Difference between revisions of "M163"

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== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' is a rank {{specs|rank}} American self-propelled anti-aircraft gun {{Battle-rating|1}}. It was introduced in [[Update 1.63 "Desert Hunters"]].
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.63 "Desert Hunters"]].
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
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''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
Armour is not on the operator's side in the M163, as it is thin enough to be destroyed by 12.7 mm machine guns from the sides and rear, and any cannon-sized armament from the front. The turret is partially open, leaving the crew vulnerable to enemy light arms fire. If attacked, the best bet for taking a hit and surviving is to point the engine towards the enemy and hope it absorbs the shot.
 
  
'''Armor Composition'''
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''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
 
* Aluminum Alloy 5083 - Main, Additional
 
* Structural Steel - Front and Rear Fenders
 
* Rubber-Fabric Screens - Fenders/Sideskirts
 
* Gun Steel - Launcher
 
 
 
{| class="wikitable"
 
!Armour
 
!Front (Slope angle)
 
!Sides
 
!Rear
 
!Roof
 
|-
 
|Hull
 
|38 mm (45'''°''') ''Upper Glacis''
 
38 mm (26'''°''') ''Lower Glacis''
 
 
 
29 mm (45'''°''') ''Engine Maintenance Hatch''
 
|44 mm ''Upper''
 
32 mm ''Lower''
 
|38 mm
 
|38 mm
 
|-
 
|Turret
 
|0-17 mm ''Turret Front''
 
150 mm ''Gun Mantlet''
 
|17 mm
 
|17 mm
 
|0 mm
 
|-
 
|Additional Armor
 
|6 mm ''Upper Glacis''
 
|6 mm ''Upper''
 
|N/A
 
|N/A
 
|}
 
'''Note:''' The additional armor does not fully cover the plate it is mounted to.
 
  
 
=== Mobility ===
 
=== Mobility ===
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
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''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.''
 
 
{{tankMobility|abMinHp=301|rbMinHp=188}}
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
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A 20mm VADS, or Vulcan air defense system. Used during the Vietnam war, it was a 20mm air cooled mini gun attached to a small turret on the M113. Dangerous to anything in the sky, it will lock on and rip through anything in it’s path.
{{main|M168 (20 mm)}}
 
 
 
The M163 is equipped with a 20 mm M168 VADS, or Vulcan air defence system. The M168 is a variant of the [[M61 (20 mm)|M61]] cannon, which can be found in-game on vehicles such as the Japanese [[T-2]], and the American [[F-4C Phantom II]]. Used initially during the Vietnam war, the M168 was a 20 mm air-cooled rotary cannon attached to a small turret on the M163. Dangerous to anything in the sky, it will lock on and rip through anything in its path.
 
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! colspan="6" | [[M168 (20 mm)|20 mm M168]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 2,200 (1,100) || rowspan="2" | 3,000 || rowspan="2" | -5°/+80° || rowspan="2" | ±180° || rowspan="2" | N/A || 66.05 || 91.41 || 111.00 ||122.80|| 130.59 || rowspan="2" | 26.00 || rowspan="2" | 23.00 || rowspan="2" |21.20|| rowspan="2" | 20.00
 
|-
 
! ''Realistic''
 
| 44.63 || 52.50 || 63.75 ||70.50|| 75.00
 
|-
 
|}
 
 
 
==== Ammunition ====
 
 
 
* '''Default:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}
 
* '''HEI-T:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}
 
* '''AP-I:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}}
 
 
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="7" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Belt
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Default || 53 || 50 || 39 || 28 || 20 || 14
 
|-
 
| HEI-T || 53 || 50 || 39 || 28 || 20 || 14
 
|-
 
| AP-I || 53 || 50 || 39 || 28 || 20 || 14
 
|-
 
|}
 
 
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''2 belts''' || 1&nbsp;''(+1)'' || 0&nbsp;''(+2)'' || No
 
|-
 
|}
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
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''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
The M163 has an amazing rate of fire with the M168 gun, thus it has amazing damage output. In an anti-aircraft role, it is best used as a point-defence SPAA, defending a group of allies/cap zone from air attack. Its range isn't as good as the [[M247]], so it's best to keep in mind the approximate 1 km targeting zone of the M163.
 
 
 
The M163 wields about 60 mm of penetration, which is enough to mortally wound/destroy many Axis-country's vehicles such as the [[Leopard I|Leopard]], [[AUBL/74|AUBL]], and [[Centauro]].
 
