Difference between revisions of "TPK 6.41"
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<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
+ | |||
* Structural steel (hull, turret) | * Structural steel (hull, turret) | ||
− | * Cast | + | * Cast homogeneous armour (thin and narrow shield in front of the gunner, on the turret) |
{| class="wikitable" | {| class="wikitable" | ||
Line 29: | Line 30: | ||
| Hull || 3 mm || 3 mm || 3 mm || 3 mm | | Hull || 3 mm || 3 mm || 3 mm || 3 mm | ||
|- | |- | ||
− | | Turret || 5-10 mm ''Shield'' | + | | Turret || 5-10 mm ''Shield'' |
|- | |- | ||
|} | |} | ||
Line 41: | Line 42: | ||
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' | ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' | ||
− | {{tankMobility}} | + | {{tankMobility|abMinHp=227|rbMinHp=142}} |
=== Modifications and economy === | === Modifications and economy === | ||
Line 64: | Line 65: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 1,200 (120) || rowspan="2" | 996 || rowspan="2" | -3°/+81° || rowspan="2" | ±180° || rowspan="2" | - || | + | | rowspan="2" | 1,200 (120) || rowspan="2" | 996 || rowspan="2" | -3°/+81° || rowspan="2" | ±180° || rowspan="2" | - || 70.4 || 97.5 || 118.4 || 130.9 || 139.3 || rowspan="2" | 9.10 || rowspan="2" | 8.05 || rowspan="2" | 7.42 || rowspan="2" | 7.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 47.6 || 56.0 || 68.0 || 75.2 || 80.0 |
|- | |- | ||
|} | |} | ||
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==== Ammunition ==== | ==== Ammunition ==== | ||
− | * '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation| | + | * '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} |
− | * '''HE, 20 mm:''' {{Annotation| | + | * '''HE, 20 mm:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}} |
− | * '''AP, 20 mm:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation| | + | * '''AP, 20 mm:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} |
− | {{:Oerlikon KAD (20 mm)/Ammunition|HVAP-T, | + | {{:Oerlikon KAD (20 mm)/Ammunition|HVAP-T, HEI-T*}} |
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.37.0.171''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 89: | Line 90: | ||
! 3rd<br>rack empty | ! 3rd<br>rack empty | ||
! 4th<br>rack empty | ! 4th<br>rack empty | ||
− | |||
− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''10''' || | + | | '''10''' || 8 ''(+2)'' || 6 ''(+4)'' || 4 ''(+6)'' || 2 ''(+8)'' || No |
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
+ | |||
+ | * The vehicle's ammunition is grouped in pairs of boxes: 240 rounds per pair, with a total of 1,200 equipped with all the boxes. | ||
== Usage in battles == | == Usage in battles == | ||
Line 111: | Line 113: | ||
'''Cons:''' | '''Cons:''' | ||
− | * No | + | * No armour |
* High recoil | * High recoil | ||
* Minimal gun depression | * Minimal gun depression | ||
+ | * Truck cab limits forward depression | ||
== History == | == History == | ||
Line 121: | Line 124: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=fr_tpk_641_vpc Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == |
Revision as of 20:19, 22 September 2024
Contents
Description
The ACMAT TPK 6.41 VPC is a rank III French SPAA with a battle rating of 5.3 (AB) and 5.7 (RB/SB). It was introduced in Update "Air Superiority".
General info
Survivability and armour
The turret has 1 crew, and the hull has 5 crewmembers. The gunner is in a turret at the back of the vehicle, far from the rest of the crew.
You are not immune to light machine gun fire, and any exposure to machine gun fire will knock out all your crew out. However thanks to the 6 person crew and the absence of armor, hits by solid shot will not be deadly most of the time.
Armour type:
- Structural steel (hull, turret)
- Cast homogeneous armour (thin and narrow shield in front of the gunner, on the turret)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 3 mm | 3 mm | 3 mm | 3 mm |
Turret | 5-10 mm Shield |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 98 | 15 | 7 | 227 | 305 | 32.43 | 43.57 |
Realistic | 90 | 14 | 142 | 160 | 20.29 | 22.86 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
20 mm Oerlikon KAD (x2) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 1,200 (120) | 996 | -3°/+81° | ±180° | - | 70.4 | 97.5 | 118.4 | 130.9 | 139.3 | 9.10 | 8.05 | 7.42 | 7.00 |
Realistic | 47.6 | 56.0 | 68.0 | 75.2 | 80.0 |
Ammunition
- Default: HVAP-T · HEI-T*
- HE, 20 mm: HEI-T* · HEI-T* · HVAP-T
- AP, 20 mm: HVAP-T · HVAP-T · HEI-T*
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HVAP-T | 57 | 52 | 37 | 24 | 15 | 10 | |
HEI-T* | 6 | 6 | 4 | 3 | 2 | 2 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HVAP-T | 1,100 | 0.11 | - | - | - | 66° | 70° | 72° | ||||
HEI-T* | 1,054 | 0.12 | 0.1 | 0.1 | 27.2 | - | - | - |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
10 | 8 (+2) | 6 (+4) | 4 (+6) | 2 (+8) | No |
Notes:
- The vehicle's ammunition is grouped in pairs of boxes: 240 rounds per pair, with a total of 1,200 equipped with all the boxes.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- High top speed
- Excellent firepower against planes
Cons:
- No armour
- High recoil
- Minimal gun depression
- Truck cab limits forward depression
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
France anti-aircraft vehicles | |
---|---|
Wheeled/Half-tracked | P.7.T AA · CCKW 353 AA · TPK 6.41 |
AMX-13 Derivatives | VTT DCA · AMX-13 DCA 40 |
Radar SPAAG | AMX-30 S DCA |
Missile SPAA | SANTAL · Roland 1 · ▄ItO 90M |
Other | AMX-10P |