Difference between revisions of "M48A2 G A2"

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{{About
+
{{Specs-Card|code=germ_mkpz_m48a2ga2}}
| about = German medium tank '''{{PAGENAME}}'''
 
| usage = other versions
 
| link = M48 Patton (Family)
 
}}
 
{{Specs-Card
 
|code=germ_mkpz_m48a2ga2
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]]. It was born from the adaptation of the 105 mm L7A3 cannon on the already available M48A2 platform together with a new fire control system.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Tank-Armour}}
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
  
'''Armour type:'''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
 
* Rolled homogeneous armour (hull roof, hull rear - engine vents, turret roof, turret ring)
 
* Cast homogeneous armour (hull, turret, cupola)
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 85-200 mm (59-74°) ''Front glacis'' <br> 63-200 mm (13-60°) ''Lower glacis'' || 76 mm (5-45°) ''Front'' <br> 51 mm (0-44°) ''Rear'' || 35 mm ''Top'' <br> 25 mm (32-62°) ''Bottom'' || 57 mm (0-58°) <br> 30 mm ''Engine access panel'' <br> 12.7 mm (76°) ''Engine vents''
 
|-
 
|Turret || 83.2-173 mm (0-48°) ''Turret front'' <br> 152 (2-14°) ''Gun mantlet'' <br> 250 mm ''Gun mount'' || 55-100 mm (15-50°) <br> 50.8 mm ''Gun mount''  || 51-55 mm (2-71°) <br> 25.4 mm (75-82°) ''Underpart of the turret'' || 25-69 mm
 
|-
 
|Cupola || colspan="4" style="text-align:center" | 70 mm
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels, tracks and torsion bars are 20 mm thick.
 
* Mudguards are 4 mm thick and (short) side skirts are 8 mm thick.
 
* The turret ring is 70 mm thick.
 
 
 
The lower front plate is a weak spot. The sides are decently armoured, but not thick enough to make angling the hull a valid tactic. Some thin vents on the top of the hull are vulnerable to strafing runs by enemy aircraft, which may cause engine fires. While the M48 hull has more armour than the Leopard 1, at this BR, this is largely irrelevant as most of your opponents will be carrying APFSDS. Sustained enemy fire will quickly result in your destruction. Despite this, the hull UFP is decent and can protect you from 100 mm APHE rounds. However, as mentioned above, this can not be relied upon and any bounces are the exception rather than the rule.
 
  
 
=== Mobility ===
 
=== Mobility ===
{{Specs-Tank-Mobility}}
+
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{{tankMobility|abMinHp=1,279|rbMinHp=730}}
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Tank-Armaments}}
 
 
=== Main armament ===
 
=== Main armament ===
{{Specs-Tank-Weapon|1}}
+
[[L7A3 (105 mm)|Main | L7A3 (105mm)]]
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|L7A3 (105 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="100%"
+
The M48G2 G A2 wields the widely used 105mm L7A3 cannon, which provides fast, accurate fire. This tank has access to a APDS shell (DM13), HEAT-FS shell (DM12), and a HESH shell (DM502).
 +
 
 +
{| class="wikitable"
 +
!L7A3 (105mm)
 +
!
 +
!
 +
!
 +
!
 +
!
 
|-
 
|-
! colspan="5" | [[L7A3 (105 mm)|105 mm L7A3]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
|Ammo Storage
 +
|Vertical Guidance
 +
|Horizontal Guidance
 +
|Stabilizer
 +
|
 +
|
 
|-
 
|-
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
+
|46
! Stock !! Upgraded !! Full !! Expert !! Aced
+
| -9°/+19°
! Stock !! Full !! Expert !! Aced
+
|±180°
 +
|No
 +
|
 +
|
 
|-
 
|-
! ''Arcade''
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|Turret Rotation Speed
| rowspan="2" | 46 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
+
|
 +
|
 +
|
 +
|
 +
|
 
|-
 
|-
! ''Realistic''
+
|Game Mode
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
+
|Stock
 +
|Upgraded
 +
|Prior + Full Crew
 +
|Prior + Expert Qualification
 +
|Prior + Ace Qualification
 
|-
 
|-
|}
+
|Arcade
 
+
|22.85°/s
==== Ammunition ====
+
|_.__
This tank has access to a stock APDS shell (DM13), a HESH shell (DM512) as tier 1 modification, a HEATFS shell (DM12) as tier 2 modification and a APFSDS shell as tier 4 modification (DM23).
+
|_.__
 
