Difference between revisions of "Izmail"

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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Extremely potent HE shells
 +
* Powerful and versatile main armament
 +
* Well armoured turrets
 +
* Numerous and effective secondaries
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Lack of usable anti-air armament
 +
* Highly vulnerable crew compartments
 +
* Prone to ammunition explosions
 +
* Turning performance is subpar
 +
* Ineffective deck and belt armour
  
 
== History ==
 
== History ==
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''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
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* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Latest revision as of 15:40, 24 September 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
ussr_battlecruiser_izmail.png
GarageImage Izmail.jpg
Izmail
AB RB SB
7.0 7.0 7.0
Research:380 000 Specs-Card-Exp.png
Purchase:990 000 Specs-Card-Lion.png
Show in game

Description

The Izmail-class, Izmail, project is a rank VI Soviet battlecruiser with a battle rating of 7.0 (AB/RB/SB). It was introduced in Update "Dance of Dragons".

General info

Survivability and armour

Armourfront / side / back
Citadel75 / 238 / 60 mm
Main fire tower300 / 300 / 300 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section9
Displacement38 000 t
Crew1 252 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB62 / 25 km/h
RB53 / 22 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 62 25
RB/SB Stock ___ ___
Upgraded 53 22

Modifications and economy

Repair costBasic → Reference
AB27 424 → 34 526 Sl icon.png
RB33 250 → 41 861 Sl icon.png
Total cost of modifications297 000 Rp icon.png
455 000 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training280 000 Sl icon.png
Experts990 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
470 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
320 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
510 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
470 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
320 Ge icon.png
Mods ship venting.png
Ventilation
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
320 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
510 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
510 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods tank ammo.png
356mm_ussr_52_obr1911_navy_apcbc_ammo_pack
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods tank ammo.png
130mm_ussr_obr1911_sap_ammo_pack
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
470 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
320 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
320 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
510 Ge icon.png

Armament

Primary armament

4 х Turret3 x 14-inch/52 pattern 1913 cannon
Ammunition240 rounds
Vertical guidance-5° / 25°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
HE patt.1913 HE 307 284 250 222 199 169
AP patt.1911 APCBC 590 545 480 426 382 324
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
HE patt.1913 HE 732 747.8 0.01 17 75.85 79° 80° 81°
AP patt.1911 APCBC 732 747.8 0.05 26 20.38 48° 63° 71°

Secondary armament

24 х Turret130 mm/55 pattern 1913 cannon
Ammunition175 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
HE patt.1911 HE 37 37 37 37 37 37
AP patt.1911 SAPBC 178 151 115 89 71 55
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
HE patt.1911 HE 823 36.86 0 0.1 3.9 79° 80° 81°
AP patt.1911 SAPBC 823 36.86 0.015 5 1.67 48° 63° 71°

Anti-aircraft armament

8 х Turret75 mm/50 Canet patt.1892 cannon
Ammunition250 rounds
4 х Turret63 mm/38 pattern 1916 cannon
Ammunition500 rounds

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 118 x 450 mm wet-heater torpedo pattern 1912
Main article: Pattern 1912 (450 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Extremely potent HE shells
  • Powerful and versatile main armament
  • Well armoured turrets
  • Numerous and effective secondaries

Cons:

  • Lack of usable anti-air armament
  • Highly vulnerable crew compartments
  • Prone to ammunition explosions
  • Turning performance is subpar
  • Ineffective deck and belt armour

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Baltic Shipyard (Балтийский завод)
Light Cruisers 
Svetlana-class  Krasny Krym*
Project 26/26bis  Kirov · Maxim Gorky
Project 68  Chapayev
Project 68bis  Sverdlov
Battlecruisers 
Izmail-class  Izmail
Battleships 
Sevastopol-class  Marat · Parizhskaya Kommuna
  *Laid down at the Russian-Baltic shipyard in Tallinn

USSR battlecruisers
Izmail-class  Izmail
Pr. 69  Kronshtadt