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Show new changes starting from 23:20, 31 October 2024
   
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27 October 2024

     08:20  KF41‎ (diff | hist) . . (+2). . Colok76286 (talk | contribs) (Edits)

23 October 2024

     20:48  KF41‎ (diff | hist) . . (+573). . bangerland (talk | contribs) (additional explanation on APS.)

22 October 2024

     21:15  KF41‎ (diff | hist) . . (+5,326). . bangerland (talk | contribs) (Added some gun-centric, close combat and capture-point centric gameplay examples and pictures. Also tried to use the "tacticool" replay to help me demonstrate things. Very useful when words fail, but idk if you'd like this kind of exposition. anyway...)
     14:02  Oerlikon KDA (35 mm)‎ (diff | hist) . . (+132). . loned__ (talk | contribs) (Comparison with analogues)
     01:06  ZSL92‎ (diff | hist) . . (+2,851). . Colok76286 (talk | contribs) (Merged edits)

21 October 2024

     20:03  ZSL92‎ (diff | hist) . . (-2,954). . FudgetheFloof (talk | contribs) (Added armour thickness to ZSL92) (Tag: Visual edit)

19 October 2024

     17:30  KF41‎ (diff | hist) . . (+8,402). . bangerland (talk | contribs) (Filled up the page more. The tank either works or it doesn't, so there it is. Didn't make many gun screenshots, simply due to being more an ATGM player.)