Type K-8 (1944)

From War Thunder Wiki
Revision as of 14:05, 25 January 2020 by Jareel_Skaj (talk | contribs) (Added armament)

Jump to: navigation, search
Italian Fleet
Geniere Pack
Type K-8 / No.13 Class, Kusentei (1944)
jp_kusen_tei_13_1944.png
AB
RB
SB
General characteristics
Brief
Detailed
2.3/2.3/2.3BR
80 peopleCrew
420 tDisplacement
7Number of section
6 mm (steel)Hull armor
4 mm (steel)Superstructure armor
Primary armament
8 cm/40 Type 3 cannonTurret
400 roundsAmmunition
-7° / 75°Vertical guidance
Secondary armament
25 mm/60 Type 96 automatic cannon3 x Turret
1 500 roundsAmmunition
15 roundsBelt capacity
261 shots/minFire rate
Anti-aircraft armament
2 x 13.2 mm Type 93 machine gunTurret
3 600 roundsAmmunition
30 roundsBelt capacity
476 shots/minFire rate
Additional armament
14 x Type 95 depth chargeSetup 1
64 x Type 95 depth chargeSetup 2
64 x Type 95 depth charge
14 x Type 95 depth charge
Setup 3
Economy
26 000 Rp icon.pngResearch
100 000 Sl icon.pngPurchase
Sl icon.png/1 320 / 1 693/1 040 / 1 334Repair
29 000 Sl icon.pngCrew training
100 000 Sl icon.pngExperts
500 Ge icon.pngAces
142 % Rp icon.pngReward for battle
100 % Sl icon.png130 % Sl icon.png90 % Sl icon.png

Description

GarageImage Type K-8 (1944).jpg


The Type K-8 / No.13 Class, Kusentei (1944) is a rank II Japanese sub-chaser with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

The Type K-8 / No.13 Class, Kusentei (1944)'s primary characteristic is her exceptional survivability for the BR. With a crew count of 80 she's got nearly the double of the second-best vessel, and nearly 7 times the crew count of any US vessel in this BR. She's also the only ship within her BR to have 7 hull sections, at least one more than all the other ships. Overall this gives her an outstanding ability to survive even a focused gun fire from multiple boats.

That said though - she has some weak points to her survivability. First of all, she has one of the thinnest armour layers, making it impossible to deflect even the lowest calibre guns at nearly any range. Secondly her primary gun is fully exposed, leading to it being often disabled under enemy fire. And lastly her ammunition storage is exposed fully over the water level, directly under the primary gun, making for a significant chances of ammo-racking the ship.

Mobility

With the top speed of 33km/h she's a relatively large, lumbering target. It's not helped by an average rudder turning speed of 4.85s. Overall it's an attractive target for a torpedo attacks and a long-range gunnery fire.

Armament

Primary armament

Ship's primary armament is a single 8cm Type 3 cannon. It's firing up to 20 shots/minute of Type 0 HE shells that are relatively potent, with 480g of TNT, being able to one-shot individual hull sections on most boats she'll encounter, but struggling with larger units like submarine chasers.

Gun was originally designed as a high-elevation one, historically being often mounted on a larger ships for an anti-aircraft duty. As a result her horizontal guidance is ±180° and vertical -7°/+75°, covering most of the field around the ship, with exception of the deadzone behind the conning tower, although the gun can still engage airborne targets by firing above it. Targetting speed is slow, just 9.4°/s, however it's sufficient to engage targets bar fast attack boats in an extremely short range where machine guns engage them anyway.

Secondary armament

Same as the predecessors Type K-3 and Type K-7, this boat is equipped with three single mounting 25 mm Type 96 autocannons, which make for a very potent secondary weapons. The HE type rounds this gun fires have no trouble knocking out PT boats and even larger support vessels, sometimes even with one magazine all together. Alternatively AP racks can be used for handling armoured boats with a penetration of up to 37mm at 1000m range, which is more than enough to penetrate even hardened armor gun shield of German boats.

Two of the cannons are placed on a platform in front of the smoke funnel, while the third one is located right behind the primary cannon, in a super-firing position. Additionally due to the HE these cannons can engage targets at range and still do damage. This cannon can also cause critical damage to aircraft with only a single hit.

  • Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
  • APT belts: Full of AP shells, it's recommended to take a few belts of AP in case you meet a Russian armoured river boat.
  • HEI belts: Trades tracer rounds for extra firepower, they're more efficient than Universal belts at knocking out PT boats and aircraft at the expense of price. Universal belts are free, while APT and HEI belts cost 5 Sl icon.png each.

Note that the autocannon in a front mount has significantly decreased guidance arc. While for the two guns on the platform amidship have horizontal guidance of ±180°, the front one has only -90°/+40°, which means that the guns have a relatively narrow arc where majority of the secondary guns can fire.

Anti-aircraft armament

Main article: Type 93 (13.2 mm)

Unlike predecessors, this boat have separate anti-aircraft armament which consists from twin Type 93 (13.2 mm) machine guns on a single mount at the rear of the ship. It has a notable advantage in vertical guidance over the Type 96 automatic cannons, being able to aim at targets up to +80° vs +65° for the Type 96. Also having nearly double the fire rate further increases its chances of landing successful shots at the enemy.

Special armament

Main article: Type 95 depth charge

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Japan sub-chasers
Type 5 · Type K-3 / No.1 Class · Type K-7 / No.4 Class · Type K-8 (1944)