Halifax B Mk IIIa

From War Thunder Wiki
Revision as of 08:44, 13 May 2020 by Aussie_Mantis (talk | contribs) (added more stuff to usage in battles and MEC. This article is ready to go.)

Jump to: navigation, search
Rank VII | Premium | Golden Eagles
Challenger DS Pack
halifax_mk3.png
Halifax B Mk IIIa
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Halifax B Mk IIIa.jpg


The Halifax B Mk IIIa is a rank III British bomber with a battle rating of 4.0 (AB/RB) and 4.3 (SB). It was introduced in Update 1.59 "Flaming Arrows".

The Halifax is an interesting member of the British bomber line. It is the first true British heavy bomber, a big change from its predecessors, which are all either flying boats, medium, or light bombers. With the transition to heavy bombers, comes a change in tactics. The Halifax will outclass almost every rank 2 and 3 bombers in terms of payload. It will also generally beat every same battle-rated bomber in the payload department as well. However, being a heavy bomber has its drawbacks. Compared to nearly all previous British bombers, this one is slower and has a noticeably slow climb rate. While the payload upgrade is nice, the Halifax is not very durable. Worse, the Halifax lacks effective defensive weapons, a flaw of nearly all British bombers. The main priority, as a result, should be targeting bases and avoiding opposing pilots as much as possible. Use high altitude and less direct travel routes to get to your targets. If you are engaged, your defensive guns can save you, but they are not very reliable. In addition, this bomber does not have any ventral turrets, leaving a massive defensive gap directly under the aircraft. You also only have one singular machine gun able to cover the fore-lower approach to your aircraft and little in the way of armour plating for the pilot other than a steel bulkhead that won't protect against cannon shells or rifle calibre bullets well. However, if you can keep safe and deliver your payload, you will find this to be a very effective bomber.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

A Halifax in action over Sicily.
Characteristics
Stock
Max Speed
(km/h at 4,115 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
435 419 7620 35.0 35.8 3.8 3.8 750
Upgraded
Max Speed
(km/h at 4,115 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
477 454 7620 33.2 34.0 9.9 6.5 750

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
520 ~4 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 350 < 370 < 350 > 280
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,447 m 1,400 hp 1,596 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,115 m 1,300 hp 1,482 hp

Survivability and armour

  • 6.35 mm steel in front and floor of the cockpit
  • 8 mm steel behind the pilot and in rear fuselage bulkhead

Armaments

Suspended armament

The Halifax B Mk IIIa can be outfitted with the following ordnance:

  • 15 x 250 lb G.P. 250 lb Mk.IV bombs (3,750 lb total)
  • 15 x 500 lb G.P. 500 lb Mk.IV bombs (7,500 lb total)
  • 9 x 1,000 lb M.C. 1,000 lb Mk.I bombs + 6 x 500 lb G.P. 500 lb Mk.IV bombs (12,000 lb total)

Defensive armament

The Halifax B Mk IIIa is defended by:

  • 1 x 7.7 mm Vickers K machine gun, nose turret (1,000 rpg)
  • 4 x 7.7 mm Browning .303 machine guns, dorsal turret (600 rpg = 2,400 total)
  • 4 x 7.7 mm Browning .303 machine guns, tail turret (1,700 rpg = 6,800 total)

Usage in battles

A Halifax landed on a hill at sunrise.
A Halifax, landed on a hill, looking good.

The Halifax Mark IIIa is the first true "heavy" bomber that an allied player will unlock. It has engines that do well at higher altitudes- above the height of 4000 metres- and it has a large payload of nearly 12000 pounds of bombs, going by weight. This is sufficient so that one Halifax can, on their own, annihilate all three minibases and take a small chunk out of the enemy airfield, and otherwise, it can take a sizeable chunk out of the airfield- around three-quarters of the base's total HP. Two Halifaxes can annihilate all the bases and the airfield together in the 3.7-4.7 BR bracket. Three Halifaxes can destroy everything in a 5.0 uptier. Four halifaxes, should they survive the trip to the enemy bases, can destroy everything they see on the map and result in a fast game-over. It dwarfs the payloads of contemporary 4.0 bombers, such as the Pe-2-83, B-25J-1, and the Yer-2 (M-105) with its overwhelmingly large bombload.

