Difference between revisions of "2C"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The | + | The Char 2c is a Rank 2 French heavy tank with a battle rating of 2.3(AB/RB/SB) and was introduced in [[Update "Sky Guardians"]]. it is one of the largest tanks in the game and by far the largest at its BR, with an extremely large crew, big tracks, and an open interior, it can take a beating while providing allies cover or opportunities to attack enemies who are attacking you. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
− | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->'''Armour type:''' all armor on the tank is rolled homogeneous armor, except the gun ports and the entrance ports, which are cast homogeneous armor <!-- The types of armour present on the vehicle and their general locations --> |
− | |||
− | |||
− | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 45 mm front (0°) |
+ | 22 mm upper glacias(70°) 15mm lower glacias (63°-78°) | ||
+ | | 22 mm ''top''<br>15 mm ''Bottom'' || 22 mm || 13- 22 mm | ||
|- | |- | ||
− | | Turret || | + | | Turret || 30- 35 mm ''turret'' <br> 35 mm ''Gun mantlet'' || 35 mm || 30-35 mm || 10 - 22 mm |
|- | |- | ||
− | | Cupola || | + | | Cupola || 22mm || 22mm || 22 mm || 22mm |
|- | |- | ||
|} | |} | ||
− | '''Notes:''' | + | '''Notes:''' |
− | |||
+ | although it is difficult to find a reliable weak point on the Char 2C, the sides of the tank are lined with fuel tanks, which means that hitting one can cause a chain reaction of explosions inside that can ruin a 2C player's day. | ||
=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | + | The mobility of the Char 2C is nonexistent, weighing 70 tons with a 440-500 hp engine depending on mods, it has one of the slowest top speeds in the game, at only 9 mph, along with a very thin width between tracks allowing for very slow turning. | |
{{tankMobility}} | {{tankMobility}} | ||
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{{main|APX Canon de 75 mm modèle 1897 (75 mm)}} | {{main|APX Canon de 75 mm modèle 1897 (75 mm)}} | ||
− | '' | + | ''Although the HEFG shell is subpar with only 11 mm of penetration, the ap shell is slightly above average, so using ap shells is a must while bringing a few HEFG shells along with for dealing with open topped tank destroyers or aa/spgs with exposed crew members, while having farther shot distance than the 2C bis, it is still below average.'' |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 128 || rowspan="2" | ±20° || rowspan="2" | ±140° || rowspan="2" | - || | + | | rowspan="2" | 128 || rowspan="2" | ±20° || rowspan="2" | ±140° || rowspan="2" | - || 5.9 || __._ || __._ || __._ || __._ || rowspan="2" | 7.2 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 5.9 || __._ || __._ || __._ || __._ |
|- | |- | ||
|} | |} | ||
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|Hotchkiss Mle 1914 (8 mm)}} | {{main|Hotchkiss Mle 1914 (8 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | | | + | | rear |
+ | | 5,000 (250) || 450 || __° || __° | ||
|- | |- | ||
− | | | | + | | hull |
+ | | 5,000 (250) || 450 || __° || -130°/+120° | ||
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | The Char 2c, while slow, is an extremely difficult target to take down, although its gun isnt as deadly as its premium variant, the [[Char 2C bis]], it can hit at a much longer range, since it is the non-premium french "wall" it should be played as one, covering up corridors with your massive tracks and shooting down anyone who attempts to push you out of the way, and by killing those enemies you can make your homemade wall even harder to get past even after death, because all thought you are dead, the tank still weighs 70 tons, another use is providing mobile cover for damaged tanks to repair behind. | |
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
− | '''Pros:''' | + | '''Pros: Massive tracks make the vulnerable areas of the tank extremely hard to target''' |
+ | |||
+ | '''Large crew and ample space inside the tank makes even high-pen frag shells have trouble killing more than one crew member''' | ||
+ | |||
+ | '''Large "scenery" on the tank makes it hard to spot weak points until you waste a shot''' | ||
+ | |||
* | * | ||
− | '''Cons:''' | + | '''Cons: huge target and easy to hit''' |
+ | |||
+ | '''large tracks make immobilizing the tank a breeze''' | ||
+ | |||
+ | '''Very slow at top speed and a 70 ton weight makes getting up to it time consuming''' | ||
+ | |||
+ | '''large blind spot behind the main gun''' | ||
+ | |||
+ | '''Rear machine gun is inadequate for defense aside from the occasional SPAA enemies''' | ||
+ | |||
* | * | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | '' | + | ''(copy-pasted from the [[2C bis]]'' page) The FCM 2C was a French "super heavy" tank designed to conquer the "no man's land" of WW1. It was dimensionally the largest tank ever produced, and for a time the heaviest. Ready for production by February 1918, the war ended before any of the vehicles were completed, and so the order of 300 was eventually reduced to just 10, finished in 1921. The standard 2C mounted a 75 mm APX 1897 field gun, similar to the cannon which would be mounted on the [[M3 GMC]] tank destroyer. The 2C had many innovative design features for the time, including a hybrid drive, leaf spring suspension, the world's first three-man turret, and stroboscopic cupolas. All of the 2Cs were named after ancient regions of France. |
+ | |||
+ | One 2C, No. 99 "Champagne", was given a new two-man cast turret with a 155 mm howitzer. The commander was given his own compartment behind the turret. The side machine gun ports were also removed. This variant would be known as the 2C bis. Eventually, Champagne would be returned to its original configuration and its turret would be used as a makeshift static emplacement in the Mareth Line. Champagne would be the only 2C to survive the invasion of France, with the other nine tanks either being scuttled by their own crew to prevent capture, or breaking down. | ||
== Media == | == Media == | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | + | ||
− | * | + | * |
− | |||
== External links == | == External links == | ||
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | + | ||
− | * | + | * |
− | |||
{{France heavy tanks}} | {{France heavy tanks}} |
Revision as of 22:49, 9 March 2023
Contents
Description
The Char 2c is a Rank 2 French heavy tank with a battle rating of 2.3(AB/RB/SB) and was introduced in Update "Sky Guardians". it is one of the largest tanks in the game and by far the largest at its BR, with an extremely large crew, big tracks, and an open interior, it can take a beating while providing allies cover or opportunities to attack enemies who are attacking you.
