Difference between revisions of "ZSU-37"
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− | + | {{Specs-Card|code=ussr_zsu_37}} | |
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− | {{Specs-Card | ||
− | |code=ussr_zsu_37 | ||
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− | }} | ||
== Description == | == Description == | ||
− | <!-- | + | <!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> |
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon | + | <!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
+ | {{break}}--> | ||
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. | ||
+ | |||
+ | It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | <!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | |
− | <!-- | + | |
+ | If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | ||
'''Armour type:''' | '''Armour type:''' | ||
− | * Rolled homogeneous armour | + | * Rolled homogeneous armour |
− | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 35: | Line 31: | ||
* Suspension wheels are 10 mm thick while tracks are 15 mm thick. | * Suspension wheels are 10 mm thick while tracks are 15 mm thick. | ||
+ | * Belly armour is 10 mm thick. | ||
* The turret has an armoured basket which is 10 mm thick | * The turret has an armoured basket which is 10 mm thick | ||
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=== Mobility === | === Mobility === | ||
− | + | <!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--> | |
− | <!-- | + | {| class="wikitable" style="text-align:center" |
− | + | |- | |
− | + | ! colspan="3" |Mobility characteristic | |
− | + | |- | |
− | === | + | !Weight (tons) |
− | + | ! colspan="1" |Add-on Armor<br>weight (tons) | |
+ | ! colspan="1" |Max speed (km/h) | ||
+ | |- | ||
+ | | rowspan="2" |12.2|| colspan="1" rowspan="2" |N/A|| colspan="1" |46 (AB) | ||
+ | |- | ||
+ | |42 (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" |Engine power (horsepower) | ||
+ | |- | ||
+ | ! colspan="1" |Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |Arcade | ||
+ | |209 | ||
+ | |245 | ||
+ | |- | ||
+ | |Realistic/Simulator | ||
+ | |128 | ||
+ | |140 | ||
+ | |- | ||
+ | ! colspan="3" |Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | ! colspan="1" |Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |Arcade | ||
+ | |17.13 | ||
+ | |20.08 | ||
+ | |- | ||
+ | |Realistic/Simulator | ||
+ | |10.49 | ||
+ | |11.47 | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
− | |||
=== Main armament === | === Main armament === | ||
− | + | <!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--> | |
− | <!-- | ||
{{main|61-K (37 mm)}} | {{main|61-K (37 mm)}} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" |
+ | |- | ||
+ | ! colspan="6" |[[61-K (37 mm)]] | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each) |
+ | ! rowspan="1" |Fire rate <br>(shots/minute) | ||
+ | ! rowspan="1" |Vertical<br>guidance | ||
+ | ! rowspan="1" |Horizontal<br>guidance | ||
|- | |- | ||
− | + | | colspan="3" |318 (5)||160||-5°/+85°||±180° | |
− | |||
− | |||
|- | |- | ||
− | ! | + | ! colspan="6" |Turret rotation speed (°/s) |
− | |||
|- | |- | ||
− | ! | + | ! style="width:4em" |Mode |
− | | | + | ! style="width:4em" |Stock |
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
|- | |- | ||
− | | | + | |''Arcade''||30.7||43||__.__||__.__||__.__ |
− | + | |- | |
− | + | |''Realistic''|| 20.8 ||24.5||__.__||__.__||__.__ | |
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− | |||
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|- | |- | ||
− | ! | + | ! colspan="4" |Reloading rate (seconds) |
− | |||
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− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | ! colspan="1" style="width:4em" |Stock |
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
|- | |- | ||
+ | | 1.3 ||__.__||__.__|| 1.0 | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
− | '' | + | |
+ | === Pros and cons === | ||
+ | ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' | ||
− | + | '''Pros:''' | |
− | + | <nowiki>*</nowiki>Single 37mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits | |
− | + | Has reasonably better hull armor compared to other SPAA's in similar BR. | |
− | + | <nowiki>*</nowiki>Reloading is extremely fast ; can fire almost constantly until the ammo storage is completely empty | |
− | < | ||
− | '' | + | <nowiki>*</nowiki>Armor-piercing belt's with 70mm of penetration can be used to destroy light armored ground vehicles if necessary, and can even be used to destroy Sherman's if fired at lower side armor |
− | * | + | * |