 
 
The high rate of fire also allows the M163 a sort of CIWS (Close-In Weapon System) type of role, as it can easily spray in the direction of an incoming bomb, thus destroying it and saving nearby allies. This is especially easy against the infamous FAB-5000 bomb from the Russian [[Pe-8]], as the bomb is large and easy to track.
 
 
 
[[File:CIWS M163.jpg|thumb|An M163 firing at a FAB-5000, right before the bomb is hit and destroyed.]]
 
 
 
===Radars===
 
{{main|AN/VPS-2}}
 
The M163 is equipped with an [[AN/VPS-2]] tracking radar, with no search radar. The radar is fitted to the side of the turret.
 
{{Notice|In order to lock on you must be looking through your sight, position the crosshair over a target (within 7 km) and press the lock on key. The target must be within a 2° cone from the centre of the crosshair.}}
 
 
 
{| class="wikitable" style="text-align:center"
 
! colspan="5" | [[AN/VPS-2]] - Tracking Radar
 
|-
 
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
 
! {{Annotation|Minimum<br/>Tracking<br/>Range|The range below which targets cannot be tracked by the radar}}
 
! {{Annotation|Azimuth Tracking<br/>Angle|How far to each side the radar can track a target}}
 
! {{Annotation|Elevation Tracking<br/>Angle|How far up and down the radar can track a target}}
 
! {{Annotation|Minimum<br/>target speed|The minimum speed a target must be moving, relative to the radar, in order to be tracked by the radar}}
 
|-
 
| 7,000 m || 100 m || 360° || -20°/+85°<br />(lock between -20°/+20°) || 15 m/s (54 km/h)
 
|-
 
|}
 
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| HEI-T
 
| Horizontal Drive
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| AP-I
 
| Adjustment of Fire
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| NVD
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
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<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
 
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-->
 
'''Pros:'''
 
'''Pros:'''
  
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* Quick acceleration
 
* Quick acceleration
 
* Good traverse, especially when fully upgraded
 
* Good traverse, especially when fully upgraded
* Insane rate of fire of 3,000 rpm; can literally shred incoming enemy aircraft, AP rounds are dangerous against lightly armoured vehicles
+
* Insane rate of fire of 3000 rpm; can literally shred incoming enemy aircraft.
* Has a tracking radar
 
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Light armour
 
* Light armour
* Top speed of 32 km/h off-road when stock
 
 
* Not keen to climbing hills until performance modules are equipped
 
* Not keen to climbing hills until performance modules are equipped
 
* Relatively slow for the rank
 
* Relatively slow for the rank
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* Inaccurate/wobbly in water
 
* Inaccurate/wobbly in water
 
* One of the longest rearm/reload times in the game
 
* One of the longest rearm/reload times in the game
* No search radar
 
* Effective range is not good for a rank V SPAA
 
* Inaccurate while approaching far targets
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
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The VADS was use during the Vietnam war and onwards. Based on the chasis of the M113 armored personal carrier. NATO used it as an anti aircraft Gunn for a long time
 
 
The M163 VADS (Vulcan Air Defense System) was a self-propelled anti-aircraft gun (SPAAG) based on the chassis of the M113 armored personnel carrier (APC). It was nearly unmodified from the base M113, and featured the same armor scheme, rear loading ramp, and the General Motors 6V53 series 6-cylinder 2-cycle diesel engine (212 hp). An open-topped turret was fitted to the center of the roof of the vehicle, and an M61 Vulcan 20mm rotary cannon was mounted in the turret. The gun could fire at 3,000 rpm or 1,000 rpm, and the elevation was from -5° to +80°.  The M163 was operated by a crew of four, and there was a wide variety of ammunition for the main gun. A tracking radar was fitted to the turret to improve the chances of destroying an enemy aircraft, but the anti-aircraft ability of the M163 was limited and it was only useful against low-flying aircraft within 5 kilometers, and the chances of destroying the aircraft were best within 1 kilometer.
 
 
 
The M163 entered service with the United States Army in 1969, but at least six vehicles were sent to the Vietnam War before the type had entered service. The vehicles sent to South Vietnam were not fitted with the tracking radar, and they were used mostly in an infantry support role. The M163 was later upgraded to the M163A1 and A2 standards. The M163A1 had an improved gun mount, and the M163A2 featured the improved M113A2 powerplant. The M163 PIVADS (Product Improved Vulcan Air Defense System) upgrade was introduced in 1984. The PIVADS upgrade featured improved radar and accuracy of the gun, and it also introduced armor-piercing capabilities with an APDS round. Over time, the M163 began to be used more in an infantry support role, as surface-to-air missile (SAM) systems became more common. It notably served during the First Gulf War. The M163 was retired from US Army service in 1993.
 
