Upload log
Below is a list of the most recent file uploads. See the gallery of new files for a more visual overview.
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)- 02:08, 6 July 2019 bangerland (talk | contribs) uploaded File:Wall flank - scout duel.jpg (Screenshot showcases Warrior and OBJ-906 scouting eachother on map of alaska and trying to destroy eachother through a wall. It may look like Warrior won, but any of their allies is free to join the duel at any moment. Category:In-game screenshots)
- 02:01, 6 July 2019 bangerland (talk | contribs) uploaded File:General flanking example - avoiding threats.jpg (Screenshot shows Panther II, which managed to avoid entire enemy team for a long time using tunnels and smart movement. Their game is finally over, when the scout tank notices them. Category:In-game screenshots)
- 01:59, 6 July 2019 bangerland (talk | contribs) uploaded File:General flanking example - late game flank.jpg (Screenshot showcases Swingfire using radio communication to freely flank enemy medium tank. Category:In-game screenshots)
- 01:41, 6 July 2019 bangerland (talk | contribs) uploaded File:General flanking example - getting to the capture point.jpg (Self explanatory. Screenshot is supposed to help notice some important details of maps, when you are playing "flanker" Category:In-game screenshots)
- 01:28, 6 July 2019 bangerland (talk | contribs) uploaded File:Vision example - smoke set in.jpg (Screenshot showcases vision and smoke mechanics in arcade battle mode. This screenshot is third in series, to show how enemy looks like with smoke being present. Only the "scouted" target is visible, per rules. Category:In-game screenshots)
- 01:26, 6 July 2019 bangerland (talk | contribs) uploaded File:Vision example - smoke didn't set in.jpg (Screenshot showcases vision and smoke mechanics in arcade battle mode. This screenshot is second in series, to show how enemy looks like with no smoke being present, but not quite setting in yet (5 or 2 second delay still didn't pass) [[Category:In-ga...)
- 01:23, 6 July 2019 bangerland (talk | contribs) uploaded File:Vision example - no smoke.jpg (Screenshot showcases vision and smoke mechanics in arcade battle mode. This screenshot is first in series, to show how enemy looks like with no smoke present. Category:In-game screenshots)
- 01:20, 6 July 2019 bangerland (talk | contribs) uploaded File:Maxed out keen vision - wall detection.jpg (Screenshot shows at which range away from corner of cover Maxed keen vision will spot enemy tank behind a stone wall. Category:In-game screenshots)
- 01:18, 6 July 2019 bangerland (talk | contribs) uploaded File:Maxed out keen vision - wall detection failure.jpg (Tank destroyer is trying to see enemy tank, but despite maximum keen vision possible it cannot. Enemy tank is located in marked area. Category:In-game screenshots)
- 01:08, 6 July 2019 bangerland (talk | contribs) uploaded File:Maxed out keen vision - through cover.jpg (Tank destroyer is using maximal keen vision while being infront of it's cover, to see enemy over it. This generally requires extremely high skill level, as well as at least "expert" crew. Category:In-game screenshots)
- 01:03, 6 July 2019 bangerland (talk | contribs) uploaded File:Maxed out keen vision - over corner.jpg (Tank destroyer is pushing limits of keen vision by trying to spot enemy tank around corner. Category:In-game screenshots)
- 01:00, 6 July 2019 bangerland (talk | contribs) uploaded File:Maxed out keen vision - over distance.jpg (Maxed out keen vision allows tank destroyer to notice a person behind a building far away. You can tell, that enemy is behind building, because the mark is darkened. Category:In-game screenshots)
- 00:49, 6 July 2019 bangerland (talk | contribs) uploaded File:Average keen vision example.jpg (Screenshot shows, that tank should be visibly exposed to get marked by people with no keen vision. In reality, there is a lot of trees and trash in between two tanks, but for convenience screenshot was taken from another angle. [[Category:In-game scre...)
- 00:37, 6 July 2019 bangerland (talk | contribs) uploaded File:General flanking example - flanker overlooks enemy.jpg (In this screenshot, flanking tank destroyer fails to notice enemy tank, which stumbled upon it. File:General flanking example - enemy overlooks flanker.jpg)
- 00:36, 6 July 2019 bangerland (talk | contribs) uploaded File:General flanking example - enemy overlooks flanker.jpg (Enemy tank fails to notice tank destroyer and drives pas it, oblivious to it's demise. Category:In-game screenshots)
- 21:04, 5 July 2019 Aysom (talk | contribs) uploaded File:Active Scouting Ability.png
- 14:31, 3 July 2019 AN_TRN_26 (talk | contribs) uploaded File:Douglas Bader noseart.jpg (Image of Douglas Bader and two other members of No. 242 Squadron. The nose art on Bader's aircraft depicts a boot with the number 242 representing his squadron kicking Hitler in the rear-end. This image was fou...)
- 15:54, 2 July 2019 bangerland (talk | contribs) uploaded File:Radio communication AB example.jpg (This screenshot shows the power of the "radio communication" skill combined with air support in arcade mode. Category:In-game screenshots)
- 15:16, 2 July 2019 AN_TRN_26 (talk | contribs) uploaded File:Douglas Bader Hurricane.jpg (Image of Douglas Bader posing on his [[Hurricane (Family)|Hawker Hurricane Mk.I| V7467, of No. 242 Squadron, RAF Colitshall, Norfolk, East Anglia, September 1940. This image was found at https://www.thisdayinav...)
- 15:00, 2 July 2019 AN_TRN_26 (talk | contribs) uploaded File:Douglas Bader Spitfire.jpg (Image of Douglas Bader entering the cockpit of his Spitfire. He did not let the challenge of having prosthetic legs prevent him from flying or serving the R.A.F. during the war. Notice his initials (DB) painted...)