Difference between revisions of "UH-1B (Japan)"

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{{About
 +
| about = utility helicopter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = UH-1 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=uh_1b_japan
 
|code=uh_1b_japan
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese utility helicopter {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
+
The '''{{Specs|name}}''' is a license-built [[UH-1B]] by Fuji Heavy Industries and only differs in armament and name, with a Japanese-produced engine that delivers the same amount of power. It's officially designated by the JGSDF as UH-1B ''Hiyodori'' (ひよどり, Bulbul). It was primarily used for disaster relief purposes and only ever armed with rocket pods for training purposes.
 +
 
 +
It was introduced in [[Update "Starfighters"]]. While it is a domestic copy of the [[UH-1B]], it only comes with FFARs as the JGSDF only ever used its utility purposes rather than its attack power. This leaves the Japanese Huey in a very vulnerable position as a combat vehicle and will have to fly very defensively to get into a position to unload its rocket arsenal into targets, playing very similarly to the [[AH-1G]].
  
 
== General info ==
 
== General info ==
Line 12: Line 19:
 
{{Specs-Heli-Flight}}
 
{{Specs-Heli-Flight}}
 
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
 +
Providing decent manoeuvrability and speeds the Hiyodori can deliver its few rockets to the battle as soon as possible and evading gunfire when used to its advantage. Though flying straight into combat isn't always as advantageous so attempt to use the speed and manoeuvrability the UH-1 offers to fly off-course in a flanking route and low behind cover before unleashing 38 FFARs at the enemies backs and get away again.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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=== Modifications and economy ===
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
{{Specs-Economy}}
 +
 +
The Hiyodori doesn't pack much armament and doesn't come with any armament upgrades, it's advised to work on flight performance while grinding your way up to getting the helicopter spaded and working towards the next vehicle.
  
 
== Armaments ==
 
== Armaments ==
Line 46: Line 57:
 
{{Specs-Heli-Suspended}}
 
{{Specs-Heli-Suspended}}
 
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' -->
{{main|FFAR Mighty Mouse}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="18%" | 1 !! width="18%" | 2
 +
| rowspan="5" width="25%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 +
|-
 +
! [[FFAR Mighty Mouse]] rockets
 +
| 19 || 19
 +
|-
 +
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 
* 38 x FFAR Mighty Mouse rockets
 
* 38 x FFAR Mighty Mouse rockets
 +
{{Navigation-End}}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The UH-1B Hiyodori offers very little in a combat role due to lacklustre armament and minimal armour considering it's a utility helicopter. The most efficient way of utilizing the Hiyodori is as follows:
 +
 
 +
* Ground Battles: Fly low and fast, utilize terrain as cover and unleash all of your rockets on the closest target while attempting to dodge MG fire
 +
* Helicopter Battles: Avoid combat at all cost and unload your rockets into unprotected convoys, ground battles and/or bases
 +
 
 +
;Ground Assault battles
 +
Here the Hiyodori can provide some support more than anywhere else. While still limited to the 38 FFARs, in AB you can single launch them and reload them mid-air, the best course of action is disabling tracks and/or engines on the approaching AI so that the ground forces can focus on the moving targets and create more time and room to work with. Assists almost give you as much as destroying the vehicles on your own so it's best to simply provide support to the team and not get too kill hungry on your own.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summaries and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
* Amazing maneuverability
+
* Good manoeuvrability
* The 2 mini guns are excellent at taking care of lightly armored vehicles and aircraft, especially helicopters
 
* Very high rate of fire with ordnance
 
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Can only carry 38 FFARs
+
* Only armament is 38 FFAR rockets
* No weaponry upgrades
+
* Weapons are mounted on the side, so it lacks accuracy in a head-on
* Weapons mounted on the side, so lacks accuracy in a head on
+
* No armour
* No armor
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
The JGSDF quickly realized the potential of combat manoeuvres between helicopters and ground forces, to be able to supply, and provide fire support quickly and effectively while also transporting infantry into battle. In 1959, the Bell UH-1 entered service with the US Army, this vehicle proved to fit the needs of a true medium sized general purpose helicopter to replace their aging H-19Cs. Fuji would soon be able to obtain the license to the UH-1B, originally receiving the designation HU-1B. With manufacturing in Japan approved, the production of the UH-1B started immediately. Officially, the helicopter received from the JGSDF the formal name of "Hiyodori" or Bulbul in English, after a type of medium sized songbird. Production commenced in 1962 and ran until 1972 for a total of 90 UH-1Bs produced. The Fuji UH-1B was a exact copy of the Bell UH-1B and was powered by the licensed produced Kawasaki T53-K-5 producing 960 SHP. As weapon trials of the H-13H began with various armament, it was realized a larger more powerful helicopter was needed for a more practical air support role. By 1967 plans were underway to fit the UH-1B with 70 mm unguided rockets, and in 1978 UH-1Bs were spotted at the "Total thermal power" exercise in Japan carrying rocket pods. The UH-1B would later be complemented by the much improved UH-1H, and later replaced by the UH-1J. However, neither the UH-1H or UH-1J have been armed or are planned to be armed with offensive weapon capabilities. The UH-1B would officially be retired in 1992, marking a quarter of a century's worth of service.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=uh_1b_japan Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|_xUPs-rPK3g|'''UH-1 Huey Ultimate Guide''' - ''Bob Dickinson''}}
  
