Difference between revisions of "72-K (25 mm)"

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== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the history of the devekopment and combat using of the weaponry and also about it's features. Make a air or ground vehicles list on which this weapon is installed in our game.''
+
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
 +
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 +
 +
* {{Specs-Link|ussr_gaz_mm_72k}}
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* {{Specs-Link|ussr_zis_12_94KM_1945}}
  
 
== General info ==
 
== General info ==
 
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''
 
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''
  
=== Available shells ===
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=== Available ammunition ===
''Describe the shells that are available for the cannon and their features and purpose. If it iconcerns autocanons or machine guns, so write about different ammo belts and what is inside (which types of shells).''
+
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''
+
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''
  
== Usage in the battles ==
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== Usage in battles ==
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.''
+
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
 +
The 72-K is an all-purpose autocannon. It can not only serve as anti-air, but can also penetrate lightly armoured tanks from the front while able to penetrate some medium tanks from the side, using the AP-T rounds. Also because of its high reload rate, it can continuously keep firing until the barrel overheats.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
+
<!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
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 +
* High fire rate makes it easier to hit plane
 +
* Good penetration for fighting some armored tank
 +
* Fast reload speed means that no one will catch users in the middle of reloading
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
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* Heavy tank can shrug off the shells
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be big one, take it into a separate article and add a link to it by using the "main" template. In the end be sure to include references to sources.''
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 +
== History ==
 +
<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
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The improvements of aircraft during the interwar period led the Soviet Union to develop a thorough anti-aircraft doctrine where they would use rifle calibre machine guns, heavy machine guns, and two different calibres of anti-aircraft guns in the 20-25 mm and 37-45 mm range. Kovrov machine factory designed a 25 mm gun in an attempt to meet the requirement in 1929-1930, but it was not adopted. The Soviet anti-aircraft doctrine in general suffered from significant gaps, lacking the desired heavy machine guns, 20-25 mm AA cannons and their 37-45 mm ranged weapons were obsolete equipment from World War I. Turning to the Weimar Republic for assistance, the Red Army adopted the 20 mm automatic anti-aircraft and anti-tank gun model 1930 - an early version of what later became the [[2 cm/65 C/30 (20 mm)|2 cm Flak 30]] built by the company Bütast, a shell company for Rheinmetall - and received a production license for the design. The Kalinin factory attempted local production under the factory code 2-K, but the degree of hand-fitting the factory used meant they only built 3 guns and the Soviets reassigned the design for training before quietly retiring their guns from Germany.
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 +
In 1939, the Kalinin plant began work of their own 25 mm anti-aircraft gun that reused multiple components from the [[61-K (37 mm)|37 mm 61-K]] gun that was in service already. The 25 mm gun was first given the factory designation ZIK-25 before being changed to 72-K. The gun entered testing in October at the factory before engaging in field tests in April-May 1940. Despite noted problems with zinc build-up from the tracer cups falling off and the gun vibrating, the design was adopted as the 25 mm automatic anti-aircraft gun model 1940. The 72-K entered serial production in 1941, but the Red Army didn't have any in service by the time Germany invaded in June and only had 300 by the end of the year. The biggest problem for the Kalinin factory was a lack of carriages so they frequently mounted the guns on armoured trains or as the [[GAZ-MM (72-K)]] where it was mounted on the truck bed. The Kalinin factory got assistance in production from Plant No.4 and Plant No.172 in 1942, but it wouldn't be until Plant No.88 began production in 1943 that the Soviets got significant numbers of the gun. The 72-K also got a gun shield in 1943.
 +
 
 +
During the war, the gun was used in multiple roles sometimes even replacing the larger 61-K. It was a towed anti-aircraft gun, a mounted weapon for armoured trains, defensive weapon for buildings, and in a self-propelled role. Along with the GAZ-MM by Kolohema Locomotive Works, the gun was mounted in the turret of the [[T-50]] light tank for the T-50-2 prototype, and on the bed of the ZIS-11. Production ended after World War II, but the 72-K would remain in service until 1960 when it was replaced by the [[ZU-23 (23 mm)|ZU-23]].
  
