Difference between revisions of "ZiS-43"
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Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you. | Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you. | ||
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | !Tier | ||
+ | ! colspan="2" |Mobility | ||
+ | !Protection | ||
+ | ! colspan="3" |Firepower | ||
+ | |- | ||
+ | |I | ||
+ | |Tracks | ||
+ | | | ||
+ | |Parts | ||
+ | |UO-167 | ||
+ | |Horizontal Drive | ||
+ | | | ||
+ | |- | ||
+ | |II | ||
+ | |Suspension | ||
+ | |Brake System | ||
+ | |FPE | ||
+ | |BR-167 | ||
+ | |Adjustment of Fire | ||
+ | | | ||
+ | |- | ||
+ | |III | ||
+ | |Filters | ||
+ | | | ||
+ | |Crew Replenishment | ||
+ | |Elevation Mechanism | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |IV | ||
+ | |Transmission | ||
+ | |Engine | ||
+ | | | ||
+ | |Artillery Support | ||
+ | | | ||
+ | | | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === |
Revision as of 22:30, 18 May 2020
Contents
Description
The ZiS-43 is a rank II Soviet self-propelled anti-aircraft vehicle
with a battle rating of 4.0 (AB) and 2.7 (RB/SB). This SPAAG was introduced in Update 1.65 "Way of the Samurai". A 37 mm cannon placed in an anti-aircraft turret on a ZiS-42M half-track chassis, the ZIS-43 was a prototype built in November 1942 which underwent testing but never entered production.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Structural steel (Gun mount)
- Wood (Truck bed)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Driver's cabin | 10 mm (20-82°) 7.5 mm Hatches and Doors |
10 mm (14-27°) | 10 mm (6°) | 10 mm |
Turret | 15 mm (2-32°) | 10 mm (4-6°) | N/A | N/A |
Cargo bed | 10 mm | 10 mm | 10 mm | 10 mm |
Notes:
- Suspension wheels are 15 mm thick, tracks are 7 mm, wheels are 2 mm thick.
- Due to the vehicle hurried construction, it is mostly a patchwork of 10mm steel plates welded onto the underlying chassis.
- The turret crew have their heads visible from the front and sides. They are fully exposed in the rear and above.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 39 | 9 | 8.7 | 128 | 172 | 14.71 | 19.77 |
Realistic | 35 | 9 | 80 | 90 | 9.2 | 10.34 |
Armaments
Main armament
61-K (37 mm) | |||||
---|---|---|---|---|---|
Capacity (Belt capacity each) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Stabilizer | |
260 (5) | 160 | -5°/+85° | ±180° | N/A | |
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 26.46 | 36.56 | __.__ | __.__ | 52.24 |
Realistic | 17.85 | 21.00 | __.__ | __.__ | 30.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
1.30 | __.__ | __.__ | 1.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
BR-167 | AP-T | 71 | 68 | 57 | 46 | 37 | 30 |
UO-167 | HEFI-T* | 3 | 3 | 3 | 3 | 3 | 3 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
BR-167 | AP-T | 880 | 0.76 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
UO-167 | HEFI-T | 866 | 0.74 | 0.2 | 0.1 | 34 | +0° | 79° | 80° | 81° |
Usage in battles
Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | UO-167 | Horizontal Drive | ||
II | Suspension | Brake System | FPE | BR-167 | Adjustment of Fire | |
III | Filters | Crew Replenishment | Elevation Mechanism | |||
IV | Transmission | Engine | Artillery Support |
Pros and cons
Pros:
- 37 mm is deadly to anything it penetrates, planes or tanks
- The gun is able to shoot targets directly in front of the vehicle, unlike some of the previous AA trucks
- Most vehicles can be engaged at close range if needed
- Low armour means APHE won't always fuze
- Most light machine guns will struggle to penetrate
- Fairly high penetration (70 mm)
- Full turret rotation
- Driver and commander are protected in an enclosed driving compartment, which is well protected against small calibre machine gun rounds
- Four crew members allow you to continue with only two after taking damage
- Half-track mount gives better cross-country movement than previous trucks
Cons:
- Thin-skinned vehicle, HE rounds will destroy it
- Very tall for self-propelled anti-aircraft vehicle
- Slow fire rate allows planes to fly between shots
- Open turret configuration, open to machine gun fire
- High recoil causes the entire chassis to wobble, making continuous fire extremely inaccurate
- Sluggish maneuverability
- Extremely vulnerable to 12.7 mm machine guns
- Slow turret traverse
- Needs to move forward in order to turn
- Armour protection is not sufficient to stop aircraft fire
- Vulnerable to artillery strikes
- Can be hull-broken
- Has a rather unusual tendency to wobble side-to-side when driving, making it harder to fire on the move
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR anti-aircraft vehicles | |
---|---|
GAZ-AAA | GAZ-AAA (4M) · GAZ-AAA (DShK) |
BTR-152 | BTR-152A · BTR-152D |
Wheeled/Half-tracked | GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43 |
Radar SPAAG | ZSU-23-4 · ZSU-37-2 |
SAM | ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1 |
Other | ZSU-23-4M2 · ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2 |
Czechoslovakia | M53/59 |
North Vietnam | ▂Phòng không T-34 |