Difference between revisions of "Fokker G.IA (France)"

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m (Changed "Is a rank II french aircraft" to "is a rank II Dutch aircraft in the French tech tree")
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== Description ==
 
== Description ==
 
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French strike aircraft {{Battle-rating}}. It was introduced in [[Update "Seek & Destroy"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Dutch strike aircraft in the French tech tree {{Battle-rating}}. It was introduced in [[Update "Seek & Destroy"]].
  
 
== General info ==
 
== General info ==

Revision as of 06:28, 25 June 2024

Rank 7 USA
F-5C Pack
◗Fokker G.IA
fokker_g1a.png
GarageImage Fokker G.IA (France).jpg
ArtImage Fokker G.IA (France).jpg
◗Fokker G.IA
AB RB SB
2.3 2.3 2.3
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

The ◗Fokker G.I Mercury is a rank II Dutch strike aircraft in the French tech tree with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update "Seek & Destroy".

General info

Flight performance

Max speed
at 4 265 m485 km/h
Turn time18 s
Max altitude9 500 m
Engine2 х Bristol Mercury VIII
TypeRadial
Cooling systemAir
Take-off weight5 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at 4,265 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 469 454 9500 19.0 19.5 7.7 7.7 320
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
_ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 280 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ > ___

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear280 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB323 → 436 Sl icon.png
RB417 → 563 Sl icon.png
SB853 → 1 152 Sl icon.png
Total cost of modifications6 910 Rp icon.png
6 750 Sl icon.png
Talisman cost530 Ge icon.png
Crew training3 000 Sl icon.png
Experts10 000 Sl icon.png
Aces125 Ge icon.png
Research Aces160 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 60 / 120 % Sl icon.png
112 / 112 / 112 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
100 Ge icon.png
Mods radiator.png
Radiator
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
100 Ge icon.png
Mods armor frame.png
Airframe
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
85 Ge icon.png
Mods compressor.png
Compressor
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
85 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
90 Ge icon.png
Mods new engine.png
Engine
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
90 Ge icon.png
Mods armor cover.png
Cover
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
95 Ge icon.png
Mods metanol.png
Engine injection
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
95 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
95 Ge icon.png
Mods ammo.png
mg_belt_pack
Research:
460 Rp icon.png
Cost:
450 Sl icon.png
100 Ge icon.png
Mod arrow 0.png
Mods weapon.png
mg15_new_gun
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
85 Ge icon.png
Mods pilon bomb.png
Vliegtuigbom 100kg
Research:
390 Rp icon.png
Cost:
380 Sl icon.png
85 Ge icon.png
Mods ammo.png
mg_turret_belt_pack
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
90 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Vliegtuigbom 300kg
Research:
430 Rp icon.png
Cost:
420 Sl icon.png
90 Ge icon.png
Mods turret gun.png
mg15_turret_new_gun
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
95 Ge icon.png
Mods pilon bomb.png
Vliegtuigbom 400kg
Research:
450 Rp icon.png
Cost:
440 Sl icon.png
95 Ge icon.png

Armaments

Offensive armament

The Fokker G.IA (France) is armed with:

  • 8 x 7.92 mm FN-Browning M.36 No.3 machine guns, nose-mounted (500 rpg = 4,000 total)

Suspended armament

The Fokker G.IA (France) can be outfitted with the following ordnance:

  • Without load
  • 6 x 50 kg Vliegtuigbom bombs (300 kg total)
  • 2 x 100 kg Vliegtuigbom bombs (200 kg total)
  • 1 x 300 kg Vliegtuigbom bomb (300 kg total)
  • 1 x 400 kg Vliegtuigbom bomb (400 kg total)

Defensive armament

The Fokker G.IA (France) is defended by:

  • 1 x 7.92 mm FN-Browning M.36 No.4 machine gun, rear turret (600 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Royal Dutch Aircraft Factory Fokker (Koninklijke Nederlandse Vliegtuigenfabriek Fokker)
Strike Aircraft  ◗Fokker G.IA
Jet Aircraft  ▄Meteor F Mk.8* · ◘Hunter F.6*
Export  ▄Fokker D.XXI-3 · ▄Fokker D.XXI
  * Licensed Production / Variants
See Also  Gloster · Hawker · Valtion Lentokonetehdas

France twin-engine fighters and strike aircraft
Twin-engine fighters  Potez 630 · Potez 631 · VB.10C-1 · VB.10-02
Strike aircraft  Br.693AB2 · ▄AD-4 · ▄AD-4NA
Netherlands 
Twin-engine fighters  ◗Fokker G.IA
Strike aircraft  ◘Firefly F.Mk.IV