 
== Media ==
 
== Media ==
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
* ''topic on the official game forum''
+
 
* ''page on the Wikipedia''
+
* ''topic on the official game forum;''
* ''page on aircraft or gorund forces encyclopedia''
+
* ''other literature.''
* ''other literature''
 
  
 
{{USSR anti-aircraft guns}}
 
{{USSR anti-aircraft guns}}
  
 
[[Category:Anti-aircraft guns]]
 
[[Category:Anti-aircraft guns]]

Latest revision as of 05:04, 14 October 2023

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the cannon or machine gun.

Available ammunition

Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).

Comparison with analogues

Give a comparative description of cannons/machine guns that have firepower equal to this weapon.

Usage in battles

The 72-K is an all-purpose autocannon. It can not only serve as anti-air, but can also penetrate lightly armoured tanks from the front while able to penetrate some medium tanks from the side, using the AP-T rounds. Also because of its high reload rate, it can continuously keep firing until the barrel overheats.

Pros and cons

Pros:

  • High fire rate makes it easier to hit plane
  • Good penetration for fighting some armored tank
  • Fast reload speed means that no one will catch users in the middle of reloading

Cons:

  • Heavy tank can shrug off the shells

History

The improvements of aircraft during the interwar period led the Soviet Union to develop a thorough anti-aircraft doctrine where they would use rifle calibre machine guns, heavy machine guns, and two different calibres of anti-aircraft guns in the 20-25 mm and 37-45 mm range. Kovrov machine factory designed a 25 mm gun in an attempt to meet the requirement in 1929-1930, but it was not adopted. The Soviet anti-aircraft doctrine in general suffered from significant gaps, lacking the desired heavy machine guns, 20-25 mm AA cannons and their 37-45 mm ranged weapons were obsolete equipment from World War I. Turning to the Weimar Republic for assistance, the Red Army adopted the 20 mm automatic anti-aircraft and anti-tank gun model 1930 - an early version of what later became the 2 cm Flak 30 built by the company Bütast, a shell company for Rheinmetall - and received a production license for the design. The Kalinin factory attempted local production under the factory code 2-K, but the degree of hand-fitting the factory used meant they only built 3 guns and the Soviets reassigned the design for training before quietly retiring their guns from Germany.

In 1939, the Kalinin plant began work of their own 25 mm anti-aircraft gun that reused multiple components from the 37 mm 61-K gun that was in service already. The 25 mm gun was first given the factory designation ZIK-25 before being changed to 72-K. The gun entered testing in October at the factory before engaging in field tests in April-May 1940. Despite noted problems with zinc build-up from the tracer cups falling off and the gun vibrating, the design was adopted as the 25 mm automatic anti-aircraft gun model 1940. The 72-K entered serial production in 1941, but the Red Army didn't have any in service by the time Germany invaded in June and only had 300 by the end of the year. The biggest problem for the Kalinin factory was a lack of carriages so they frequently mounted the guns on armoured trains or as the GAZ-MM (72-K) where it was mounted on the truck bed. The Kalinin factory got assistance in production from Plant No.4 and Plant No.172 in 1942, but it wouldn't be until Plant No.88 began production in 1943 that the Soviets got significant numbers of the gun. The 72-K also got a gun shield in 1943.

During the war, the gun was used in multiple roles sometimes even replacing the larger 61-K. It was a towed anti-aircraft gun, a mounted weapon for armoured trains, defensive weapon for buildings, and in a self-propelled role. Along with the GAZ-MM by Kolohema Locomotive Works, the gun was mounted in the turret of the T-50 light tank for the T-50-2 prototype, and on the bed of the ZIS-11. Production ended after World War II, but the 72-K would remain in service until 1960 when it was replaced by the ZU-23.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR anti-aircraft guns
7.62 mm  Maxim's
12.7 mm  DShK
14.5 mm  KPVT
23 mm  AZP-23 · ZU-23
25 mm  72-K
30 mm  2A38 · ZK453
37 mm  2A11 · 61-K · Sh-37 · Type 65
57 mm  S-68