Difference between revisions of "File:CameraAdjustments ATGM (Striker).gif"

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Revision as of 19:33, 16 April 2019

Shows how camera adjustment can be used. Example is based on Striker, which benefits from it the most.

Created by User:Bangerland

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Date/TimeThumbnailDimensionsUserComment
current19:33, 16 April 2019Thumbnail for version as of 19:33, 16 April 2019780 × 480 (1.48 MB)bangerland (talk | contribs)Gif shows the difference between normal gameplay, and gameplay with camera adjustments. This gif version has much faster timing, as requested.
23:38, 2 February 2019Thumbnail for version as of 23:38, 2 February 2019780 × 480 (1.37 MB)Inceptor57 (talk | contribs)
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