Difference between revisions of "Eastern Europe"
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{{DISPLAYTITLE:Eastern Europe}} | {{DISPLAYTITLE:Eastern Europe}} | ||
− | + | <div class="ttx"> | |
− | + | <div class="ttx-image">[[File:MapIcon Ground EasternEurope.jpg]]</div> | |
− | + | <div class="ttx-table"> | |
− | + | <div class="ttx-table-line ttx-table-head">Possible Layouts</div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Domination</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Conquest</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Battle</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Break</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">[[File:Icon RedXCross.png|link=]]</span><span class="ttx-name">Skirmish</span></div> | |
− | + | <div class="ttx-table-line ttx-table-head">Other Information</div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">4 km x 4 km</span><span class="ttx-name">Full tank area size</span></div> | |
− | + | <div class="ttx-table-line"><span class="ttx-value">Ukraine [[File:CountryIcon SUN.png]]</span><span class="ttx-name">Real World Location</span></div> | |
− | + | <div class="ttx-table-line ttx-table-head">Full Map</div> | |
− | + | <div class="ttx-image">[[File:MapLayout_Ground_EasternEurope.jpg]]</div> | |
− | + | </div> | |
− | + | </div> | |
__TOC__ | __TOC__ | ||
==Overview== | ==Overview== | ||
− | |||
'''Eastern Europe''' is a ground forces map available in all modes. It was added in [[Update 1.45 "Steel Generals"|Update 1.45 "Steel Generals"]]. | '''Eastern Europe''' is a ground forces map available in all modes. It was added in [[Update 1.45 "Steel Generals"|Update 1.45 "Steel Generals"]]. | ||
Line 30: | Line 29: | ||
South of the town is an open area with trees and hills to provide cover. Players can use this area to get shots into the sides of their enemies, and ambush players on their way from their spawn. East of the eastern spawn point there is a large hill which tank destroyers and other vehicles can use to engage players in the south and north of the map at long range. | South of the town is an open area with trees and hills to provide cover. Players can use this area to get shots into the sides of their enemies, and ambush players on their way from their spawn. East of the eastern spawn point there is a large hill which tank destroyers and other vehicles can use to engage players in the south and north of the map at long range. | ||
− | The full tank map is 4km x 4km | + | The full tank map is 4km x 4km, the air battles area is 65km x 65km. |
+ | |||
+ | {| class="wikitable" | ||
+ | |+ Battle area Size | ||
+ | ! Game Mode | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! SB | ||
+ | |- | ||
+ | | Domination | ||
+ | | 1.7 km x 1.7 km | ||
+ | | 1.7 km x 1.7 km | ||
+ | | 3.1 km x 3.1 km | ||
+ | |- | ||
+ | | Conquest #1 | ||
+ | | 1.6 km x 1.6 km | ||
+ | | 1.6 km x 1.6 km | ||
+ | | 2.9 km x 2.9 km | ||
+ | |- | ||
+ | | Conquest #2 | ||
+ | | 1.6 km x 1.6 km | ||
+ | | 1.6 km x 1.6 km | ||
+ | | 2.9 km x 2.9 km | ||
+ | |- | ||
+ | | Conquest #3 | ||
+ | | 1.6 km x 1.6 km | ||
+ | | 1.6 km x 1.6 km | ||
+ | | 2.9 km x 2.9 km | ||
+ | |- | ||
+ | | Battle | ||
+ | | 1.7 km x 1.7 km | ||
+ | | 1.7 km x 1.7 km | ||
+ | | 3.52 km x 3.52 km | ||
+ | |- | ||
+ | | Break | ||
+ | | 2.1 km x 2.1 km | ||
+ | | 2.1 km x 2.1 km | ||
+ | | 2.1 km x 2.1 km | ||
+ | |} | ||
===Game Description=== | ===Game Description=== | ||
Line 39: | Line 76: | ||
==Map configuration== | ==Map configuration== | ||
− | + | <!--Under this heading is the box to change game mode--> | |
− | + | {| style="width:314; margin-left: auto; margin-right: auto; border: none;" class="wikitable" | |
− | + | ! colspan="3" | Change Maps by Game Modes | |
+ | |- | ||
+ | ! <div class="ttx-switch-mode"><div class="ttx-switch-mode-button" id="ttx-ab-button">AB</div><div class="ttx-switch-mode-button" id="ttx-rb-button">RB</div><div class="ttx-switch-mode-button" id="ttx-sb-button" >SB</div></div> | ||
+ | |} | ||
− | + | ===Domination=== | |
− | + | <!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table--> | |
− | [[File:MapLayout | + | {| style="width: 300px;" class="wikitable" |
+ | ! Domination Mode - Map Layouts | ||
