File:VCC 80 30 commander scope camping.jpg
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Revision as of 17:40, 19 October 2024 by bangerland (talk | contribs) (Self explanatory. Category:In-game screenshots)
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Self explanatory.
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current | 17:40, 19 October 2024 | 1,920 × 1,080 (361 KB) | bangerland (talk | contribs) | Self explanatory. Category:In-game screenshots |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.512868, -0.832106, 0.211104 moonDir:p3=0.346034, 0.91516, -0.206743 cloudsPos:p2=-2073.76, 99.1034 version{ game_version:t="2.39.0.67" gui_version:t="2.39.0.70" build_date:t="Oct 9 2024" build_time:t="05:36:24" build_number:i=18683 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1070" cur_time:i=1728587330 video_vendor_info:t="NVIDIA GeForce GTX 1070, ver: 51215, 8191 MB (8192 MB), 215 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="7971.59" } camera{ pos:p3=913.598, 212.237, 1724.75 dir:p3=-0.287663, 0.011056, 0.957668 itm:m=[[0.950027, -0.123283, 0.286792] [0.121235, 0.99231, 0.0249605] [-0.287663, 0.011056, 0.957668] [913.598, 212.237, 1724.75]] type:i=24 } location{ hangar:b=no scene:t="levels/avg_red_desert.bin" missionFile:t="gamedata/missions/cta/tanks/red_desert/red_desert_conq2.blk" environment:t="day" weather:t="thin_clouds" gmtTime:r=8.60042 localTime:r=9.86709 sunDir:p3=-0.514138, -0.831412, 0.210749 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=13 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=1 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=10, 10 mie_height:p2=2.20062, 2.20062 mie_scale:p2=5.87674, 5.87674 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.4 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.39 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.70178, 0.70178 altitude:p2=9.31703, 9.31703 } clouds_weather_gen{ "layers[0].coverage":p2=0.34813, 0.34813 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=0, 0 "layers[1].coverage":p2=0.533385, 0.533385 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=0.5, 0.5 epicness:r=0.9 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=2.32131, 2.32131 "layers[0].thickness":p2=5.91183, 5.91183 "layers[0].density":p2=1, 1 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.26519, 6.26519 "layers[1].thickness":p2=3.30564, 3.30564 "layers[1].density":p2=1, 1 "layers[1].clouds_type":p2=0.25, 0.25 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=0.763575, 0.763575 turbulenceStrength:p2=0.283734, 0.283734 shapeNoiseScale:i=5 cumulonimbusShapeScale:i=15 turbulenceFreq:i=5 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6599.72 } player{ pos:p3=913.775, 209.443, 1724.47 dir:p3=-0.203982, 0.0888508, 0.974935 tm:m=[[-0.203982, 0.0888508, 0.974935] [0.146074, 0.987487, -0.0594324] [-0.968016, 0.130289, -0.214408] [913.775, 209.443, 1724.47]] vel:p3=-0.00102423, 0.000975725, 0.00270971 full_name:t="VCC-80/30" model_name:t="vcc_80_hitfist_30" file_name:t="tankModels/it_vcc_80_hitfist_30" blk:t="gameData/units/tankModels/it_vcc_80_hitfist_30.blk" } network{ session_id:t="39c877c0005488f" hid:t="28cacf3" } config_blk{ doShowDriversOutdated:b=yes renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" language:t="English" use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no releaseChannel:t="" lastTimeSetWin64:i=1649882803 oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 zeroParallaxDist:r=3 fovMul:r=1.2 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=no landquality:i=0 backgroundScale:r=0.85 cloudsQuality:i=2 contactShadowsQuality:i=0 tireTracksQuality:i=0 texquality:t="medium" fxDensityMul:r=0.3 grassRadiusMul:r=0.1 rendinstDistMul:r=0.5 advancedShore:b=no lenseFlares:b=no anisotropy:i=1 dirtSubDiv:i=1 displacementQuality:i=0 panoramaResolution:i=1024 ssaa:r=1 shadowQuality:t="ultralow" lastClipSize:i=4096 waterQuality:t="low" physicsQuality:i=1 compatibilityShadowQuality:t="low" mirrorQuality:i=0 fxTarget:t="high" clipmapScale:r=0.5 giQuality:t="low" riGpuObjects:b=no skyQuality:i=2 waterEffectsQuality:t="high" } download{ peer_exchange:b=yes DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no dnl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes curCircuit:t="production" enableWebStatus:b=no webStatusPort:i=55444 } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=0 rendinstGlobalShadows:b=yes grass:b=no softFx:b=no shadows:b=yes selfReflection:b=no } video{ instancing:t="auto" resolution:t="1920 x 1080" vsync:b=yes adaptive_vsync:b=no compatibilityMode:b=no postfx_antialiasing:t="none" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=no driver:t="auto" fonts:t="medium" latency:i=0 vrStreamerMode:b=no latencyFlash:b=no temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 dlssSharpness:i=0 xessQuality:i=-1 } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes netLogerr:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } gameplay{ enableVR:b=no }} |
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