Difference between revisions of "RN Gabbiano"

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(Secondary armament)
(Added some sections)
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{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
The ship's top speed of 33 km/h is not very good due to its electric motors, good acceleration and manoeuvrability, but due to the low speed, you will struggle to dodge enemy hits and torpedoes, try to find a good place to position your self so you can destroy the enemy target and stay safe from little ships that have dangerous torpedoes and depth charges.
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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{{main|100 mm/47 O.T.O. Mod. 1937 (100 mm)}}
 
{{main|100 mm/47 O.T.O. Mod. 1937 (100 mm)}}
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
RN Gabbiano as primary armament has a single 100mm/47 OTO Mod.1937 cannon placed in front, this cannon gives the RN Gabbiano the ability to damage enemy destroyers more easily thanks to its APHE and HE, capable of destroying enemy ship's components and diminishing the crew of the enemy ship, while for the anti-aircraft role, you could use the HE-FT but I don't use them due to the reloading, speed of the cannon to turn on itself and for the Time fuze that makes it impractical.
  
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{main|S.I.170/450X5,25 (450 mm)|WBG depth charge}}
 
{{main|S.I.170/450X5,25 (450 mm)|WBG depth charge}}
  
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''
+
The additional armament on the RN Gabbiano consists of two single 450mm torpedo launchers placed on the sides of the ship, these torpedoes are the best armament versus destroyers and cruisers that you are gonna find in battle, at last of additional armament there are six depth charge launchers also placed on the sides, the torpedoes are always good for destroying enemy destroyers while the depth charges will be difficult to use unless you are very close to the enemy ship but is a very rare situation.
  
 
== Usage in battles ==
 
== Usage in battles ==
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=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
 
'''Pros:'''
 
  
 
* Effective AA armament
 
* Effective AA armament
 
* Boat spawn
 
* Boat spawn
 +
* Excellent Survivability
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Inadequate armament to fight dstroyers and bigger ships
 
* Inadequate armament to fight dstroyers and bigger ships
 +
* Very slow
  
 
== History ==
 
== History ==
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;Skins
 
;Skins
 +
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_gabbiano_class Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_gabbiano_class Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
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;Related development
 
;Related development
 +
 
* [[Gabbiano (Family)]]
 
* [[Gabbiano (Family)]]
  

Revision as of 23:54, 22 April 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
RN Gabbiano
it_gabbiano_class.png
GarageImage RN Gabbiano.jpg
RN Gabbiano
Research:120 000 Specs-Card-Exp.png
Purchase:360 000 Specs-Card-Lion.png
Show in game

Description

The Gabbiano-class, RN Gabbiano, 1942 is a rank IV Italian sub-chaser with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "Direct Hit".

General info

Survivability and armour

Armourfront / side / back
Main fire tower8 / 8 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section5
Displacement740 t
Crew112 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB51 / 22 km/h
RB33 / 14 km/h

The ship's top speed of 33 km/h is not very good due to its electric motors, good acceleration and manoeuvrability, but due to the low speed, you will struggle to dodge enemy hits and torpedoes, try to find a good place to position your self so you can destroy the enemy target and stay safe from little ships that have dangerous torpedoes and depth charges.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 51 22
RB/SB Stock ___ ___
Upgraded 33 14

Modifications and economy

Repair costBasic → Reference
AB4 496 → 5 759 Sl icon.png
RB6 837 → 8 758 Sl icon.png
Total cost of modifications166 600 Rp icon.png
270 000 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training105 000 Sl icon.png
Experts360 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 200 / 100 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
200 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
230 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
200 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
200 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
230 Ge icon.png
Mods ship venting.png
Ventilation
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
230 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
20mm_it_breda_he_ammo_pack
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
200 Ge icon.png
Mods tank ammo.png
100mm_it_perforante_navy_ap_ammo_pack
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
200 Ge icon.png
Mods tank ammo.png
20mm_it_breda_ap_ammo_pack
Research:
6 200 Rp icon.png
Cost:
10 000 Sl icon.png
200 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
230 Ge icon.png
Mods he frag dist fuse ship.png
100mm_it_dirompente_contro_aerea_navy_he_df_ammo_pack
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
230 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
230 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png

Armament

Primary armament

Turret100 mm/47 O.T.O. Mod. 1937 cannon
Ammunition200 rounds
Vertical guidance-10° / 60°

RN Gabbiano as primary armament has a single 100mm/47 OTO Mod.1937 cannon placed in front, this cannon gives the RN Gabbiano the ability to damage enemy destroyers more easily thanks to its APHE and HE, capable of destroying enemy ship's components and diminishing the crew of the enemy ship, while for the anti-aircraft role, you could use the HE-FT but I don't use them due to the reloading, speed of the cannon to turn on itself and for the Time fuze that makes it impractical.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
100 mm HE Dirompente HE 17 17 17 17 17 17
100 mm APHE Perforante APHE 152 130 110 93 79 67
100 mm HE-TF Contro-aerea HE-TF* 17 17 17 17 17 17
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
100 mm HE Dirompente HE 855 13.2 0 0.1 1,300 79° 80° 81°
100 mm APHE Perforante APHE 855 13.8 0.005 6 820 47° 60° 65°
100 mm HE-TF Contro-aerea HE-TF* 855 13.2 0 0.1 1,300 79° 80° 81°

Secondary armament

2 х Turret2 x 20 mm/65 Breda anti-aircraft gun
Ammunition4800 rounds
Belt capacity12 rounds
Fire rate240 shots/min
3 х Turret20 mm/70 Scotti-Isotta Fraschini mod.1939 autocannon
Ammunition1500 rounds
Belt capacity12 rounds
Fire rate230 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

  • Universal: API-T · HEFI-T*
  • HE belt: HEFI-T* · HEFI-T* · HEFI-T* · API-T
  • AP belt: API-T · API-T · API-T · HEFI-T*

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 4 4 4 4 4 4
API-T 38 36 27 19 14 10
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 830 0.14 0 0.1 3 79° 80° 81°
API-T 832 0.14 0.001 1 1.7 47° 60° 65°

Additional armament

Setup 12 x 450 mm wet-heater torpedo S.I.170/450X5,25
Setup 28 x WBG depth charge
Setup 32 x 450 mm wet-heater torpedo S.I.170/450X5,25
8 x WBG depth charge

The additional armament on the RN Gabbiano consists of two single 450mm torpedo launchers placed on the sides of the ship, these torpedoes are the best armament versus destroyers and cruisers that you are gonna find in battle, at last of additional armament there are six depth charge launchers also placed on the sides, the torpedoes are always good for destroying enemy destroyers while the depth charges will be difficult to use unless you are very close to the enemy ship but is a very rare situation.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Effective AA armament
  • Boat spawn
  • Excellent Survivability

Cons:

  • Inadequate armament to fight dstroyers and bigger ships
  • Very slow

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Ansaldo
Corvettes 
Gabbiano-class  RN Gabbiano · Folaga
Destroyers 
Leone-class  RN Leone · RN Tigre
Light Cruisers 
Condottieri-class  RN Bartolomeo Colleoni · RN Raimondo Montecuccoli · RN Eugenio di Savoia
Heavy Cruisers 
Trento-class  RN Bolzano
Battleships 
Conte di Cavour-class  Novorossiysk*
  *RN Giulio Cesare before war reparation to the USSR

Italy sub-chasers
Gabbiano-class  RN Gabbiano · Folaga