+ | |- align="center" | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Domination EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Domination EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Domination EasternEurope SB.jpg|300px]]</div> | ||
+ | |- align="center" | ||
+ | | | ||
+ | <span class="ttx-ab">1.7 km x 1.7 km</span> | ||
+ | <span class="ttx-rb">1.7 km x 1.7 km</span> | ||
+ | <span class="ttx-sb">3.1 km x 3.1 km</span> | ||
+ | |- | ||
+ | | | ||
+ | <span class="ttx-ab">In AB point A will be among some buildings in the east of the town, B will be right in the centre of the map, near the middle bridge, and C will be among buildings in the west of the town. All capture points are on the southern bank of the river.</span> | ||
+ | <span class="ttx-rb">In RB point A will be among some buildings in the east of the town, B will be right in the centre of the map, near the middle bridge, and C will be among buildings in the west of the town. All capture points are on the southern bank of the river.</span> | ||
+ | <span class="ttx-sb">In SB point A will be in an open area in the west of the town (southern bank), B among buildings in the east of the town (southern bank), and C will be in the north east of the town (eastern bank).</span> | ||
+ | |} | ||
− | + | ===Conquest=== | |
− | + | <!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table--> | |
− | + | {| style="width: 900px;" class="wikitable" | |
+ | ! colspan="3" | Conquest Mode - Map Layouts | ||
+ | |- | ||
+ | ! Conquest #1 | ||
+ | ! Conquest #2 | ||
+ | ! Conquest #3 | ||
+ | |- align="center" | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest1 EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest1 EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest1 EasternEurope SB.jpg|300px]]</div> | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest2 EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest2 EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest2 EasternEurope SB.jpg|300px]]</div> | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest3 EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest3 EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest3 EasternEurope SB.jpg|300px]]</div> | ||
+ | |- align="center" | ||
+ | | | ||
+ | <span class="ttx-ab">1.6 km x 1.6 km</span> | ||
+ | <span class="ttx-rb">1.6 km x 1.6 km</span> | ||
+ | <span class="ttx-sb">2.9 km x 2.9 km</span> | ||
+ | | | ||
+ | <span class="ttx-ab">1.6 km x 1.6 km</span> | ||
+ | <span class="ttx-rb">1.6 km x 1.6 km</span> | ||
+ | <span class="ttx-sb">2.9 km x 2.9 km</span> | ||
+ | | | ||
+ | <span class="ttx-ab">1.6 km x 1.6 km</span> | ||
+ | <span class="ttx-rb">1.6 km x 1.6 km</span> | ||
+ | <span class="ttx-sb">2.9 km x 2.9 km</span> | ||
+ | |- | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture point is in a courtyard in the middle of the town on the north bank of the river.</span> | ||
+ | <span class="ttx-rb">In RB the capture point is in a courtyard in the middle of the town on the north bank of the river.</span> | ||
+ | <span class="ttx-sb">In SB the capture point is in a courtyard in the middle of the town on the north bank of the river, the spawns are much further apart than in AB & RB.</span> | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture point is in an open area to the south of the town.</span> | ||
+ | <span class="ttx-rb">In RB the capture point is in an open area to the south of the town.</span> | ||
+ | <span class="ttx-sb">In SB the capture point is in an open area to the south of the town, the spawns are much further apart than in AB & RB.</span> | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture point is in a small depot on the northern edge of the town.</span> | ||
+ | <span class="ttx-rb">In RB the capture point is in a small depot on the northern edge of the town.</span> | ||
+ | <span class="ttx-sb">In SB the capture point is in a small depot on the northern edge of the town, the spawns are much further apart than in AB & RB.</span> | ||
+ | |} | ||
− | + | ===Battle=== | |
+ | <!--Put map screenshots, layout sizes and basic descriptions (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table--> | ||
+ | {| style="width: 300px;" class="wikitable" | ||
+ | ! Battle Mode - Map Layouts | ||
+ | |- align="center" | ||
+ | | | ||
+ | <div style="float: none;" class="ttx-ab">[[File:MapLayout Battle EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-rb">[[File:MapLayout Battle EasternEurope ABRB.jpg|300px]]</div> | ||
