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(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)- 17:49, 2 September 2021 bangerland (talk | contribs) uploaded File:Khrizantema-S desert hulldown AB.jpg (By using launcher trick, solid cover and deep hulldown, Khrizantema can hide from other ATGM tanks and snipers and focus on advancing MBT's.Category:In-game screenshots)
- 17:48, 2 September 2021 bangerland (talk | contribs) uploaded File:Khrizantema-S urban hulldown AB.jpg (Khrizantema is short enough to hide behind building debris, but it's launcher is tall enough to aim above it, so in AB it's possible to fight other tanks over that. Category:In-game screenshots)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S ESS combat 3.jpg (Screenshot is to be used with other "ESS combat" ones. Sometimes enemies will charge into smoke to find you. Thermal scope can also be used to sidestep them until the reload is finished, and even SPAAs like Falcon might not think about just randomly fi...)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S ESS combat 2.jpg (Screenshot is to be used with other "ESS combat" ones. Step 2 is to enter sniper mode and to turn on Thermal scope and fire at incoming enemy tanks. When comparing vision to screenshot 1, you will notice that Shturm-S can see through it's own ESS, so i...)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S ESS combat 1.jpg (Screenshot is to be used with other "ESS combat" ones. Step one is to use ESS and back off into a smoke wall. It is also recommended to move out of the firing line if possible, but even without doing that, the opponent may only hit the engine because o...)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S snipe stage 3.jpg (Screenshot is to be used with other "snipe stage" ones. Step 3 is to leave binocular view and press "fire" again without touching any controls and observe enemy tank exploding. Do note that this screenshot also demonstrates adamant following of AB rule...)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S snipe stage 2.jpg (Screenshot is to be used with other "snipe stage" ones. Second stage is to enter binocular view, as it has clear vision above Shturm-S and hold "fire" button on enemy tank to aim AB aim reticule at the enemy. Category:In-game screenshots)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S snipe stage 1.jpg (Screenshot is to be used with other "snipe stage" ones. First stage is to pull the camera (and only camera) out of cover while being unsnipeable from the sides. Once the mark of the tank becomes bright red, tank should stop moving. [[Category:In-game s...)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S stepping on a ledge.jpg (Shturm-S can snipe from low ground by using small objects to pull tself up. Feasible in both AB and RB. Category:In-game screenshots)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S obliterated by CM25.jpg (Demonstration of what happens if you do not follow the rules from questionnaire in AB section of Shturm-S tactics. Category:In-game screenshots)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S HE missiles efficiency AB.jpg (Since Shturm-S's HE is very agile, it can be used in melee range in AB, for example, for guarding corridors like this one. Category:In-game screenshots)
- 18:42, 24 August 2021 bangerland (talk | contribs) uploaded File:Demonstration of Shturm-S launcher aim usefulness for AB.jpg (Shturm-S is hidden behind a rock (left portion of a screen is the rock) with no way to reply to a heavy tank camping just outside of it's camera reach. Launcher aim abuse allows it to destroy the camping tank. Category:In-game screenshots)
- 18:41, 24 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S maximum range for launcher aim RB.jpg (Demonstration of use of "launcher aim" for shturm-S. No horizontal turret drive. Crew is untrained, but maximum targeting. Category:In-game screenshots)
- 21:03, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S using generic sniping spot in AB.jpg (Shturm-S is using high ground while being angled while only firing via binoculars while using HE. All together it allows it to survive AB snipers in this spot and even countersnipe ATGM tank.Category:In-game screenshots)
- 18:22, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S hanging on a hill AB sniping spot.jpg (Carrier is using generally overlooked/unusable vantage point in AB. Category:In-game screenshots)
- 17:44, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S sniping off plateau.jpg (It is physically impossible to get sniped here for Shturm-S as the plateau is protecting it, so it can be used in AB by it. Category:In-game screenshots)
- 17:37, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S checks sides.jpg (Demonstration of Shturm-S checking sides to avoid countersnipe. AB mode. Category:In-game screenshots)
- 17:21, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S obliterated by IT-1 missing shot from 20 m.jpg (As name suggests, IT-1 overpressure wave has ridicilous range and Shturm-S has poor 8 mm of armour, meaning it's HEAT pressure attack is super effective.Category:In-game screenshots)
- 17:16, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S swimming.jpg (Self-explanatory. Category:In-game screenshots)
- 17:11, 13 August 2021 bangerland (talk | contribs) uploaded File:Shturm-S low profile demonstration.jpg (Self-explanatory. Only the launcher is exposed in such a spot. Category:In-game screenshots)