PLAY
Ground Vehicles
Giraf
VI
Rank
AB
8.3
RB
8.3
SB
8.3
Battle rating
Israel
Game nation
Tank destroyer
Main role
160,000
RP
Research
225,000
SL
Purchase
General information

Shortly after the introduction of the M113, Israel became one of the largest users of this vehicle. With over 6,000 vehicles acquired over the years from the US, the M113 became one of the most common vehicles in IDF service, being capable of fulfilling multiple roles such as APC, IFV, ATGM carrier, and Short Range Air Defence vehicle. Giraf was the name given by the Israeli Defence Force to the M113A1 carrying a TOW missile launcher. Countries like the United States, Italy, and Taiwan were already experienced with this system and many M113 were modified to serve as tank destroyers using the TOW missile. The vehicle served with Israel until the introduction of the Spike anti-tank guided missile, which was also fitted to the M113 under the name "Hafiz".

Introduced in Update "Air Superiority", the M113A1 TOW Giraf is very similar to other ATGM carriers in-game. It uses the BGM-71C I-TOW anti-tank guided missile as its main armament, with 10 rounds in total alongside a coaxial 12.7 mm MG. The Giraf has very good gun depression (-20°) and the missiles have a good speed of almost 300 m/s and a decent range of almost 4 kilometres. Like most M113s, the Giraf is not very mobile and struggles on inclines due to the lack of engine power, and its protection is nothing special, being very vulnerable to 20 mm or 14.5 mm autocannon shots and even 12.7 mm fire from the side. Thus, it should be played very passively, staying behind the cover of hills and teammates utilizing its gun depression to its advantage. The Giraf is a vehicle meant to be played on certain maps in certain situations, and is the definition of a niche vehicle - you won't see much use out of it on most maps, but in situations where it shines it can hold an area very effectively.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 38 / 44 / 38 mm
Turret 0 / 0 / 0 mm
Visibility 68 %
Crew 5 persons
Mobility
Max speed
Forward 6470 km/h
Backward 1516 km/h
Power-to-weight ratio 19.21733.627.2 hp/t
Engine power 215190376305 hp
Weight 11.2 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–8.0x
Armaments
BGM-71B TOW ATGM
Ammunition 10 rounds
Vertical guidance -20 / 25°
Horizontal guidance -45 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 2117.936.626.43025.552.237.7 °/s
Vertical 2116.86441302491.558.6 °/s
Fire on the move up to 5 km/h

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
ATGM430430430430430430
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6109.779.39076.5156.7113.2 °/s
Vertical 6350.4192.11239072274.5175.7 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
BGM-71C I-TOW ATGM
Ammunition 10 rounds
Vertical guidance -20 / 25°
Horizontal guidance -45 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 2117.936.626.43025.552.237.7 °/s
Vertical 2116.86441302491.558.6 °/s
Fire on the move up to 5 km/h

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
ATGM630630630630630630
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6109.779.39076.5156.7113.2 °/s
Vertical 6350.4192.11239072274.5175.7 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
Economy
Repair cost Basic → Reference
AB 4,441 → 5,871 SL
RB 5,085 → 6,722 SL
SB 5,386 → 7,120 SL
Crew training 130,000 SL
Experts 450,000 SL
Aces 2,000 GE
Research Aces 890,000 RP
Reward multiplier AB / RB / SB
160 / 210 / 250 % SL
214 % RP
Total cost of modifications 130,700 RP
224,000 SL
Talisman cost 2,400 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
3
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content