+ | <div style="float: none;" class="ttx-sb">[[File:MapLayout Battle EasternEurope SB.jpg|300px]]</div> | ||
+ | |- align="center" | ||
+ | | | ||
+ | <span class="ttx-ab">1.7 km x 1.7 km</span> | ||
+ | <span class="ttx-rb">1.7 km x 1.7 km</span> | ||
+ | <span class="ttx-sb">3.52 km x 3.52 km</span> | ||
+ | |- | ||
+ | | | ||
+ | <span class="ttx-ab">In AB the capture points are located in a storage depot in the south of the town and among buildings on the northern bank of the river.</span> | ||
+ | <span class="ttx-rb">In RB the capture points are located in a storage depot in the south of the town and among buildings on the northern bank of the river.</span> | ||
+ | <span class="ttx-sb">In SB the capture points are locate on the easternmost and westernmost bridges.</span> | ||
+ | |} | ||
+ | |||
+ | ===Break=== | ||
+ | {{Notice|It is not clear if the Break variant of Easter Europe still appears in random battles.}} | ||
One capture point will be in the south west of the northern half of the town, and another will be in the north east of the town, where the river splits. When captured they will unlock a capture point in the west (opposite the southern hill of the island) and in the east (opposite the northern hill of the island), respectively. When captured these points unlock the final capture zones, located in the north of the northern half of the town, and the west of the southern half, respectively. | One capture point will be in the south west of the northern half of the town, and another will be in the north east of the town, where the river splits. When captured they will unlock a capture point in the west (opposite the southern hill of the island) and in the east (opposite the northern hill of the island), respectively. When captured these points unlock the final capture zones, located in the north of the northern half of the town, and the west of the southern half, respectively. | ||
− | [[File:MapLayout Break EasternEurope.jpg|x300px|thumbnail|none|The Break configuration.]] | + | |
+ | The layout is the same in AB, RB and SB. | ||
+ | [[File:MapLayout Break EasternEurope ABRBSB.jpg|x300px|thumbnail|none|The Break configuration.]] | ||
==Strategy== | ==Strategy== | ||
+ | ''Describe what focus a team should have when spawning into the map'' | ||
== Media == | == Media == | ||
− | <!--'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
− | + | ;Videos | |
− | + | {{Youtube-gallery|GLhl4uB0QhU|'''The Shooting Range #347''' - ''Squadmates'' section at 07:59 discusses the map {{PAGENAME}}.|S9qfGHj1YcI|'''The Shooting Range #211''' - ''Map Guide'' section at 09:01 discusses the map {{PAGENAME}}.|qAFgi6HHPcQ|'''How I Play War Thunder Maps: Eastern Europe''' - ''ConeOfArc''}} | |
− | == | + | == See also == |
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
− | * ''reference to | + | * ''reference to related locations;'' |
− | |||
− | |||
− | == | + | == External links == |
− | ''Paste links to sources and external resources, such as:'' | + | <!--''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' | + | * ''other literature.''--> |
+ | |||
+ | * [[wt:en/news/3909--en|[Devblog] Location: Eastern Europe]] | ||
+ | * [[wt:en/news/3953--en|[Devblog] Ground Forces map changes]] | ||
[[Category:Maps_and_missions]] | [[Category:Maps_and_missions]] | ||
[[Category:Ground forces maps]] | [[Category:Ground forces maps]] |
Latest revision as of 17:00, 2 March 2024
Contents
Overview
Eastern Europe is a ground forces map available in all modes. It was added in Update 1.45 "Steel Generals".
The map is based around a (fictional) Eastern European town. The town (and indeed the map as a whole) is split by a river which runs across the map, just south of the middle. The town consists mostly of two story buildings, with reasonably wide streets. There are a total of six bridges (within the town area) linking the north and south of the map. The bridges on the outside of the town are furthest from the likely combat zone, however they can leave the player more exposed than some of the other bridges, so the likely position of enemy tanks should be considered when choosing a crossing. In the center of the south part of the town there is a slightly more open area, with a few buildings and defenses facing towards the north, this area often acts as a capture point.
