Difference between revisions of "SMS Helgoland"

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(Filled empty places in general info, armament, added few pros and cons.)
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
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This Nassau-class dreadnought comes with a thick side armored belt of 290mm, and other places being 90 to 170mm thick. This can stop 356mm HE rounds except at the higher sections of the bow and stern.
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
 
 +
Against AP shells, All 6 turrets have 283mm thick barbettes, which AP shells have to go trough after the already thick side armor.
 +
 
 +
Ammunition is surrounded by coal bunkers, in addition of a turtle back armor scheme.
 +
 
 +
In short: She is one of the most though dreadnoughts of war thunder, as long as she faces fair opponents.
 +
 
 +
To survive longer, do not repair secondary battery. Doing so will remove crew from your armored hull and put it in the vulnerable secondary turrets, for them to be killed again.
  
 
=== Mobility ===
 
=== Mobility ===
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
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Her maximum speed is slower than a human. This already says a lot about her mobility.
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 
  
{{NavalMobility}}
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Being a dreadnought, it was all about armor and firepower. She will reach a little bit over 38 kph maxed out. You're not outrunning that PT boat.
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
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Her armament is somewhat lacking for her size. She has 6 turrets, but only 4 can fire at a broadside. 3 can fire most of the time and worst case scenario only 2 will fire.
{{main|305 mm/50 SK L/50 (305 mm)}}
 
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
Her turrets have each double 283mm guns, this is somewhat lacking. Most other dreadnoughts have 305mm guns if not larger.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
+
While her primary armament is lacking, she makes it up with great secondaries.
{{main|150 mm/45 SK L/45 (150 mm)|88 mm/45 casemate SK L/45 (88 mm)}}
 
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
+
She has twelve 150mm guns in casemates all around the ship, and sixteen 88mm guns with fragmentation shells. Patrol Torpedo boat will not like getting close to you.
  
=== Torpedo armament ===
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Even her 150mm are a real threat to any destroyers, even light cruisers.
<!-- ''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.'' -->
 
{{main|G6c (500 mm)}}
 
  
''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.''
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== Usage in battles ==
 +
As of patch 2.3, her main gameplay is spawn, shoot at other ships, and eat some torpedoes later in the game.
  
== Usage in battles ==
+
On small maps, that's where she shines, as she can make full use of her 150mm and 88mm secondaries killing some destroyers while her main turrets shoot something else.
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
  
 
=== Modules ===
 
=== Modules ===
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=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
 
 
'''Pros:'''
 
'''Pros:'''
  
 
* Massive firepower
 
* Massive firepower
 
* Heavily armored, making it hard to sink
 
* Heavily armored, making it hard to sink
* Has access to torpedoes
+
* Awesome secondary firepower for her class
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Has no anti-air defenses
 
* Has no anti-air defenses
 +
* Is very slow
 +
* 283mm is rather small for her guns and class
  
 
== History ==
 
== History ==

Revision as of 03:58, 28 December 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
SMS Helgoland
germ_battleship_helgoland.png
SMS Helgoland
AB RB SB
6.3 6.3 6.3
Class:
Research:230 000 Specs-Card-Exp.png
Purchase:640 000 Specs-Card-Lion.png
Show in game

Description

GarageImage SMS Helgoland.jpg


The Helgoland-class, SMS Helgoland, 1911 is a rank V German battleship with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

This Nassau-class dreadnought comes with a thick side armored belt of 290mm, and other places being 90 to 170mm thick. This can stop 356mm HE rounds except at the higher sections of the bow and stern.

Against AP shells, All 6 turrets have 283mm thick barbettes, which AP shells have to go trough after the already thick side armor.

Ammunition is surrounded by coal bunkers, in addition of a turtle back armor scheme.

In short: She is one of the most though dreadnoughts of war thunder, as long as she faces fair opponents.

To survive longer, do not repair secondary battery. Doing so will remove crew from your armored hull and put it in the vulnerable secondary turrets, for them to be killed again.

Mobility

Her maximum speed is slower than a human. This already says a lot about her mobility.

Being a dreadnought, it was all about armor and firepower. She will reach a little bit over 38 kph maxed out. You're not outrunning that PT boat.

Armament

Primary armament

Her armament is somewhat lacking for her size. She has 6 turrets, but only 4 can fire at a broadside. 3 can fire most of the time and worst case scenario only 2 will fire.

Her turrets have each double 283mm guns, this is somewhat lacking. Most other dreadnoughts have 305mm guns if not larger.

Secondary armament

While her primary armament is lacking, she makes it up with great secondaries.

She has twelve 150mm guns in casemates all around the ship, and sixteen 88mm guns with fragmentation shells. Patrol Torpedo boat will not like getting close to you.