 
 
The M163 was also used by a number of other nations. These include Albania, Chile, Ecuador, Egypt, Iran, Israel, Jordan, Morocco, Portugal, South Korea, Thailand, and Tunisia. The Israeli Defense Forces (IDF) upgraded a number of M163 vehicles with a launcher for 4 x FIM-92 Stinger SAMs, and these were called the Machbet. The IDF also upgraded their vehicles with improved electronics. The M163 is still in service with a number of the nations listed above.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
;Videos
+
== See also ==
{{Youtube-gallery|SJoW-2_6J6o|'''Amphibious tanks'''  discusses the {{PAGENAME}} at 1:43  - ''War Thunder Official Channel''|vtCKzvbLfNg|'''The Shooting Range #18''' - ''Metal Beasts'' section at 00:45 discusses the M163.}}
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
  
Other vehicles based off the M113 platform:
+
== External links ==
 
+
''Paste links to sources and external resources, such as:''
* [[M113A1 (TOW)]]
 
* [[M901]]
 
* [[SIDAM 25]]
 
  
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on tank;''
* ''other literature.'' -->
+
* ''other literature.''
 
 
* [https://weaponsystems.net/weaponsystem/EE03%20-%20M163%20Vulcan.html [Weapon Systems<nowiki>]</nowiki> M163 Vulcan]
 
 
 
=== Bibliography ===
 
 
 
* M163 VADS. (2020, 13 June). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=M163_VADS&oldid=962270535
 
* M163 Vulcan Air Defense System (VADS). (2019, July 2). Military Factory. Retrieved July 15, 2020, from https://www.militaryfactory.com/armor/detail.asp?armor_id=141.
 
  
 
{{USA anti-aircraft vehicles}}
 
{{USA anti-aircraft vehicles}}

Revision as of 13:19, 9 May 2019

RANK VI USSR
T-72AV (TURMS-T) PACK
Gun, Air Defence Artillery, Self-Propelled: 20-mm, M163
us_m163_vulcan.png
AB
RB
SB
General characteristics
Brief
Detailed
8.0/8.0/8.0BR
Class
4 peopleCrew
117 %Visibility
front / side / backArmour
38 / 44 / 38Hull
17 / 17 / 17Turret
Mobility
11.2 tWeight
404 hp212 hpEngine power
36.1 hp/t18.9 hp/tPower-to-weight ratio
70 km/h forward
17 km/h back
65 km/h forward
15 km/h back
Speed
Armament
20 mm M168 cannonMain weapon
2200 roundsAmmunition
20 / 26 sReload
1100 roundsBelt capacity
3000 shots/minFire rate
-5° / 80°Vertical guidance
Economy
120000 Rp icon.pngResearch
300000 Sl icon.pngPurchase
Sl icon.png3800 / 5244/2400 / 3312/11330 / 15635Repair
85000 Sl icon.pngCrew training
300000 Sl icon.pngExperts
1200 Ge icon.pngAces
196 % Rp icon.pngReward for battle
180 % Sl icon.png120 % Sl icon.png130 % Sl icon.png

Description

The Gun, Air Defence Artillery, Self-Propelled: 20-mm, M163 is a rank V American self-propelled anti-aircraft gun with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.63 "Desert Hunters".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.

Armaments

Main armament

A 20mm VADS, or Vulcan air defense system. Used during the Vietnam war, it was a 20mm air cooled mini gun attached to a small turret on the M113. Dangerous to anything in the sky, it will lock on and rip through anything in it’s path.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Amphibious
  • Quick acceleration
  • Good traverse, especially when fully upgraded
  • Insane rate of fire of 3000 rpm; can literally shred incoming enemy aircraft.

Cons:

  • Light armour
  • Not keen to climbing hills until performance modules are equipped
  • Relatively slow for the rank
  • Slow in water
  • Inaccurate/wobbly in water
  • One of the longest rearm/reload times in the game

History

The VADS was use during the Vietnam war and onwards. Based on the chasis of the M113 armored personal carrier. NATO used it as an anti aircraft Gunn for a long time

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on tank;
  • other literature.


USA anti-aircraft vehicles
Based on M3  M13 MGMC · M16 MGMC · M15A1 CGMC
Based on M24  M19
Post-war  M42 · M163 · M247