Difference between revisions of "Po-2 Night Witch"

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(Usage in battles: Corrected header)
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{{Specs-Card|code=po-2_nw}}
 
{{Specs-Card|code=po-2_nw}}
 
 
== Description ==
 
== Description ==
 +
{{Youtube|url=ybNGk4TXzyA|size=530px|align=leftT}} 
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
[[File:GarageImage_PT-76B.jpg|420px|thumb|left]]
 
 
{{break}}-->
 
{{break}}-->
The '''{{Specs|name}}''' is a special event version of the [[Po-2]], a gift rank {{Specs|rank}} Soviet light biplane bomber {{Battle-rating}}.
+
The '''{{Specs|name}}''', is a special race event variant. It is used only special in-game race events. This is a non obtainable version of the legendary of the ingame [[Po-2]], which is a gift {{Specs|rank}} Soviet light biplane bomber with a {{Battle-rating}}.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
 
 +
====Stat card====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at sea level)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 130 || 126 || 1,500 || 30.5 || 31.4 || 0.5 || 0.4 || 258
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at sea level)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 138 || 134 || 1,500 || 29.6 || 30.0 || 1.5 || 1.0 || 258
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 190 || 450 || N/A || ~4 || ~2
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 200 || < 200 || < 200 || > 95
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
|-
 +
| 700 m || colspan="2" |114 hp
 +
|-
 +
|}
 +
 
 +
====Engine performance====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Engine
 +
|-
 +
! colspan="3" | Engine Name
 +
! colspan="3" | Number present
 +
|-
 +
| colspan="3" | Shvetsov M-11D 5-cylinder || colspan="1" | 1
 +
|-
 +
! colspan="4" | Engine characteristics
 +
|-
 +
! colspan="2" | Weight (each)
 +
! colspan="1" | Type
 +
! colspan="1" | Cooling
 +
|-
 +
| colspan="2" | 170 kg || Radial || Air
 +
|-
 +
! colspan="4" | Engine power (Stock)
 +
|-
 +
! colspan="1" | Mode
 +
! colspan="4" | Take-off
 +
|-
 +
| ''Arcade'' || colspan="4" | 117 hp
 +
|-
 +
| ''Realistic/Simulator'' || colspan="4" | 116 hp
 +
|-
 +
! colspan="4" | Engine power (Upgraded)
 +
|-
 +
! colspan="1" | Mode
 +
! colspan="4" | Take-off
 +
|-
 +
| ''Arcade'' || colspan="4" | 123 hp
 +
|-
 +
| ''Realistic/Simulator'' || colspan="4" | 120 hp
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | WEP Duration
 +
|-
 +
! colspan="2" | Arcade
 +
! colspan="2" | Realistic/Simulator
 +
|-
 +
| colspan="2" | 25 seconds || colspan="2" | Infinite
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.-->
 +
 
 +
The Po-2 has a 13 mm steel plate in the nose, which is something but not useful as if you are attacked from the front you cannot retaliate. In Air RB, the Po-2's airframe is surprisingly reliable and is perfectly controllable even with serious damage, however, past a certain amount of damage (yellow all over and worse) you will not have enough power to keep airborne for much longer. At this point, you can make an emergency landing and act as an anti-aircraft gun for the rest of the match.
 +
 
 +
It also has a small, self-sealing fuel tank, as well as a tiny oil tank in from of it, both just behind the engine. This leads to a low chance of catching on fire, however, if you are set on fire you have very little chance of putting it out due to your slow speed.
 +
 
 +
* 13 mm Steel plate in the nose.
 +
* Small, single, self-sealing fuel tank.
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
  
=== Suspended armament ===
+
=== Defensive armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 +
{{main|ShKAS (7.62 mm)}}
  
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' is armed with:
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
 
 +
* 1 x 7.62 mm [[ShKAS (7.62 mm)|ShKAS]] machine gun, dorsal turret (200 RPG) but can be reloaded by the rear gunner, making the ammo count practically infinite.
  
 
== Usage in battles ==
 
== Usage in battles ==
 +
 
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
You can't fly this plane in battles as it is dedicated to a race event.
+
 
 +
When playing the Halloween race event, you will spawn in the air at the start of the race line. To gain speed accelerate as fast as you can, however keep an eye out on other PO-2's which will be in the event. If either of you hit each other, you will both get knocked out. Going around the island, do not go to fast around the caves or hills, if you do you could crash into it, knocking you out.  
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable<br>Not automatic pitch || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Combined || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* A race variant of the [[Po-2]]
 +
* Alot of fun to fly in the Halloween race events. 
 +
 
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* No Bombs
 +
* Only can be used during the Halloween race event
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
The U-2, or Po-2, was a multi-role biplane, created by Nikolay Polikarpov in 1928. The U-2 was designed as a primary civilian trainer and was forgiving and easy to fly. Its inaugural flight took place on 7th January 1928, with M. M. Gromov at the controls. As designed, the U-2 was a conventional biplane with an air-cooled 100-HP M-11 engine. The aircraft was widely used in agriculture, transport and other roles. Staff plane and ambulance variants also existed, as well as reconnaissance, passenger, floatplane and many other versions.
 +
 
