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Revision as of 16:34, 27 August 2019 by computergeek21 (talk | contribs) (Ammunition: Updated shell penetration)

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General characteristics
4 peopleCrew
88 %Visibility
front / side / backArmour
10 / 10 / 10Hull
15 / 10 / 0Turret
8.8 tWeight
172 hp90 hpEngine power
20 hp/t10 hp/tPower-to-weight ratio
38 km/h forward
8 km/h back
34 km/h forward
8 km/h back
37 mm 61-K cannonMain weapon
260 roundsAmmunition
0.5 / 0.6 sReload
5 roundsBelt capacity
160 shots/minFire rate
-5° / 85°Vertical guidance
26 000 Rp icon.pngResearch
100 000 Sl icon.pngPurchase
Sl icon.png1 280 / 1 647/1 120 / 1 441/1 540 / 1 981Repair
29 000 Sl icon.pngCrew training
100 000 Sl icon.pngExperts
400 Ge icon.pngAces
142 % Rp icon.pngReward for battle
150 % Sl icon.png130 % Sl icon.png70 % Sl icon.png


GarageImage ZiS-43.jpg

The ZiS-43 is a rank III Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.0 (AB/RB/SB). This SPAAG was introduced in Update 1.65 "Way of the Samurai". A 37 mm cannon placed in an anti-aircraft turret on a ZiS-42M half-track chassis, the ZIS-43 was a prototype built in November 1942 which underwent testing but never entered production.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Structural steel (Gun mount)
  • Wood (Truck bed)
Armour Front Sides Rear Roof
Driver's cabin 10 mm (20-82°)
7.5 mm Hatches and Doors
10 mm (14-27°) 10 mm (6°) 10 mm
Turret 15 mm (2-32°) 10 mm (4-6°) N/A N/A
Cargo bed 10 mm 10 mm 10 mm 10 mm


  • Suspension wheels are 15 mm thick, tracks are 7 mm, wheels are 2 mm thick.
  • Due to the vehicle hurried construction, it is mostly a patchwork of 10mm steel plates welded onto the underlying chassis.
  • The turret crew have their heads visible from the front and sides. They are fully exposed in the rear and above.


Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
8.7 N/A 38 (AB)
35 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 128 ___
Realistic/Simulator 80 ___
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 14.71 __.__
Realistic/Simulator 9.19 __.__


Main armament

Main article: 61-K (37 mm)
61-K (37 mm)
Capacity (Belt capacity each) Fire rate
260 (5) 160 -5°/+85° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 26.46 36.56 __.__ __.__ 52.24
Realistic 17.85 21.00 __.__ __.__ 30.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
1.30 __.__ __.__ 1.00


Penetration statistics
Ammunition Type of
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
BR-167 AP-T 71 68 57 46 37 30
UO-167 HEFI-T* 3 3 3 3 3 3
Shell details
Ammunition Type of
in m/s
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
0% 50% 100%
BR-167 AP-T 880 0.76 N/A N/A N/A -1° 47° 60° 65°
UO-167 HEFI-T 866 0.74 0.2 0.1 34 +0° 79° 80° 81°

Usage in battles

Despite the vehicle potent armament, it is not built for direct front-line combat. It is poorly armoured, tall, slow and unstable. If necessary, it is possible to penetrate most vehicles sides or rear but sticking to anti-aircraft duty will yield the best results. Do not stay in spawn however, most planes will attack your teammates busy fighting instead of you.

Pros and cons


  • 37 mm is deadly to anything it penetrates, planes or tanks
  • The gun is able to shoot targets directly in front of the vehicle, unlike some of the previous AA trucks
  • Most vehicles can be engaged at close range if needed
  • Low armour means APHE won't always fuze
  • Most light machine guns will struggle to penetrate
  • Fairly high penetration (70 mm)
  • Full turret rotation
  • Driver and commander are protected in an enclosed driving compartment, which is well protected against small calibre machine gun rounds
  • Four crew members allow you to continue with only two after taking damage
  • Half-track mount gives better cross-country movement than previous trucks


  • Thin-skinned vehicle, HE rounds will destroy it
  • Very tall for self-propelled anti-aircraft vehicle
  • Slow fire rate allows planes to fly between shots
  • Open turret configuration, open to machine gun fire
  • High recoil causes the entire chassis to wobble, making continuous fire extremely inaccurate
  • Sluggish maneuverability
  • Extremely vulnerable to 12.7 mm machine guns
  • Slow turret traverse
  • Needs to move forward in order to turn
  • Armour protection is not sufficient to stop aircraft fire
  • Vulnerable to artillery strikes
  • Can be hull-broken
  • Has a rather unusual tendency to wobble side-to-side when driving, making it harder to fire on the move


Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

USSR anti-aircraft vehicles
Based on trucks  GAZ-AAA (4M) · GAZ-AAA (DShK) · BTR-152A · GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Other  ZUT-37 · ZSU-37 · ▂Phòng không T-34 · ZSU-57-2 · ZSU-23-4 · ZPRK 2S6