PLAY
Bluewater Fleet
IJN Kongo
VI
Rank
AB
7.0
RB
7.0
Battle rating
Japan
Game nation
Battleship
Main role
390,000
RP
Research
1,050,000
SL
Purchase
Imperial Japan
Origin country
General information

The IJN Kongo (金剛, namesake: Mount Kongō) was the lead ship of the Kongō-class and would be the last Japanese capital ship built outside Japan. Designed by the British naval engineer George Thurston and laid down in 1911 initially as a battlecruiser, she would see 2 major refits that would reclassify her as a fast battleship. First commissioned in 1913, patrolling the Chinese coast during WWI, she would see many major naval actions in the Pacific War until November 1944 when she would be sunk by a submarine while in transit.

IJN Kongo was introduced in Update "Wind of Change". Being a sidegrade to the other capital ships Japan offers, the Kongō offers speed over total amount of guns and armour, this gives her more opportune reaction times in regards of angling her armour, and getting to desired locations faster than other battleships. Being in her last refit of 1944, she provides a large suite of 25 mm anti-air cannons to fend off medium-close range aerial targets.



Specification
Armour
Citadel 279 / 203 / 127 mm
Main fire tower 254 / 254 / 254 mm
Hull 25 mm (steel)
Superstructure 16 mm (steel)
Number of sections 9
Displacement 38,767 t
Crew 1,437 persons
Max speed
Forward 56486548 km/h
Backward 25212921 km/h
Primary armament
4 × Turret — 2 × 36 cm/45 Type 41 cannon
Ammunition 720 rounds
Reload basic crew → aces
39 → 30 s
Vertical guidance -5 / 43°
Turret Rotation Speed
Horizontal 32.632.6 °/s
Vertical 86.886.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
SAPCBC302282257237221199
APCBC636598545505473427
HE676767676767
Secondary armament
8 × Turret — 15 cm/50 Type 41 cannon
Ammunition 1,200 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -5 / 30°
Turret Rotation Speed
Horizontal 54.354.3 °/s
Vertical 54.354.3 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE353535353535
SAP827160524740
Anti-aircraft armament
6 × Turret — 2 × 5 inch/40 Type 89 cannon
Ammunition 2,400 rounds
Reload basic crew → aces
5.6 → 4.3 s
Vertical guidance -7 / 90°
Turret Rotation Speed
Horizontal 65.165.1 °/s
Vertical 1210.21210.2 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE-TF252525252525
18 × Turret — 3 × 25 mm/60 Type 96 automatic cannon
Ammunition 81,000 rounds
Belt capacity 15 rounds
Reload basic crew → aces
2.6 → 2 s
Fire rate 261 shots/min
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 1512.81512.8 °/s
Vertical 108.5108.5 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/HEF/AP-T/HEI555344373229
30 × Turret — 25 mm/60 Type 96 automatic cannon
Ammunition 45,000 rounds
Belt capacity 15 rounds
Reload basic crew → aces
2.6 → 2 s
Fire rate 261 shots/min
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/HEF/AP-T/HEI555344373229
8 × Turret — 2 × 25 mm/60 Type 96 automatic cannon
Ammunition 24,000 rounds
Belt capacity 15 rounds
Reload basic crew → aces
2.6 → 2 s
Fire rate 261 shots/min
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 1512.81512.8 °/s
Vertical 108.5108.5 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/HEF/AP-T/HEI555344373229
Economy
Repair cost Basic → Reference
AB 26,458 → 34,448 SL
RB 32,079 → 41,767 SL
Crew training 300,000 SL
Experts 890,000 SL
Aces 2,200 GE
Research Aces 1,050,000 RP
Reward multiplier AB / RB
450 / 600 % SL
214 % RP
Total cost of modifications 299,000 RP
462,000 SL
Talisman cost 2,400 GE

Research order:

Seakeeping
Unsinkability
Firepower
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