Difference between revisions of "PB4Y-2 (France)"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--> |
− | + | [[File:GarageImage_PB4Y-2France.jpg|420px|thumb|left]] | |
+ | {{break}} | ||
+ | The '''PB4Y-2 ''Privateer''''' is a Rank IV French heavy bomber with a battle rating of 5.7 (AB/RB/SB). It was introduced in [[Update 1.73 "Vive la France"]]. | ||
== General info == | == General info == | ||
=== Flight Performance === | === Flight Performance === | ||
− | ''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.'' | + | <!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="8" | Characteristics | ||
+ | |- | ||
+ | ! colspan="8" | ''Stock'' | ||
+ | |- | ||
+ | ! colspan="2" | Max Speed<br>(km/h at ?,000 m) | ||
+ | ! rowspan="2" | Max altitude<br>(meters) | ||
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" |Take-off run<br>(meters) | ||
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | |- | ||
+ | | ? || ? || ?,000 || ??.? || ??.? || ??.? || ??.? || ??? | ||
+ | |- | ||
+ | ! colspan="8" | ''Upgraded'' | ||
+ | |- | ||
+ | ! colspan="2" | Max Speed<br>(km/h at ?,000 m) | ||
+ | ! rowspan="2" |Max altitude (meters) | ||
+ | ! colspan="2" | Turn time (seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" |Take-off run (meters) | ||
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | |- | ||
+ | | ? || ? || ?,000 || ??.? || ??.? || ?.? || ?.? || ? | ||
+ | |- | ||
+ | |} | ||
+ | ====Details==== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | Features | ||
+ | |- | ||
+ | ! Combat flap | ||
+ | ! Take-off flap | ||
+ | ! Landing flap | ||
+ | ! Air brakes | ||
+ | ! Arrestor gear | ||
+ | |- | ||
+ | | X || X || X || X || X <!-- ✓ --> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | Limits | ||
+ | |- | ||
+ | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
+ | ! rowspan="2" | Gear limit<br>(km/h) | ||
+ | ! rowspan="2" | Combat flap<br> (km/h) | ||
+ | ! colspan="2" | Max Static G | ||
+ | |- | ||
+ | ! + | ||
+ | ! - | ||
+ | |- | ||
+ | | ??? || ??? || ??? || ~?? || ~? | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="4" | Optimal velocities | ||
+ | |- | ||
+ | ! Ailerons<br>(km/h) | ||
+ | ! Rudder<br>(km/h) | ||
+ | ! Elevators<br>(km/h) | ||
+ | ! Radiator<br>(km/h) | ||
+ | |- | ||
+ | | < ??? || < ??? || < ??? || > ??? | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="3" | Compressor (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" | Setting 1 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | ?,??? m || ??? hp || ?,??? hp | ||
+ | |- | ||
+ | <!--! colspan="3" | Setting 2 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | ?,??? m || ?,??? hp || ?,??? hp | ||
+ | |- | ||
+ | ! colspan="3" | Setting 3 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | ?,??? m || ?,??? hp || ?,??? hp | ||
+ | |- --> | ||
+ | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.'' | + | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--> |
+ | * 38 mm Bulletproof glass in front of nose gunner. | ||
+ | * 12.7 mm Steel plate in front of nose gunner. | ||
+ | * 9.5 mm Steel plate underneath nose gunner. | ||
+ | * 9.5 mm Steel plates behind pilots. | ||
+ | * Three 9.5 mm Steel plates inside fuselage. | ||
+ | * 9.5 mm Steel plates behind and under radial engines. | ||
+ | * 12.7 mm Steel plates behind dorsal gunners. | ||
+ | * 38 mm Bulletproof glass in front of beam gunners. | ||
+ | * 9.5 and 6.35 mm Steel plates in front of beam gunners. | ||
+ | * 55 mm Bulletproof glass in front of tail gunner. | ||
+ | * 9.5 mm Steel plate in front of tail gunner. | ||
== Armaments == | == Armaments == | ||
− | === Offensive armament === | + | <!--=== Offensive armament === |
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' | ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' | ||
+ | --> | ||
+ | === Suspended armament === | ||
+ | <!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--> | ||
+ | {{main|Bombs}} | ||
− | + | * 20 x 100 lbs AN-M30A1 bombs | |
− | + | * 8 x 500 lbs AN-M64A1 bombs | |
+ | * 4 x 1,000 lbs AN-M65A1 bombs | ||
+ | * 8 x 1,000 lbs AN-M65A1 bombs | ||
+ | * 4 x 2,000 lbs AN-M66A2 bombs | ||
=== Defensive armament === | === Defensive armament === | ||
− | ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.'' | + | <!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''--> |