 
== See also ==
 
== See also ==
Line 87: Line 116:
 
* ''reference to the series of the helicopter;''
 
* ''reference to the series of the helicopter;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the helicopter;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
* [[UH-1 (Family)]]
 +
;Rotorcraft of comparable role, configuration and era
 +
* [[File:Italy flag.png|30px|link=]] [[AB 205 A-1]]
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the helicopter;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the helicopter;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 
{{AirManufacturer Fuji}}
 
{{AirManufacturer Fuji}}
 
{{Japan helicopters}}
 
{{Japan helicopters}}

Latest revision as of 01:36, 28 June 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the utility helicopter UH-1B (Japan). For other versions, see UH-1 (Family).
▅UH-1B
uh_1b_japan.png
GarageImage UH-1B (Japan).jpg
ArtImage UH-1B (Japan).png
▅UH-1B
AB RB SB
8.3 7.7 8.0
Research:Free
Purchase:390 000 Specs-Card-Lion.png
Show in game

Description

The ▅UH-1B Hiyodori is a license-built UH-1B by Fuji Heavy Industries and only differs in armament and name, with a Japanese-produced engine that delivers the same amount of power. It's officially designated by the JGSDF as UH-1B Hiyodori (ひよどり, Bulbul). It was primarily used for disaster relief purposes and only ever armed with rocket pods for training purposes.

It was introduced in Update "Starfighters". While it is a domestic copy of the UH-1B, it only comes with FFARs as the JGSDF only ever used its utility purposes rather than its attack power. This leaves the Japanese Huey in a very vulnerable position as a combat vehicle and will have to fly very defensively to get into a position to unload its rocket arsenal into targets, playing very similarly to the AH-1G.

General info

Flight performance

Max speed
at 0 m217 km/h
Max altitude5 900 m
EngineLycoming Engines T53-L-11
Power1 100 hp
Take-off weight4 t

Providing decent manoeuvrability and speeds the Hiyodori can deliver its few rockets to the battle as soon as possible and evading gunfire when used to its advantage. Though flying straight into combat isn't always as advantageous so attempt to use the speed and manoeuvrability the UH-1 offers to fly off-course in a flanking route and low behind cover before unleashing 38 FFARs at the enemies backs and get away again.

Characteristics Max Speed
(km/h at 0 m - at sea level)
Max altitude
(metres)
AB RB
Stock 203 196 5900
Upgraded 230 217

Survivability and armour

Crew2 people
Speed of destruction
Structural450 km/h
Gear420 km/h

Helicopters have a unique role on the battlefield and fitting them with armour is not as easy as it is on a tank or on a jet. The helicopter's setup is such that it must take off and land vertically, hover and fly and as the aircraft gets heavier, bigger and heavier equipment are needed to balance until you are left with a massive helicopter which cannot fly or do its intended mission. The Huey balances this out with a vehicle which can manoeuvre as needed and carry a decent payload whether people or weapon systems.

The UH-1B does not fly with any protective armour or bullet-proof glass, which if installed would decrease the UH-1's ability to complete its mission. As such, the pilot must take this into account and fly the helicopter accordingly. Bull rushing right into the middle of a battlefield usually ends with disastrous results as the without armour, the Huey has nothing but thin metal fuselage coverings to protect the crew and vital equipment. The engine, transmission, main rotor and tail rotors are all exposed to fire from missiles, rockets, cannons and even small calibre machine guns. The pilot must be aware of their surrounds and work to fight from the enemy vehicles blind spots or weak sides, because a burning and crashed helicopter only pads the enemies' score-count. Pick and choose your battles to preserve the helicopter.

But the "thin metal fuselage" is still "metal", it would provide minor, temporary protection for the interior modules (i.e. fuel, transmission, engine, crew, etc). This means that calibres that are 7.62 mm and below could potentially be stopped by the fuselage for a few several hundred shots until the fuselage starts giving warning when it slowly becomes yellow or orange.

