Difference between revisions of "Ro-Go"
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== Usage in the battles == | == Usage in the battles == | ||
− | + | The Ro-go, like most landships, is the perfect vehicle to lead an assault. The Ro-go's relatively thick armour and impressive firepower mean that the Ro-go can deal a lot of punishment to the enemy. As well, if being the spearhead of an assault isn't your style, you can always use that sweet 200 m/s to annoy enemies who think that they are safe behind buildings, walls, rocks and even hills. | |
=== Pros and cons === | === Pros and cons === | ||
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* Main gun with 70mm HE and the secondary with 37m AP are a deadly combination | * Main gun with 70mm HE and the secondary with 37m AP are a deadly combination | ||
+ | * 70mm's amazing 200 m/s with heat shells (slowest in the game) means that it can shoot enemies behind cover | ||
* Great gun depression and good elevation | * Great gun depression and good elevation | ||
* Six crew vehicle | * Six crew vehicle | ||
* The secondary frontal turret can act as a shield to absorb some hits | * The secondary frontal turret can act as a shield to absorb some hits | ||
+ | * has relatively thick armour enough to stop 50. from all angles and, when angled, many anti-tank guns | ||
+ | * Good maneuverability for a heavy tank | ||
+ | * 70mm HEAT shells excel in both penetration and dama | ||
+ | * Modules are very well hidden in amongst the vehicle | ||
'''Cons:''' | '''Cons:''' | ||
− | |||
− | |||
* Slow turret traverse makes the Ro-Go easy to flank | * Slow turret traverse makes the Ro-Go easy to flank | ||
− | * Two different trajectories for the main guns | + | * Features only a single machinegun in a rear turret |
+ | * Two massively different trajectories for the main guns | ||
* Back turret ammo runs out very quickly | * Back turret ammo runs out very quickly | ||
+ | * Very slow | ||
+ | * Penetration with standard APHE for both guns is lacking | ||
== History == | == History == |
Revision as of 06:34, 12 May 2019
Contents
Description
The Type 95 Ro-Go is a premium Rank I Japanese "landship" with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.67 "Assault".
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 35 mm Front plates 25 mm (61°) Front glacis 25 mm (68°) Lower glacis |
30 mm (0-56°) Top 30 + 6 mm Bottom |
13 mm Top 25 mm (0-32°) Bottom |
13 mm |
Main Turret | 30 mm (8-78°) Turret front 30 mm Gun mantlet |
25 mm (8-10°) 15 mm (2-34°) |
25 mm (8°) Machine gun port | 8 mm |
Secondary Turret #1 | 30 mm (0-1°) Turret front 30 mm Gun mantlet |
25 mm | 25 mm | 8 mm |
Secondary Turret #2 | 14-15 mm (0-3°) | 25 mm | 25 mm | 13 mm |
Armour | Sides | Roof | ||
Cupola | 25 mm | 8-13 mm |
Notes:
- Suspension wheels and tracks are 15 mm thick. Suspension bogies are 10 mm thick.
Crew
- Commander
- Gunner
- Loader
- Secondary gunner
- Machine gunner
- Driver
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armour weight (tons) |
Max speed (km/h) |
25.5 | N/A | 24.5 (AB) |
23 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 374 | ____ |
Realistic/Simulator | 256 | ____ |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 14.67 | __.__ |
Realistic/Simulator | 10.04 | __.__ |
Armaments
Main armament
70 mm Type 94 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
100 | -10°/+22° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 7.44 | 10.30 | __.__ | __.__ | 14.72 |
Realistic | 5.47 | 6.44 | __.__ | __.__ | 9.20 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
5.20 | __.__ | __.__ | 4.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Type 95 APHE | APHE | 20 | 19 | 17 | 14 | 12 | 11 |
Type 92 HE | HE | 9 | 9 | 9 | 9 | 9 | 9 |
Type 3 HEAT | HEAT | 76 | 76 | 76 | 76 | 76 | 76 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
Type 95 APHE | APHE | 298 | 4.4 | 1.2 | 15 | 170 | -1° | 47° | 60° | 65° |
Type 92 HE | HE | 348 | 3.8 | 2.0 | 0.1 | 590 | +0° | 79° | 80° | 81° |
Type 3 HEAT | HEAT | 200 | 3.4 | 0.0 | 0.1 | 601.6 | +0° | 62° | 69° | 73° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
100 | 98 (+2) | 95 (+5) | 1 (+99) | No |
Turret empty: 95 (+5)
Additional armament
37 mm Type 94 | |||||
---|---|---|---|---|---|
Secondary turret mount | |||||
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
50 | -8°/+20° | ±110° | N/A | ||
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert Qualif. | Prior + Ace Qualif. | ||
4.3 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Type 94 APHE | APHE | 44 | 39 | 29 | 17 | 9 | 7 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
Type 94 APHE | APHE | 575 | 0.67 | 1.3 | 15 | 13 | -1° | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
150 | 146 (+4) | 141 (+9) | 91 (+59) | 46 (+104) | 1 (+149) | No |
Turret empty: 141 (+9)
Machine guns
7.7 mm Type 97 | ||||||
---|---|---|---|---|---|---|
Rear turret mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
1,950 (20) | 499 | -8°/+20° | ±110° |
Usage in the battles
The Ro-go, like most landships, is the perfect vehicle to lead an assault. The Ro-go's relatively thick armour and impressive firepower mean that the Ro-go can deal a lot of punishment to the enemy. As well, if being the spearhead of an assault isn't your style, you can always use that sweet 200 m/s to annoy enemies who think that they are safe behind buildings, walls, rocks and even hills.
Pros and cons
Pros:
- Main gun with 70mm HE and the secondary with 37m AP are a deadly combination
- 70mm's amazing 200 m/s with heat shells (slowest in the game) means that it can shoot enemies behind cover
- Great gun depression and good elevation
- Six crew vehicle
- The secondary frontal turret can act as a shield to absorb some hits
- has relatively thick armour enough to stop 50. from all angles and, when angled, many anti-tank guns
- Good maneuverability for a heavy tank
- 70mm HEAT shells excel in both penetration and dama
- Modules are very well hidden in amongst the vehicle
Cons:
- Slow turret traverse makes the Ro-Go easy to flank
- Features only a single machinegun in a rear turret
- Two massively different trajectories for the main guns
- Back turret ammo runs out very quickly
- Very slow
- Penetration with standard APHE for both guns is lacking
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Japan heavy tanks | |
---|---|
Type 95 | Ro-Go |
Germany | ▅Heavy Tank No.6 |
Japan premium ground vehicles | |
---|---|
Light tanks | Ha-Go Commander · Type 16 (FPS) |
Medium tanks | Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji" |
Heavy tanks | Ro-Go · ▅Heavy Tank No.6 |
Tank destroyers | Ho-Ri Prototype · Type 75 MLRS |