The north part of the town is slightly less dense, with more open areas. The north provides a good way of outflanking players in the south, however players in the south can easily return fire if you get caught in the open. North of the town is a fuel depot, on top of a hill, players are open to enemy fire while approaching the depot, but once there it provides a commanding view of the map, allowing you too shoot at tanks in the north and south of the town, as well as the open area to the south of the town.
South of the town is an open area with trees and hills to provide cover. Players can use this area to get shots into the sides of their enemies, and ambush players on their way from their spawn. East of the eastern spawn point there is a large hill which tank destroyers and other vehicles can use to engage players in the south and north of the map at long range.
The full tank map is 4km x 4km, the air battles area is 65km x 65km.
Game Mode | AB | RB | SB |
---|---|---|---|
Domination | 1.7 km x 1.7 km | 1.7 km x 1.7 km | 3.1 km x 3.1 km |
Conquest #1 | 1.6 km x 1.6 km | 1.6 km x 1.6 km | 2.9 km x 2.9 km |
Conquest #2 | 1.6 km x 1.6 km | 1.6 km x 1.6 km | 2.9 km x 2.9 km |
Conquest #3 | 1.6 km x 1.6 km | 1.6 km x 1.6 km | 2.9 km x 2.9 km |
Battle | 1.7 km x 1.7 km | 1.7 km x 1.7 km | 3.52 km x 3.52 km |
Break | 2.1 km x 2.1 km | 2.1 km x 2.1 km | 2.1 km x 2.1 km |
Game Description
Warring armies are spoiling for a fight. only a small town is dividing them. It seems that no stone will be left unturned.
Historical Background
This map is a fictional location set in Eastern Europe. This means the likely combatants would have been Soviet and German forces.
Map configuration
Change Maps by Game Modes | ||
---|---|---|
|
Domination
Domination Mode - Map Layouts |
---|
1.7 km x 1.7 km 1.7 km x 1.7 km 3.1 km x 3.1 km |
In AB point A will be among some buildings in the east of the town, B will be right in the centre of the map, near the middle bridge, and C will be among buildings in the west of the town. All capture points are on the southern bank of the river. In RB point A will be among some buildings in the east of the town, B will be right in the centre of the map, near the middle bridge, and C will be among buildings in the west of the town. All capture points are on the southern bank of the river. In SB point A will be in an open area in the west of the town (southern bank), B among buildings in the east of the town (southern bank), and C will be in the north east of the town (eastern bank). |
Conquest
Conquest Mode - Map Layouts | ||
---|---|---|
Conquest #1 | Conquest #2 | Conquest #3 |
1.6 km x 1.6 km 1.6 km x 1.6 km 2.9 km x 2.9 km |
1.6 km x 1.6 km 1.6 km x 1.6 km 2.9 km x 2.9 km |
1.6 km x 1.6 km 1.6 km x 1.6 km 2.9 km x 2.9 km |
In AB the capture point is in a courtyard in the middle of the town on the north bank of the river. In RB the capture point is in a courtyard in the middle of the town on the north bank of the river. In SB the capture point is in a courtyard in the middle of the town on the north bank of the river, the spawns are much further apart than in AB & RB. |
In AB the capture point is in an open area to the south of the town. In RB the capture point is in an open area to the south of the town. In SB the capture point is in an open area to the south of the town, the spawns are much further apart than in AB & RB. |
In AB the capture point is in a small depot on the northern edge of the town. In RB the capture point is in a small depot on the northern edge of the town. In SB the capture point is in a small depot on the northern edge of the town, the spawns are much further apart than in AB & RB. |
Battle
Battle Mode - Map Layouts |
---|
1.7 km x 1.7 km 1.7 km x 1.7 km 3.52 km x 3.52 km |
In AB the capture points are located in a storage depot in the south of the town and among buildings on the northern bank of the river. In RB the capture points are located in a storage depot in the south of the town and among buildings on the northern bank of the river. In SB the capture points are locate on the easternmost and westernmost bridges. |
Break
![]() |
It is not clear if the Break variant of Easter Europe still appears in random battles. |
One capture point will be in the south west of the northern half of the town, and another will be in the north east of the town, where the river splits. When captured they will unlock a capture point in the west (opposite the southern hill of the island) and in the east (opposite the northern hill of the island), respectively. When captured these points unlock the final capture zones, located in the north of the northern half of the town, and the west of the southern half, respectively.
The layout is the same in AB, RB and SB.
Strategy
Describe what focus a team should have when spawning into the map
Media
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to related locations;