Difference between revisions of "Optics"

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(Creating base page for optic zoom levels to compare. Going to fill it with screenshots in certain time.)
 
m (prep work)
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<!--here would be screenshot of X-ray with tooltip, just in case if vehicle has it (doubtful for old vehicles)-->
 
<!--here would be screenshot of X-ray with tooltip, just in case if vehicle has it (doubtful for old vehicles)-->
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Some vehicles are half-filled, and only say one zoom level (presumably, it always means maximal zoom):
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<!--here would be screenshot of X-ray that has unfulfilled tooltip-->
  
 
Optics and viewports are also sometimes a weakspot of super heavy tanks, such as [[IS-7]], though they are '''extremely''' hard to target, as they are very small.  
 
Optics and viewports are also sometimes a weakspot of super heavy tanks, such as [[IS-7]], though they are '''extremely''' hard to target, as they are very small.  
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== Zoom levels in the game ==
 
== Zoom levels in the game ==
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Optics zoom levels are no joke and one should keep in mind what they're using. Fighting dedicated sniper tanks with X12+ scopes is extremely dangerous.
  
 
Commander's binoculars always have about X6 zoom.
 
Commander's binoculars always have about X6 zoom.
  
Here are the examples of zoom levels for different confirmed vehicles. Screenshots are made in test drive, always from a certain position (seen on minimap)
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Here are the examples of zoom levels for different confirmed vehicles. Screenshots are made in test drive, always from a certain position (seen on minimap), hull front is always towards the target to minimize collision.
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Weather settings : 16:00, overcast. (It surely will be easier to spot enemy at good weather, but in RB they have camouflage, so it's only fair if we make target a bit harder to see.)
 
The target is at a distance of exactly 1km on these screenshots, as should be seen by indicators.
 
The target is at a distance of exactly 1km on these screenshots, as should be seen by indicators.
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It is also worth noting, that certain nations and/or vehicles have much cleaner scopes (As in, your vision is not blacked out all the time, even if zoom level itself is atrocious).
 
(Click on first image and browse them with arrow keys/buttons on screenshot sides to make it easier.)
 
(Click on first image and browse them with arrow keys/buttons on screenshot sides to make it easier.)
  
<!--Apply creenshot of each and every zoom level if you find new one, even small deviations like X8.8, X10.3, ETC. It is recommended to ONLY apply screenshots of confirmed magnification (As it says so in X-ray), as scopes may deviate even by X0.3 and are purely subjective otherwise. Apply screenshots in proper order, I.E. X4 goes after X3 but before X5, to make it easier to browse the gallery. Name them accordingly (as example "screenshot of zoom magnification X2", if possible. In comment below image, mention zoom and used vehicle. All of that is so we can use these screenshots to compare them to actual zooms of vehicle, and then place them on the vehicle's page as example of their zoom levels (just in case if only mentioning "default zoom X4, maximum zoom X6" doesn't tell much to the player of optics performance.)-->
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<!--Apply screenshot of each and every zoom level if you find new one, even small deviations like X8.8, X10.3, ETC, as their lenses may be different. It is recommended to ONLY apply screenshots of confirmed magnification (As it says so in X-ray), as scopes may deviate even by X0.3 and are purely subjective otherwise.  
 +
 
 +
Apply screenshots in proper order, I.E. X4 goes after X3 but before X5, to make it easier to browse the gallery. Name them accordingly (as example "screenshot of zoom magnification X2", if possible. In comment below image, mention zoom and used vehicle.  
 +
 
 +
All of that is so we can use these screenshots to compare them to actual zooms of vehicle, and then place them on the vehicle's page as example of their zoom levels (just in case if only mentioning "default zoom X4, maximum zoom X6" doesn't tell much to the player of optics performance.)-->

Revision as of 10:54, 28 April 2019

What are optics and where to look for them

Optics are used by your crew to look at enemy. For you, they are used whenever you use sniper (gunner) scope.

You can always see them when you use X-ray in vehicle preview, though they often come without proper description and don't say their magnification levels. Generally, only one of them tells zoom levels.


Some vehicles are half-filled, and only say one zoom level (presumably, it always means maximal zoom):


Optics and viewports are also sometimes a weakspot of super heavy tanks, such as IS-7, though they are extremely hard to target, as they are very small.

Just damaging the optics does nothing to the tank or player's effectiveness in game so far.

Zoom levels in the game

Optics zoom levels are no joke and one should keep in mind what they're using. Fighting dedicated sniper tanks with X12+ scopes is extremely dangerous.

Commander's binoculars always have about X6 zoom.

Here are the examples of zoom levels for different confirmed vehicles. Screenshots are made in test drive, always from a certain position (seen on minimap), hull front is always towards the target to minimize collision. Weather settings : 16:00, overcast. (It surely will be easier to spot enemy at good weather, but in RB they have camouflage, so it's only fair if we make target a bit harder to see.) The target is at a distance of exactly 1km on these screenshots, as should be seen by indicators. It is also worth noting, that certain nations and/or vehicles have much cleaner scopes (As in, your vision is not blacked out all the time, even if zoom level itself is atrocious). (Click on first image and browse them with arrow keys/buttons on screenshot sides to make it easier.)