PLAY
Ground Vehicles
Ostwind
III
Rank
AB
4.7
RB
3.3
SB
3.3
Battle rating
Germany
Game nation
SPAA
Main role
18,000
RP
Research
47,000
SL
Purchase
General information

The Flakpanzer IV "Ostwind" (Sd.Kfz. Index: Sd.Kfz. 161/3) is the second variant of the Flakpanzer IV self-propelled anti-aircraft gun family. It was created in 1944 as a replacement for the previous variant, the Flakpanzer IV "Wirbelwind". The same Panzer IV medium tank chassis was used, but this time with an open-top, hexagonal turret housing a 37 mm Flugzeugabwehrkanone 43. This platform is highly effective against lightly armoured vehicles and minor fortifications in addition to its intended role as an anti-aircraft weapon. A closed-top design would have been preferable, but due to the heavy smoke generated by the main armament, this was not possible.

Introduced in Update 1.43, the Flakpanzer IV "Ostwind" has both advantages and disadvantages. Its main strengths are its long engagement range, destructive ammunition, and its short reload time. Its drawbacks include an average fire rate and inadequate crew protection. It is best used in anti-aircraft roles, waiting for enemy aircraft to approach before unleashing a barrage of shells in that direction. Long-range firing in the hope of a lucky hit is both a waste of ammunition and a good way to broadcast the current position to enemy ground and air units. Always stay close to cover and away from the main fighting zones.



Survivability and armour
Armour front / side / back
Hull 80 / 30 / 20 mm
Turret 25 / 25 / 25 mm
Visibility 120 %
Crew 5 persons
Mobility
Max speed
Forward 3942 km/h
Backward 78 km/h
Power-to-weight ratio 1210.62117 hp/t
Engine power 300265525426 hp
Weight 25 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
37 mm FlaK43 cannon
Ammunition 1,000 rounds
Belt capacity 8 rounds
Reload basic crew → aces
0.3 → 0.2 s
Fire rate 250 shots/min
Vertical guidance -10 / 87°
Turret Rotation Speed basic crew → aces
Horizontal 24.520.842.730.83529.860.944 °/s
Vertical 1411.242.727.320166139 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE/FI-T494633221410
FI-T775433
APHE494633221410
HEI-T776444
Economy
Repair cost Basic → Reference
AB 1,290 → 1,660 SL
RB 983 → 1,265 SL
SB 1,475 → 1,898 SL
Crew training 13,000 SL
Experts 47,000 SL
Aces 330 GE
Research Aces 280,000 RP
Reward multiplier AB / RB / SB
70 / 90 / 130 % SL
136 % RP
Total cost of modifications 19,510 RP
32,100 SL
Talisman cost 980 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
8
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content