Incendiary weapons

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Revision as of 11:34, 13 January 2023 by DnaGonite (talk | contribs) (Transferred vehicle-specific information to relevant vehicle pages)

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Incendiary bombs

Flamethrowers

The Flamethrower is a fire-based weapon added in Update "Fire and Ice" with rewards in the Battle Pass: Season IX, "Smell of Victory". These usually have a relatively short range with the ability to damage open-topped vehicles.

 Vehicles equipped with this weapon 

Ground Vehicles

The flamethrower on the Churchill Crocodile consists of a fuel trailer towed behind the tank and a flame projector in the bow gun position.

Naval Vehicles

The LCM(6)(F) Zippo has two flamethrowers on the port and starboard sides behind the 40mm gun turret. This weapon system has fuel tanks located in the hull and projectors in small combined turrets paired with 7.62 mm M73 machine guns.

Ammunition

Flamethrowers use ignited liquid fuel as ammunition, usually consisting of a mixture of napalm similar to that used in incendiary bombs such as the BLU-1. The Churchill Crocodile uses a mixture called Fuel K, or FTF, Heavy No.1. There is currently no alternative fuel choices for the flamethowers in-game.

As an unconventional ammunition type, burning fuel has no armor penetration values and will not damage the internal modules of a vehicle if it is fully armored or CBRN-secured. If a vehicle is open-topped or very lightly armored with gaps, the flamethrower can output a devastating amount of damage.

Flamethrowers can output a type of damage that no other weapon system in the game can do, called Damage over Time. Ground areas, items, and enemy targets will continue to burn for a brief period after being hit. This can cause damage to the enemy even after the flamethrower has stopped firing.

History