+
|_.__
{{:L7A3 (105 mm)/Ammunition|DM13, DM512, DM12, DM23}}
+
|_.__
 
+
|-
==== [[Ammo racks]] ====
+
|Realistic
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
|14.28°/s
<!-- '''Last updated: 1.101.0.75''' -->
+
|_.__
{| class="wikitable" style="text-align:center"
+
|_.__
 +
|_.__
 +
|_.__
 
|-
 
|-
! Full<br>ammo
+
|Reload Rate (Seconds)
! 1st<br>rack empty
+
|
! 2nd<br>rack empty
+
|
! 3rd<br>rack empty
+
|
! 4th<br>rack empty
+
|
! 5th<br>rack empty
+
|
! Visual<br>discrepancy
 
 
|-
 
|-
| '''46''' || 43&nbsp;''(+3)'' || 29&nbsp;''(+17)'' || 21&nbsp;''(+25)'' || 6&nbsp;''(+40)'' || 1&nbsp;''(+45)'' || No
+
|Stock
 +
|Full Crew
 +
|Prior + Expert Qualification
 +
|Prior + Ace Qualification
 +
|
 +
|
 
|-
 
|-
 +
|8.71
 +
|7.7
 +
|_.__
 +
|_.__
 +
|
 +
|
 
|}
 
|}
'''Notes''':
+
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
  
* As they are modeled by sets of 2, shells disappear from the rack only after you fire/load both shells in the set.
+
=== Additional armament ===
* Racks 4 and 5 are first stage ammo racks. They total 20 shells and get filled first when loading up the tank.
+
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
* These racks are also emptied early: the rack depletion order at full capacity is: 5 - 4 - 1 - 2 - 3.
 
* To go into battle with the frontal and turret ammo racks empty, pack 16&nbsp;''(+30)'' shells.
 
* Full reload speed will be realized as long as shells are available in the ready racks 4 and 5. If these racks are empty, a penalty to the reload time will occur.
 
* Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 4 then 5. Firing will interrupt the restocking of the ready racks.
 
  
 
=== Machine guns ===
 
=== Machine guns ===
{{Specs-Tank-Weapon|2}}
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|MG3A1 (7.62 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="50%"
+
== Usage in the battles ==
|-
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
! colspan="5" | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
| Coaxial || 3,000 (200) || 1,200 || N/A || N/A
 
|-
 
| Pintle || 2,000 (200) || 1,200 || -10°/+85° || ±45°
 
|-
 
|}
 
 
 
Despite their high rate of fire, the small calibre of the MG3A1 machine guns makes them largely ineffective against all armoured vehicles but the ones with an open compartment. They still can be used to ping targets as a rangefinding help.
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
 
The M48A2 G A2 is similar to the other [[M48 Patton (Family)|M48 Pattons]] in the game except for the need to be more careful and aware of your enemies. It's a decent medium tank with well-sloped frontal armour and average mobility, but what makes M48A2 G A2 stand out is the upgraded engine giving it better mobility, and the upgraded [[L7A3 (105 mm)|105 mm L7A3]] cannon compared to the US standard [[M41 (90 mm)|90 mm M41]] giving it improved penetration and increased precision against distant targets, though this comes at the cost of higher battle rating. It can unlock DM23 rounds that have a great effect even against enemy vehicles at higher battle ratings when uptiered, and can penetrate their armour with well placed shots.
 
 
 
The armour of the M48 is rounded and well-sloped, decreasing the chance for certain shells to reliably punch through the armour, though the tank has some significant weak spots on the front. The lower glacis is the weakest part of the front, making it a desirable location for hostile tanks to fire at to knock out the M48A2 G A2 with ease. Keep in mind to protect the lower glacis as best as possible from enemy shells. The armour holds it ground against tanks with no APFSDS or APDS since these shells can penetrate its frontal hull and turret armour with ease. The armour all around is decent compared to tanks like [[Leopard 1 (Family)|Leopard 1]], [[Vickers MBT]] and [[OF-40]].
 