+ | {{media|Browning M2 (12.7 mm)}} | ||
+ | |||
+ | * 2 x 12.7 mm M2 Browning machine gun, nose turret (600 rpg = 1,200 total) | ||
+ | * 2 x 12.7 mm M2 Browning machine gun, 2 x dorsal turret (380 rpg = 1,520 total) | ||
+ | * 2 x 12.7 mm M2 Browning machine gun, 2 x beam turret (400 rpg = 1,600 total) | ||
+ | * 2 x 12.7 mm M2 Browning machine gun, tail turret (400 rpg = 800 total) | ||
== Usage in the battles == | == Usage in the battles == | ||
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
+ | |||
+ | ===Manual Engine Control=== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | MEC elements | ||
+ | |- | ||
+ | ! rowspan="2" |Mixer | ||
+ | ! rowspan="2" |Pitch | ||
+ | ! colspan="3" |Radiator | ||
+ | ! rowspan="2" |Supercharger | ||
+ | ! rowspan="2" |Turbocharger | ||
+ | |- | ||
+ | ! Oil | ||
+ | ! Water | ||
+ | ! Type | ||
+ | |- | ||
+ | | Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Modules=== | ||
+ | {| class="wikitable" | ||
+ | ! Tier | ||
+ | ! Flight performance | ||
+ | ! Survivability | ||
+ | ! Weaponry | ||
+ | |- | ||
+ | | I | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | II | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | III | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | IV | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Great defensive coverage for upper half of aircraft |
+ | * Good payload options(4 x 2000 lb bombs are plenty) | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Has no payload when stock |
+ | * No lower hemisphere gunner coverage | ||
+ | * Very, very slow | ||
+ | * Tail can break off when landing and can be easily shot off | ||
+ | * Low dive limit and turn limit | ||
== History == | == History == | ||
Line 43: | Line 234: | ||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | ''ETC.'' | + | <!--''ETC.''--> |
== Sources == | == Sources == |
Revision as of 15:02, 2 November 2018
Contents
Description
The PB4Y-2 Privateer is a Rank IV French heavy bomber with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.73 "Vive la France".
General info
Flight Performance
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at ?,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | ?,000 | ??.? | ??.? | ??.? | ??.? | ??? |
Upgraded | |||||||
Max Speed (km/h at ?,000 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | ?,000 | ??.? | ??.? | ?.? | ?.? | ? |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
X | X | X | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
??? | ??? | ??? | ~?? | ~? |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< ??? | < ??? | < ??? | > ??? |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
?,??? m | ??? hp | ?,??? hp |
Survivability and armour
- 38 mm Bulletproof glass in front of nose gunner.
- 12.7 mm Steel plate in front of nose gunner.
- 9.5 mm Steel plate underneath nose gunner.
- 9.5 mm Steel plates behind pilots.
- Three 9.5 mm Steel plates inside fuselage.
- 9.5 mm Steel plates behind and under radial engines.
- 12.7 mm Steel plates behind dorsal gunners.
- 38 mm Bulletproof glass in front of beam gunners.
- 9.5 and 6.35 mm Steel plates in front of beam gunners.
- 55 mm Bulletproof glass in front of tail gunner.
- 9.5 mm Steel plate in front of tail gunner.
Armaments
Suspended armament
- 20 x 100 lbs AN-M30A1 bombs
- 8 x 500 lbs AN-M64A1 bombs
- 4 x 1,000 lbs AN-M65A1 bombs
- 8 x 1,000 lbs AN-M65A1 bombs
- 4 x 2,000 lbs AN-M66A2 bombs
Defensive armament
- 2 x 12.7 mm M2 Browning machine gun, nose turret (600 rpg = 1,200 total)
- 2 x 12.7 mm M2 Browning machine gun, 2 x dorsal turret (380 rpg = 1,520 total)
- 2 x 12.7 mm M2 Browning machine gun, 2 x beam turret (400 rpg = 1,600 total)
- 2 x 12.7 mm M2 Browning machine gun, tail turret (400 rpg = 800 total)
Usage in the battles
Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Automatic pitch |
Controllable | Not controllable | Combined | Controllable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry |
---|---|---|---|
I | |||
II | |||
III | |||
IV |
Pros and cons
Pros:
- Great defensive coverage for upper half of aircraft
- Good payload options(4 x 2000 lb bombs are plenty)
Cons:
- Has no payload when stock
- No lower hemisphere gunner coverage
- Very, very slow
- Tail can break off when landing and can be easily shot off
- Low dive limit and turn limit
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.