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | + | Crewmembers are very vulnerable to aircrafts shooting from high angle due to opened top | |
− | + | ||
− | + | Struggles in rough terrain and steering is very stiff due to low engine power | |
− | + | ||
− | + | Turret has hardly no protection and barely manages to resist small caliber machineguns | |
− | + | ||
− | + | When aiming vertically, the turret has to turn to the direction first, then aim vertically; taking quite long before | |
− | + | ||
− | * | + | aiming at the final position |
+ | |||
+ | Turret rotation is somewhat sluggish | ||
+ | |||
+ | Prone to hull break | ||
+ | |||
+ | * | ||
== History == | == History == | ||
− | + | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' | |
− | + | === In-game description === | |
− | + | Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase. | |
− | |||
− | Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase. | ||
− | In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a | + | In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi. |
− | The | + | The vehicle’s design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat. |
− | |||
== Media == | == Media == | ||
− | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
− | + | == See also == | |
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
− | + | == External links == | |
− | + | ''Paste links to sources and external resources, such as:'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' | + | * ''encyclopedia page on the tank;'' |
− | + | * ''other literature.'' | |
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{{USSR anti-aircraft vehicles}} | {{USSR anti-aircraft vehicles}} |
Revision as of 06:02, 18 September 2019
Contents
Description
The ZSU-37 is a rank II Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.0 (AB) and 3.3 (RB/SB). It was introduced in Update 1.43.
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 35 mm (60°) Front glacis 45 mm (30°) Lower glacis 60 mm (34-84°) Driver's port |
15 mm | 10 mm Top 15 mm (32°) Bottom |
6 mm |
Turret | 15 mm (16°) Turret front 15 mm (0-12°) Gun mantlet |
15 mm (1-2°) | 8 mm | N/A |
Notes:
- Suspension wheels are 10 mm thick while tracks are 15 mm thick.
- Belly armour is 10 mm thick.
- The turret has an armoured basket which is 10 mm thick
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
12.2 | N/A | 46 (AB) |
42 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 209 | 245 |
Realistic/Simulator | 128 | 140 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 17.13 | 20.08 |
Realistic/Simulator | 10.49 | 11.47 |
Armaments
Main armament
61-K (37 mm) | |||||
---|---|---|---|---|---|
Capacity (Belt capacity each) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | ||
318 (5) | 160 | -5°/+85° | ±180° | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 30.7 | 43 | __.__ | __.__ | __.__ |
Realistic | 20.8 | 24.5 | __.__ | __.__ | __.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
1.3 | __.__ | __.__ | 1.0 |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
*Single 37mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
Has reasonably better hull armor compared to other SPAA's in similar BR.
*Reloading is extremely fast ; can fire almost constantly until the ammo storage is completely empty
*Armor-piercing belt's with 70mm of penetration can be used to destroy light armored ground vehicles if necessary, and can even be used to destroy Sherman's if fired at lower side armor
Cons:
Crewmembers are very vulnerable to aircrafts shooting from high angle due to opened top
Struggles in rough terrain and steering is very stiff due to low engine power
Turret has hardly no protection and barely manages to resist small caliber machineguns
When aiming vertically, the turret has to turn to the direction first, then aim vertically; taking quite long before
aiming at the final position
Turret rotation is somewhat sluggish
Prone to hull break
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
In-game description
Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.
In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.
The vehicle’s design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USSR anti-aircraft vehicles | |
---|---|
GAZ-AAA | GAZ-AAA (4M) · GAZ-AAA (DShK) |
BTR-152 | BTR-152A · BTR-152D |
Wheeled/Half-tracked | GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43 |
Radar SPAAG | ZSU-23-4 · ZSU-37-2 |
SAM | ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1 |
Other | ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2 |
Czechoslovakia | M53/59 |
North Vietnam | ▂Phòng không T-34 |