Even her 150mm are a real threat to any destroyers, even light cruisers.

Usage in battles

As of patch 2.3, her main gameplay is spawn, shoot at other ships, and eat some torpedoes later in the game.

On small maps, that's where she shines, as she can make full use of her 150mm and 88mm secondaries killing some destroyers while her main turrets shoot something else.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 305 mm Psgr. L/3.4
II Rudder Replacement Fire Protection System Auxiliary Armament Targeting 150 mm Sprgr. L/3.2 Bdz
III Propeller Replacement Shrapnel Protection Ventilation Primary Armament Targeting Improved Rangefinder
IV Engine Maintenance New Pumps Ammo Wetting

Pros and cons

Pros:

  • Massive firepower
  • Heavily armored, making it hard to sink
  • Awesome secondary firepower for her class

Cons:

  • Has no anti-air defenses
  • Is very slow
  • 283mm is rather small for her guns and class

History

SMS Helgoland, Circa 1911-1917.

SMS Helgoland was the lead ship of the Helgoland-class of pre-WWI dreadnought battleships. Being an incremental improvement upon the preceding Nassau-class battleships, they featured a more powerful 12-inch (305 mm) battery and improved propulsion system. Built in 1909, she saw service in World War 1; she served in the raid on Scarborough, Battle of Riga, and Battle of Jutland. After the war, Helgoland was handed to the United Kingdom as a war reparation; she was scrapped in 1924.[1][2]

Design and construction

The Helgoland-class was of overall similar construction to the preceding Nassau-class. They displaced 22,500 tons standard, and with 28,000 shaft horsepower, were capable of making 20 knots (37 km/h).[1] The Helgoland featured a unique hexagonal main armament arrangement, similar to the Nassau-class, but had a higher-calibre main battery of twelve 12-inch (305 mm) guns in six twin-turrets.[1] The Helgoland also carried numerous 5.9-inch (150 mm) guns and 88 mm guns in casemate mountings.[1] She later gained four 88 mm high-angle anti-aircraft weapons, but this is not reflected in the game. As a result, the 1911 Helgoland didn't have any anti-aircraft protection. Finally, the Helgoland carried six 50 cm torpedo tubes mounted underneath the waterline.[1]

The Helgoland was laid down in November of 1908, named after the Heligoland archipelago in the North Sea.[2] She was launched in September of 1909. She was completed and commissioned on August 23rd 1911, after the completion of three years of construction.[1]

Operational history

The Helgoland entered service with the German 1st Battle Squadron, which formed the core of the German battleship strike force.[2] She participated in some training exercises before the war, along with her sister ships. After the start of the First World War, Helgoland saw her first combat action at the Raid on Scarborough, Hartlepool, and Whitby. Due to heavy fog, the British and German forces never directly engaged despite the fact that Helgoland was at one point just 10 nautical miles away from the British fleet. Helgoland later participated in the Battle of the Gulf of Riga, though she failed to see major combat action.

Helgoland participated in the Battle of Jutland, where she was located at the centre of the German battleship line. As a result, she saw less action than ships at the front of the formation, such as the battleship Konig. Despite this, Helgoland still fired 63 12-inch shells, and took a hit from a 15-inch shell that caused a moderate amount of flooding.[1][2] The battle of Jutland was a tactical victory for the German fleet, having lost less ships and men than the British. However, it was a strategic victory for the British as the German grand fleet would never set sail in large numbers again.[1][2]

Helgoland, along with her sister ships, were docked at Wilhelmshaven until the end of the war; she was supposed to participate in the suicidal German raid against the British fleet, in an attempt to secure better surrendering conditions.[2] However, this failed as the sailors manning the ship mutinied.[2] Thus, Helgoland was handed to the British as a war reparation, along with her three sister ships. She was eventually scrapped by 1924.[2]

Media

Videos

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Citations

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 World War 1 Co. (1998)
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Military Factory. (2020)

Bibliography

  • World War 1 Co. (1998). Helgoland Class Dreadnought Battleship. Retrieved November 30, 2020, from http://www.worldwar1.co.uk/battleship/sms-helgoland.html
  • Military Factory. (2020, September 4). SMS Helgoland Dreadnought Battleship. Retrieved November 30, 2020, from https://www.militaryfactory.com/ships/detail.asp?ship_id=sms-helgoland-battleship-imperial-german-navy
Germany battleships
Nassau-class  SMS Nassau · SMS Westfalen
Helgoland-class  SMS Helgoland · SMS Ostfriesland
Kaiser-class  SMS Kaiser
Bayern-class  SMS Bayern · SMS Baden · SMS Sachsen