [[L11A5 (120 mm)]]'' |
− | + | The Mk. 7 uses the same L11A5 120mm rifled gun that the Challenger I uses. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64/T-72/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc. | |
− | |||
+ | {| class="wikitable" | ||
+ | ! colspan="6" |[[L11A5 (120 mm)|120 mm L11A5]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" |Capacity | ||
+ | ! rowspan="1" |Vertical | ||
+ | guidance | ||
+ | ! rowspan="1" |Horizontal | ||
+ | guidance | ||
+ | ! rowspan="1" |Stabilizer | ||
+ | |- | ||
+ | | colspan="3" |50 rounds | ||
+ | | -10°/+20° | ||
+ | |±180° | ||
+ | |Two-plane | ||
+ | |- | ||
+ | ! colspan="6" |Turret rotation speed (°/s) | ||
+ | |- | ||
+ | !Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | !Prior + Full crew | ||
+ | !Prior + Expert qualif. | ||
+ | !Prior + Ace qualif. | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |29.50 | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |- | ||
+ | |''Realistic'' | ||
+ | |18.40 | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |- | ||
+ | ! colspan="4" |Reloading rate (seconds) | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | ! colspan="1" |Stock | ||
+ | ! colspan="1" |Prior + Full crew | ||
+ | ! colspan="1" |Prior + Expert qualif. | ||
+ | ! colspan="1" |Prior + Ace qualif. | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |7.80 | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | |_.__ | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | === Ammunition === | ||
+ | {| class="wikitable sortable" width="100%" style="text-align:center" | ||
+ | ! colspan="8" |Penetration Statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" |''Ammunition'' | ||
+ | ! rowspan="2" class="unsortable" |''Type of'' | ||
+ | ''warhead'' | ||
+ | ! colspan="6" |'''''Penetration''' in mm '''@ 0° Angle of Attack''''' | ||
+ | |- | ||
+ | !''10m'' | ||
+ | !''100m'' | ||
+ | !''500m'' | ||
+ | !''1000m'' | ||
+ | !''1500m'' | ||
+ | !''2000m'' | ||
+ | |- | ||
+ | |''Shot L23''||''APFSDS''||''410''||''408''||''405''||''400''||''390''||''380'' | ||
+ | |- | ||
+ | |''Shell L31A7''||''HESH''||''152''||''152''||''152''||''152''||''152''||''152'' | ||
+ | |- | ||
+ | |''Shot L23A1''||''APFSDS''||''396''||''394''||''387''||''376''||''367''||''357 '' | ||
+ | |} | ||
+ | {| class="wikitable sortable" width="100%" style="text-align:center" | ||
+ | ! colspan="11" |Shell Details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" |Ammunition | ||
+ | ! rowspan="2" class="unsortable" |Type of | ||
+ | warhead | ||
+ | ! rowspan="2" |Velocity | ||
+ | in m/s | ||
+ | ! rowspan="2" |Projectile | ||
+ | Mass in kg | ||
+ | ! rowspan="2" |''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" |''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" |''Explosive Mass in g'' ''(TNT equivalent):'' | ||
+ | ! rowspan="2" |''Normalization At 30°'' | ||
+ | ''from horizontal:'' | ||
+ | ! colspan="3" |''Ricochet:'' | ||
+ | |- | ||
+ | !0% | ||
+ | !50% | ||
+ | !100% | ||
+ | |- | ||
+ | |Shot L23||APFSDS||1,535||3.89||N/A||N/A||N/A||+1.5°||76°||77°||78° | ||
+ | |- | ||
+ | |Shell L31A7||HESH||670||17.1||0.4||0.1||5,250||+0°||73°||77°||80° | ||
+ | |- | ||
+ | |Shot L23A1||APFSDS||1,535||3.89||N/A||N/A||N/A||+1.5°||78°||80°||81° | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | ! colspan="7" |Smoke Characteristics | ||
+ | |- | ||
+ | !Ammunition | ||
+ | !Velocity | ||
+ | in m/s | ||
+ | !Projectile | ||
+ | Mass in kg | ||
+ | !''Screen radius'' | ||
+ | ''in m'' | ||
+ | !''Screen time'' | ||
+ | ''in s'' | ||
+ | !''Screen hold time'' | ||
+ | ''in s:'' | ||
+ | !''Explosive Mass in g'' ''(TNT equivalent):'' | ||
+ | |- | ||
+ | |L34||670||17.1||20||5||25||50 | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | ||
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== See also == | == See also == | ||
− | |||
− | * | + | * [[Vickers MBT]] — The early little brother of the Mk.7. |
− | * | + | * [[Challenger Mk.2]] / [[Challenger Mk.3]] — The predecessor. |
+ | * [[Challenger 2]] — The production model. | ||
== External links == | == External links == | ||
− | * [ | + | * [[wt:en/news/6438-development-vickers-mk-7-the-steel-centaur-en|[Devblog] Vickers Mk.7: The Steel Centaur]] |
− | |||
− |
Revision as of 21:46, 17 November 2019
Contents
Description
The Vickers Mk.7 is a rank VII British medium tank
with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.
Armaments
Main armament
Main Article: L11A5 (120 mm)
The Mk. 7 uses the same L11A5 120mm rifled gun that the Challenger I uses. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64/T-72/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc.
120 mm L11A5 | |||||
---|---|---|---|---|---|
Capacity | Vertical
guidance |
Horizontal
guidance |
Stabilizer | ||
50 rounds | -10°/+20° | ±180° | Two-plane | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 29.50 | _.__ | _.__ | _.__ | _.__ |
Realistic | 18.40 | _.__ | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
7.80 | _.__ | _.__ | _.__ |
Ammunition
Penetration Statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of
warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Shot L23 | APFSDS | 410 | 408 | 405 | 400 | 390 | 380 |
Shell L31A7 | HESH | 152 | 152 | 152 | 152 | 152 | 152 |
Shot L23A1 | APFSDS | 396 | 394 | 387 | 376 | 367 | 357 |
Shell Details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of
warhead |
Velocity
in m/s |
Projectile
Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): | Normalization At 30°
from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
Shot L23 | APFSDS | 1,535 | 3.89 | N/A | N/A | N/A | +1.5° | 76° | 77° | 78° |
Shell L31A7 | HESH | 670 | 17.1 | 0.4 | 0.1 | 5,250 | +0° | 73° | 77° | 80° |
Shot L23A1 | APFSDS | 1,535 | 3.89 | N/A | N/A | N/A | +1.5° | 78° | 80° | 81° |
Smoke Characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity
in m/s |
Projectile
Mass in kg |
Screen radius
in m |
Screen time
in s |
Screen hold time
in s: |
Explosive Mass in g (TNT equivalent): |
L34 | 670 | 17.1 | 20 | 5 | 25 | 50 |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
In the mid 1980's Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk. 7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk. 4 uses, but being built with a Leopard 2 chassis, along with engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but it's design was used as a base for the Challenger II MBT. The Vickers Mk.7 tank was actively offered for possible export customers, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built.
Despite its naming, the tank has no relation to the Mk. 1 Vickers MBT sitting at rank V.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Vickers MBT — The early little brother of the Mk.7.
- Challenger Mk.2 / Challenger Mk.3 — The predecessor.
- Challenger 2 — The production model.