General info
Survivability and armour
Armour type: all armor on the tank is rolled homogeneous armor, except the gun ports and the entrance ports, which are cast homogeneous armor
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 45 mm front (0°)
22 mm upper glacias(70°) 15mm lower glacias (63°-78°) |
22 mm top 15 mm Bottom |
22 mm | 13- 22 mm |
Turret | 30- 35 mm turret 35 mm Gun mantlet |
35 mm | 30-35 mm | 10 - 22 mm |
Cupola | 22mm | 22mm | 22 mm | 22mm |
Notes:
although it is difficult to find a reliable weak point on the Char 2C, the sides of the tank are lined with fuel tanks, which means that hitting one can cause a chain reaction of explosions inside that can ruin a 2C player's day.
Mobility
The mobility of the Char 2C is nonexistent, weighing 70 tons with a 440-500 hp engine depending on mods, it has one of the slowest top speeds in the game, at only 9 mph, along with a very thin width between tracks allowing for very slow turning.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 16 | 16 | 70 | _,___ | 954 | __.__ | 13.63 |
Realistic | 16 | 16 | _,___ | 500 | __.__ | 7.14 |
Modifications and economy
Armaments
Main armament
Although the HEFG shell is subpar with only 11 mm of penetration, the ap shell is slightly above average, so using ap shells is a must while bringing a few HEFG shells along with for dealing with open topped tank destroyers or aa/spgs with exposed crew members, while having farther shot distance than the 2C bis, it is still below average.
75 mm APX Canon de 75 mm modèle 1897 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 128 | ±20° | ±140° | - | 5.9 | __._ | __._ | __._ | __._ | 7.2 | _.__ | _.__ | _.__ |
Realistic | 5.9 | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Mle1900 | HE | 11 | 11 | 11 | 11 | 11 | 11 |
Mle1916 | APHE | 66 | 65 | 58 | 51 | 45 | 40 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
Mle1900 | HE | 500 | 5.3 | 0 | 0.1 | 695 | 79° | 80° | 81° | |||
Mle1916 | APHE | 558 | 7.44 | 1.2 | 14 | 350 | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
128 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
8 mm Hotchkiss Mle 1914 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
rear | 5,000 (250) | 450 | __° | __° |
hull | 5,000 (250) | 450 | __° | -130°/+120° |
Usage in battles
The Char 2c, while slow, is an extremely difficult target to take down, although its gun isnt as deadly as its premium variant, the Char 2C bis, it can hit at a much longer range, since it is the non-premium french "wall" it should be played as one, covering up corridors with your massive tracks and shooting down anyone who attempts to push you out of the way, and by killing those enemies you can make your homemade wall even harder to get past even after death, because all thought you are dead, the tank still weighs 70 tons, another use is providing mobile cover for damaged tanks to repair behind.
Pros and cons
Pros: Massive tracks make the vulnerable areas of the tank extremely hard to target
Large crew and ample space inside the tank makes even high-pen frag shells have trouble killing more than one crew member
Large "scenery" on the tank makes it hard to spot weak points until you waste a shot
Cons: huge target and easy to hit
large tracks make immobilizing the tank a breeze
Very slow at top speed and a 70 ton weight makes getting up to it time consuming
large blind spot behind the main gun
Rear machine gun is inadequate for defense aside from the occasional SPAA enemies
History
(copy-pasted from the 2C bis page) The FCM 2C was a French "super heavy" tank designed to conquer the "no man's land" of WW1. It was dimensionally the largest tank ever produced, and for a time the heaviest. Ready for production by February 1918, the war ended before any of the vehicles were completed, and so the order of 300 was eventually reduced to just 10, finished in 1921. The standard 2C mounted a 75 mm APX 1897 field gun, similar to the cannon which would be mounted on the M3 GMC tank destroyer. The 2C had many innovative design features for the time, including a hybrid drive, leaf spring suspension, the world's first three-man turret, and stroboscopic cupolas. All of the 2Cs were named after ancient regions of France.
One 2C, No. 99 "Champagne", was given a new two-man cast turret with a 155 mm howitzer. The commander was given his own compartment behind the turret. The side machine gun ports were also removed. This variant would be known as the 2C bis. Eventually, Champagne would be returned to its original configuration and its turret would be used as a makeshift static emplacement in the Mareth Line. Champagne would be the only 2C to survive the invasion of France, with the other nine tanks either being scuttled by their own crew to prevent capture, or breaking down.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
External links
France heavy tanks | |
---|---|
B1 | B1 bis · B1 ter |
2C | 2C · 2C bis |
ARL-44 | ARL-44 (ACL-1) |
AMX-50 | Somua SM · AMX-50 Surbaissé · AMX-50 Surblindé |
USA | ▄M4A3E2 |