 
 
Playing the M48A2 G A2 is a great risk to be uptiered and face enemies like [[Radkampfwagen 90]], [[Merkava (Family)|Merkava]], [[T-72A]] and [[OF-40 Mk.2A]] all having better mobility and speed than the old M48 Patton, they also have the advantage to be equipped with gun stabilizers that the M48A2 G A2 is not equipped with, making it an easy target for most tanks in an uptier. In those battles, it's wise to not advance blindly into the enemy and take a more careful approach, taking up a position where the M48A2 G A2 has the capability to get the first shot.
 
 
 
In lower rating battles the M48A2 G A2 can be used more aggressively, but it's still advised to not advance too fast, as certain vehicles also at that battle can be equipped with stabilizers and can get in a well placed shot on the move compared to the non-stabilizer tanks. These can have a big advantage over the M48A2 G A2 when it comes to brawling and engaging tanks while having the speed advantage and mobility to avoid incoming fire from a moving M48A2 G A2.
 
 
 
The M48A2 G A2 can be a tricky tank to use effectively in battle, lacking a stabilizer is a big disadvantage at its battle rating but it can still be an effective tank for defending captured points or taking up a "sniper" position where it can be relatively safe from enemies.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Fairly good upper glacis armour
+
*
* Highly effective 105 mm gun is a noticeable upgrade from the 90 mm gun on the M48A2 C
 
* DM23 APFSDS shell makes it competitive against its peers, can frontally penetrate anything it encounters
 
* Has effective armour against air attacks
 
* Gun breech can protect turret crew from chemical munitions, although it will be damaged
 
* Access to smoke
 
* Acceptable reverse speed
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Frontal turret armour is not very reliable
+
*
* Commander's cupola is still a large target
 
* Can't deal with enemy aircraft as effectively due to the deletion of the .50 cal
 
* Lack of gun stabilizer rarely allows it to make the first shot in a moving engagement
 
* Ineffective armour in uptiers
 
* Lacks thermals
 
* DM23 APFSDS shell is a tier 4 modification - long grind with APDS and HEAT-FS to unlock DM23
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
 
 
In 1958, West Germany received the M48A2 Patton III tank. Originally this tank included the 90 mm M41 cannon and a 750 HP engine. Later on the tank would receive an upgraded engine (from 750 HP to 825 HP) along with other changes and was designated the M48A2 C in German service. This tank served from the early 1960s to the late 1970s. West Germany realized that the 90 mm gun wasn't sufficient enough to deal with most of the top of the line Soviet MBTs, so in 1978 the tank received the German licensed built, 105 mm L7A3 gun found on the Leopard 1. Other changes included minor fire control system changes, a new commander hatch, passive night sights, and later on a laser rangefinder. This version was designated the M48A2 G A2 and remained in service till the 1990s.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
;Skins
+
== Read also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_mkpz_m48a2ga2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
;Videos
 
{{Youtube-gallery|Xwid3UCLr5U|'''The Patton Family''' discusses the {{PAGENAME}} at 6:57 - ''War Thunder Official Channel''|O1TRhFRl9z0|'''{{PAGENAME}} - Mr 2 Face''' - ''Napalmratte''}}
 
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
 
 
;Related development
 
  
* [[M48 Patton (Family)]]
+
''ETC.''
  
== External links ==
+
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 
{{TankManufacturer Chrysler Defense}}
 
{{Germany medium tanks}}
 

Revision as of 20:46, 30 January 2019

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
M48A2 G A2
germ_mkpz_m48a2ga2.png
M48A2 G A2
AB RB SB
8.3 8.3 8.3
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game

Description

In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.

Armaments

Main armament

Main | L7A3 (105mm)

The M48G2 G A2 wields the widely used 105mm L7A3 cannon, which provides fast, accurate fire. This tank has access to a APDS shell (DM13), HEAT-FS shell (DM12), and a HESH shell (DM502).

L7A3 (105mm)
Ammo Storage Vertical Guidance Horizontal Guidance Stabilizer
46 -9°/+19° ±180° No
Turret Rotation Speed
Game Mode Stock Upgraded Prior + Full Crew Prior + Expert Qualification Prior + Ace Qualification
Arcade 22.85°/s _.__ _.__ _.__ _.__
Realistic 14.28°/s _.__ _.__ _.__ _.__
Reload Rate (Seconds)
Stock Full Crew Prior + Expert Qualification Prior + Ace Qualification
8.71 7.7 _.__ _.__

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.