 +
By 1932, a new military trainer variant, U-2VS was designed. It could carry six 8-kg dummy bombs on underwing pylons and had a gunner turret in the rear seat. After the German invasion of the Soviet Union in 1941, many existing U-2s were converted to light night bombers. Modifications were made by both the Polikarpov Design Bureau, directly at the factories, and even in the field, by mechanics at front-line squadrons. As a result, the number of operational variants was high. The plane could carry from 100 to 350 kg of bombs. By 1943, the number of frontline Po-2 regiments reached its peak of up to 70 night bomber regiments. After Nikolay Polikarpov died in 1944, the aircraft was redesignated Po-2 in his memory. The aircraft remained in serial production until 1953, with over 33,000 built.
  
 
== Media ==
 
== Media ==

Revision as of 12:36, 13 September 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack
Po-2 Night Witch
po-2_nw.png
Po-2 Night Witch
AB RB SB
1.0 1.0 1.0
Class:
Show in game

Description

The Po-2 Night Witch, is a special race event variant. It is used only special in-game race events. This is a non obtainable version of the legendary of the ingame Po-2, which is a gift I Soviet light biplane bomber with a with a battle rating of 1.0 (AB/RB/SB).

General info

Flight Performance

Stat card

Characteristics
Stock
Max Speed
(km/h at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
130 126 1,500 30.5 31.4 0.5 0.4 258
Upgraded
Max Speed
(km/h at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
138 134 1,500 29.6 30.0 1.5 1.0 258

Details

Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
190 450 N/A ~4 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 200 < 200 < 200 > 95
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power
700 m 114 hp

Engine performance

Engine
Engine Name Number present
Shvetsov M-11D 5-cylinder 1
Engine characteristics
Weight (each) Type Cooling
170 kg Radial Air
Engine power (Stock)
Mode Take-off
Arcade 117 hp
Realistic/Simulator 116 hp
Engine power (Upgraded)
Mode Take-off
Arcade 123 hp
Realistic/Simulator 120 hp
WEP Duration
Arcade Realistic/Simulator
25 seconds Infinite

Survivability and armour

The Po-2 has a 13 mm steel plate in the nose, which is something but not useful as if you are attacked from the front you cannot retaliate. In Air RB, the Po-2's airframe is surprisingly reliable and is perfectly controllable even with serious damage, however, past a certain amount of damage (yellow all over and worse) you will not have enough power to keep airborne for much longer. At this point, you can make an emergency landing and act as an anti-aircraft gun for the rest of the match.

It also has a small, self-sealing fuel tank, as well as a tiny oil tank in from of it, both just behind the engine. This leads to a low chance of catching on fire, however, if you are set on fire you have very little chance of putting it out due to your slow speed.

  • 13 mm Steel plate in the nose.
  • Small, single, self-sealing fuel tank.

Armaments

Defensive armament

Main article: ShKAS (7.62 mm)

The Po-2 Night Witch is armed with:

  • 1 x 7.62 mm ShKAS machine gun, dorsal turret (200 RPG) but can be reloaded by the rear gunner, making the ammo count practically infinite.

Usage in battles

When playing the Halloween race event, you will spawn in the air at the start of the race line. To gain speed accelerate as fast as you can, however keep an eye out on other PO-2's which will be in the event. If either of you hit each other, you will both get knocked out. Going around the island, do not go to fast around the caves or hills, if you do you could crash into it, knocking you out.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not automatic pitch
Not controllable Not controllable Combined Not controllable Not controllable

Pros and cons

Pros:

  • A race variant of the Po-2
  • Alot of fun to fly in the Halloween race events.


Cons:

  • No Bombs
  • Only can be used during the Halloween race event

History

The U-2, or Po-2, was a multi-role biplane, created by Nikolay Polikarpov in 1928. The U-2 was designed as a primary civilian trainer and was forgiving and easy to fly. Its inaugural flight took place on 7th January 1928, with M. M. Gromov at the controls. As designed, the U-2 was a conventional biplane with an air-cooled 100-HP M-11 engine. The aircraft was widely used in agriculture, transport and other roles. Staff plane and ambulance variants also existed, as well as reconnaissance, passenger, floatplane and many other versions.

By 1932, a new military trainer variant, U-2VS was designed. It could carry six 8-kg dummy bombs on underwing pylons and had a gunner turret in the rear seat. After the German invasion of the Soviet Union in 1941, many existing U-2s were converted to light night bombers. Modifications were made by both the Polikarpov Design Bureau, directly at the factories, and even in the field, by mechanics at front-line squadrons. As a result, the number of operational variants was high. The plane could carry from 100 to 350 kg of bombs. By 1943, the number of frontline Po-2 regiments reached its peak of up to 70 night bomber regiments. After Nikolay Polikarpov died in 1944, the aircraft was redesignated Po-2 in his memory. The aircraft remained in serial production until 1953, with over 33,000 built.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.