Difference between revisions of "M109 (Israel)"
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'''Pros:''' | '''Pros:''' | ||
− | * Powerful weapon: M109 has a powerful 155 mm howitzer that can deal significant damage to enemy vehicles | + | * Powerful weapon: M109 has a powerful 155 mm howitzer that can deal significant damage to enemy vehicles |
− | * Long range: M109 can fire up to 30 km, allowing it to engage enemies from a safe distance | + | * Long range: M109 can fire up to 30 km, allowing it to engage enemies from a safe distance |
− | * Decent mobility: M109's mobility is decent enough to allow it to get to a position in time | + | * Decent mobility: M109's mobility is decent enough to allow it to get to a position in time |
− | * Effective against tanks: M109 can be used to destroy tanks | + | * Effective against tanks: M109 can be used to destroy tanks |
− | * Good support unit: M109 can be used to support team tanks | + | * Good support unit: M109 can be used to support team tanks |
'''Cons:''' | '''Cons:''' | ||
− | * Low rate of fire: M109 has a low rate of fire, which can make it difficult to engage multiple targets quickly | + | * Low rate of fire: M109 has a low rate of fire, which can make it difficult to engage multiple targets quickly |
− | * Poor armour: M109 is not well-armoured and can be easily destroyed by enemy fire | + | * Poor armour: M109 is not well-armoured and can be easily destroyed by enemy fire |
− | * Vulnerable to flanking: M109 is vulnerable to flanking by faster tanks | + | * Vulnerable to flanking: M109 is vulnerable to flanking by faster tanks |
− | * Requires manual aiming: M109 is a manually-aimed artillery unit, which can make it difficult to hit moving targets | + | * Requires manual aiming: M109 is a manually-aimed artillery unit, which can make it difficult to hit moving targets |
− | * Limited ammunition: M109 has a limited number of rounds, which can make it difficult to sustain fire for extended periods of time | + | * Limited ammunition: M109 has a limited number of rounds, which can make it difficult to sustain fire for extended periods of time |
== History == | == History == | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | |||
− | + | ;Related development | |
− | * [[ | + | * [[M109 (Family)]] |
− | |||
− | |||
== External links == | == External links == |
Revision as of 14:06, 31 December 2023
This page is about the tank destroyer M109 (Israel). For other versions, see M109 (Family). |
Contents
Description
The M109 is a rank IV Israeli tank destroyer with a battle rating of 6.0 (AB/RB/SB). It was introduced in Update "Kings of Battle".
General info
Survivability and armour
The armour on the M109 is nearly non-existent, being surrounded by 32 mm thick aluminium alloy 5083, which effectively comes down to 13-20 mm RHA. This leaves the vehicle vulnerable to even light machine gun fire from any angle. The weakness of the armour turns into a strong-suit against AP shells that will pass straight through, unable to fuse or create enough spall to inflict major damage. Direct hits from HE and other chemical shells will most likely leave the M109 a burning wreck. The 6 crew members are pretty spaced apart in the turret, giving a plus to crew survivability.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 62 | 13 | 24.1 | 575 | 773 | 23.86 | 32.07 |
Realistic | 57 | 12 | 358 | 405 | 14.85 | 16.8 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
155 mm M126 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 28 | -3°/+75° | ±180° | - | 9.7 | 13.4 | 16.3 | 18.0 | 19.1 | 17.29 | 15.30 | 14.10 | 13.30 |
Realistic | 6.5 | 7.7 | 9.4 | 10.3 | 11.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M107 | HE | 61 | 61 | 61 | 61 | 61 | 61 |
M107 (PF) | HE-VT | 61 | 61 | 61 | 61 | 61 | 61 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M107 | HE | 563 | 43.1 | 0.3 | 0.1 | 9.14 | 79° | 80° | 81° |
Proximity-fused shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||
0% | 50% | 100% | ||||||||||
M107 (PF) | HE-VT | 580 | 43.1 | 0 | 0 | 300 | 3 | 9.14 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
M110 | 717 | 44.63 | 21 | 5 | 30 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
28 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 600 (200) | 575 | -10°/+50° | ±180° |
Usage in battles
The M109 should be played as a manually-aimed artillery unit that engages enemies while they are distracted. It is important to stick close to allies and avoid being flanked by faster tanks. The M109's mobility is decent enough to allow it to get to a position in time.
Pros and cons
Pros:
- Powerful weapon: M109 has a powerful 155 mm howitzer that can deal significant damage to enemy vehicles
- Long range: M109 can fire up to 30 km, allowing it to engage enemies from a safe distance
- Decent mobility: M109's mobility is decent enough to allow it to get to a position in time
- Effective against tanks: M109 can be used to destroy tanks
- Good support unit: M109 can be used to support team tanks
Cons:
- Low rate of fire: M109 has a low rate of fire, which can make it difficult to engage multiple targets quickly
- Poor armour: M109 is not well-armoured and can be easily destroyed by enemy fire
- Vulnerable to flanking: M109 is vulnerable to flanking by faster tanks
- Requires manual aiming: M109 is a manually-aimed artillery unit, which can make it difficult to hit moving targets
- Limited ammunition: M109 has a limited number of rounds, which can make it difficult to sustain fire for extended periods of time
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Related development
External links
Israel tank destroyers | |
---|---|
Artillery | M109 · Rochev · Sholef |
ATGM | Zachlam Tager · Giraf |