USS Dealey

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
USS Dealey
us_frigate_dealey.png
GarageImage USS Dealey.jpg
USS Dealey
AB RB SB
3.7 3.7 3.7
Class:
Research:280 000 Specs-Card-Exp.png
Purchase:780 000 Specs-Card-Lion.png
Show in game

Description

The Dealey-class, USS Dealey (DE-1006) is a rank V American frigate with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "Alpha Strike".

General info

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement1 877 t
Crew173 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB70 / 35 km/h
RB50 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 70 35
RB/SB Stock ___ ___
Upgraded 50 25

Modifications and economy

Repair costBasic → Reference
AB10 411 → 12 670 Sl icon.png
RB15 015 → 18 273 Sl icon.png
Total cost of modifications238 000 Rp icon.png
367 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training220 000 Sl icon.png
Experts780 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
250 / 470 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
310 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
250 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
290 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
500 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
310 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
250 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
250 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
500 Ge icon.png
Mods apcbc tank.png
76mm_usa_mk34_navy_AP_ammo_pack
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
310 Ge icon.png
Mods he frag proxi fuze ship.png
76 mm HE-RF
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
250 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
290 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
290 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
26 000 Rp icon.png
Cost:
40 000 Sl icon.png
500 Ge icon.png

Armament

Primary armament

2 х Turret2 x 3-inch/50 Mk.34 gun
Ammunition3000 rounds
Belt capacity150 rounds
Fire rate50 shots/min
Vertical guidance-15° / 85°
Main article: 3-inch Mk.34 (76 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HC Mk.27 HE 8 8 8 8 8 8
APHE APHE 121 98 77 61 49 39
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HC Mk.27 HE 823 5.9 0 0.1 500 79° 80° 81°
APHE APHE 823 5.9 0.01 4 63.7 47° 60° 65°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AA Mk.31 HE-VT 823 5.85 0 0.1 548 15 352.8 79° 80° 81°

Additional armament

Setup 112 x Mk.6 depth charge
Setup 224 x Mk.6 mortar depth charge
Setup 324 x Mk.6 mortar depth charge
12 x Mk.6 depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Bath Iron Works
Patrol Torpedo Boat (PT) 
89’ Experimental PT  PT-810
Destroyer Escorts (DE) 
Dealey-class  USS Dealey
Gun Destroyers (DD) 
Wickes-class  HMS Montgomery*
Somers-class  USS Davis
Gearing-class  USS Frank Knox
Destroyer Leaders (DL) 
Mitscher-class  USS Mitscher
  *USS Wickes in UK service

USA frigates
Tacoma-class  USS Hoquiam
Dealey-class  USS Dealey
Buckley-class  USS Coolbaugh