Modifications and economy

Repair costBasic → Reference
AB9 562 → 11 981 Sl icon.png
RB2 588 → 3 242 Sl icon.png
SB4 364 → 5 468 Sl icon.png
Total cost of modifications113 000 Rp icon.png
208 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training110 000 Sl icon.png
Experts390 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 300 / 430 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
20 000 Sl icon.png
220 Ge icon.png
Mods cd 98 main rotor.png
Replacing helicopter blades
Research:
13 000 Rp icon.png
Cost:
24 000 Sl icon.png
260 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
26 000 Sl icon.png
280 Ge icon.png
Mods heli flak jacket.png
Flak jacket
Research:
11 000 Rp icon.png
Cost:
20 000 Sl icon.png
220 Ge icon.png
Mods heli structure.png
Helicopter frame
Research:
13 000 Rp icon.png
Cost:
24 000 Sl icon.png
260 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
14 000 Rp icon.png
Cost:
26 000 Sl icon.png
280 Ge icon.png
Mods armor cover.png
Cover
Research:
37 000 Rp icon.png
Cost:
68 000 Sl icon.png
750 Ge icon.png

The Hiyodori doesn't pack much armament and doesn't come with any armament upgrades, it's advised to work on flight performance while grinding your way up to getting the helicopter spaded and working towards the next vehicle.

Armaments

Suspended armament

The UH-1B (Japan) can be outfitted with the following ordnance:

1 2
Hardpoints UH-1B (Japan).png
FFAR Mighty Mouse rockets 19 19
Default weapon presets
  • 38 x FFAR Mighty Mouse rockets

Usage in battles

The UH-1B Hiyodori offers very little in a combat role due to lacklustre armament and minimal armour considering it's a utility helicopter. The most efficient way of utilizing the Hiyodori is as follows:

  • Ground Battles: Fly low and fast, utilize terrain as cover and unleash all of your rockets on the closest target while attempting to dodge MG fire
  • Helicopter Battles: Avoid combat at all cost and unload your rockets into unprotected convoys, ground battles and/or bases
Ground Assault battles

Here the Hiyodori can provide some support more than anywhere else. While still limited to the 38 FFARs, in AB you can single launch them and reload them mid-air, the best course of action is disabling tracks and/or engines on the approaching AI so that the ground forces can focus on the moving targets and create more time and room to work with. Assists almost give you as much as destroying the vehicles on your own so it's best to simply provide support to the team and not get too kill hungry on your own.

Pros and cons

Pros:

  • Good manoeuvrability

Cons:

  • Only armament is 38 FFAR rockets
  • Weapons are mounted on the side, so it lacks accuracy in a head-on
  • No armour

History

The JGSDF quickly realized the potential of combat manoeuvres between helicopters and ground forces, to be able to supply, and provide fire support quickly and effectively while also transporting infantry into battle. In 1959, the Bell UH-1 entered service with the US Army, this vehicle proved to fit the needs of a true medium sized general purpose helicopter to replace their aging H-19Cs. Fuji would soon be able to obtain the license to the UH-1B, originally receiving the designation HU-1B. With manufacturing in Japan approved, the production of the UH-1B started immediately. Officially, the helicopter received from the JGSDF the formal name of "Hiyodori" or Bulbul in English, after a type of medium sized songbird. Production commenced in 1962 and ran until 1972 for a total of 90 UH-1Bs produced. The Fuji UH-1B was a exact copy of the Bell UH-1B and was powered by the licensed produced Kawasaki T53-K-5 producing 960 SHP. As weapon trials of the H-13H began with various armament, it was realized a larger more powerful helicopter was needed for a more practical air support role. By 1967 plans were underway to fit the UH-1B with 70 mm unguided rockets, and in 1978 UH-1Bs were spotted at the "Total thermal power" exercise in Japan carrying rocket pods. The UH-1B would later be complemented by the much improved UH-1H, and later replaced by the UH-1J. However, neither the UH-1H or UH-1J have been armed or are planned to be armed with offensive weapon capabilities. The UH-1B would officially be retired in 1992, marking a quarter of a century's worth of service.

Media

Skins
Videos

See also

Related development
Rotorcraft of comparable role, configuration and era

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Fuji Heavy Industries, Ltd. (富士重工業株式会社)
Utility  UH-1B Hiyodori*
Attack  ▅AH-1E* · AH-1S* · AH-1S Kisarazu*
  AH-64DJP*
  *Licensed
  Fuji Heavy Industries traces its roots to the Nakajima Aircraft Company. At the end of World War II, Nakajima was broken up by the Allied Occupation government, and by 1957 part of the separated company was already known as Fuji Heavy Industries.

Fuji Heavy Industries was renamed to Subaru Corporation from 2017 onward.

See also  Nakajima Aircraft Company (1918-1945) · Bell Aircraft Corporation · Boeing Aircraft

Japan helicopters
Utility  ▅UH-1B
Attack  ▅AH-1E · AH-1S · AH-1S Kisarazu
  AH-64DJP