PLAY
Ground Vehicles
IS-4M
V
Rank
AB
7.7
RB
7.7
SB
7.7
Battle rating
USSR
Game nation
Heavy tank
Main role
120,000
RP
Research
340,000
SL
Purchase
General information

The IS-4M is an improved modification of the fourth variant of the IS heavy tank family. Like the IS-3, the IS-4 (designation Object 701) was intended to replace the IS-2. The IS-4 was designed to be the pride of the Soviet Army, with extremely thick armour, a weight of 53 tonnes, and a 750 horsepower V-12 diesel engine capable of reaching speeds of up to 43 km/h. Despite being an upgrade to the IS-2, it never offered much to the table, particularly when compared to the IS-3, a lighter, faster, and cheaper tank that had stunned the Western world only a few years previously. The IS-4, most importantly, used the same 122 mm D-25T tank gun as the IS-2 and IS-3. Production began in March 1947 and stopped in 1949, as any work on tanks weighing more than 50 tonnes was to be terminated. The tank proved to be too heavy, sluggish, and poorly built. IS-4M, a small batch of 25 units with some enhancements, was constructed in 1951. Only 258 units were built in total.

Introduced in the Closed Beta Test for Ground Forces before Update 1.41, the IS-4M is an immediate successor of the IS-3, and it has even greater armour, making it difficult for many opponents to penetrate from the front. Needless to say, this tank is nearly invulnerable to conventional ammunition from the front. Unfortunately, the main armament remains the same 122 mm D-25T tank gun used on all prior IS heavy tank variants beginning with the IS-2, and at this rank, it simply feels inadequate sometimes. The gameplay differs slightly from its predecessor in that angling can work, but it must be done properly. A small angle will enhance the hull armour all around from the frontal perspective. Furthermore, since it is substantially heavier, the IS-4M is less manoeuvrable, making it difficult to play in faster-paced battles in higher ranks.



Survivability and armour
Armour front / side / back
Hull 160 / 160 / 100 mm
Turret 250 / 200 / 170 mm
Visibility 87 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4345 km/h
Backward 11 km/h
Power-to-weight ratio 12.511.119.916.1 hp/t
Engine power 7506631,192968 hp
Weight 60 t
Optics
Gunner
Commander
Driver
Optics zoom
3.5x–7.0x
1.0x–5.0x
Armaments
122 mm D-25T cannon
Ammunition 30 rounds
Reload basic crew → aces
27.1 → 20.8 s
Vertical guidance -3 / 19°
Turret Rotation Speed basic crew → aces
Horizontal 7611.28.1108.51611.6 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE205201182161143126
HE373737373737
APHEBC205203192178166155
APCBC230227215200186173
12.7 mm DShK machine gun (coaxial)
Ammunition 1,000 rounds
Belt capacity 50 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
12.7 mm DShK machine gun
Ammunition 250 rounds
Belt capacity 50 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min
Vertical guidance -10 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6100.872.89076.5144104 °/s
Vertical 6350.4163.8104.89072234149.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
Economy
Repair cost Basic → Reference
AB 5,577 → 7,239 SL
RB 5,906 → 7,666 SL
SB 9,398 → 12,199 SL
Crew training 98,000 SL
Experts 340,000 SL
Aces 1,300 GE
Research Aces 780,000 RP
Reward multiplier AB / RB / SB
150 / 210 / 250 % SL
202 % RP
Total cost of modifications 98,000 RP
164,000 SL
Talisman cost 2,200 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Settings
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