However, the Halifax is not all explosions, sunshine and rainbows. The aircraft requires you to play very defensively and requires you to be a crack shot with the turrets and able to know where enemies are going and be lucky enough to avoid their ire. The Halifax B Mk IIIa is a British bomber, and in-game, has a notorious reputation for carrying a lot of bombs but being unable to avoid fighter aircraft (doesn't climb fast enough nor perform well enough at high altitude) or defend itself (four/eight 7.7mm machine guns is barely adequate at 3.3, let alone 4.0). While it does have a good bombload, pilots will find that it has problems in actually getting to the target.

One technique that some british pilots use to some degree of success are low-altitude dambusters-style raids flying at treetop level, just above terrain. This allows you to avoid axis fighters (which generally climb high), but if executed wrong, will simply leave you at the mercy of Bf-109s, Fw-190s and low-flying japanese aircraft which will enjoy the opportunity for a free kill. You need to be watching the skies and make course corrections to avoid enemy aircraft, since you do not have the weapons nor performance to take them out or outrun them. You need to pre-empt where enemy aircraft will be and make adjustments as such. You are also harder to see above water, above forests and above large urban areas (e.g. the cities on Ruhr). use this to your advantage.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Vent the radiator and set prop pitch to 100% immediately after spawning in. Set supercharger gears to gear 2.

For some extra speed in level flight set prop pitch to 85%.

Compressor Optimal altitude 100% Engine power WEP Engine power
Setting 1 2,500 m 2,000 hp 2,270 hp
Setting 2 4,115 m 1,800 hp 2,096 hp

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator SUBC mk.I
II Compressor Airframe Turret 7 mm
III Wings repair Engine MBC mk.III
IV Engine injection Cover New 7 mm MGs (turret)

Pros and cons

Pros:

  • Versatile - It is capable of flying low-altitude runs for minibases, or high-altitude bomb runs.
  • Can carry an overwhelming 12,000 lb of bombs, giving it the heaviest payload at rank II-III, and outclasses many rank IV bombers
  • (Realistic Battles) Full payload lets it take out all three bases in one pass with four 1,000 lb bombs to spare (first base : 6 x 500 lb + 1 x 1,000 lb / second base : 2 x 1,000 lb / third base : 2 x 1,000 lb / airfield : 4 x 1,000 lb
  • Full payload can also take out 3/4 of an Airfield's HP in the BR 3.7-4.7 range
  • Fast and fairly manoeuvrable for a heavy bomber, with flaps that do not rip easily
  • Performance is almost unaffected by payload options due to internal payload carriage that doesn't create drag
  • Fantastic climb rate with WEP; can easily reach 6,000 m with full payload just by side climbing (which is heavily advised to minimize interception)
  • Can fly with two engines if needed - or even one, if trying to land
  • Defensive armament is decent for a British bomber. You can put eight guns rearward to defend against enemy targets
  • Tail gunner has a lot of ammunition (4 x 7.7 mm machine guns with 1,700 rounds per gun). In addition, he can fire almost directly down, directly under the turret, so unless an enemy goes directly under your airframe, you should have time to react and fire a few bursts
  • Economical plane to fly as an easy Silver Lion Sl icon.png and Research Points Rp icon.png grinder
  • The aircraft, if in the hands of a capable pilot, can continue to fly with horrific damage to control surfaces and engines

Cons:

  • Large target
  • Priority target (in Arcade battles) to be eliminated
  • Stock payload is useless for base bombing
  • Nose is defended by a single 7.7 mm gun and the belly has no machine gun coverage, leaving them very vulnerable for enemy attacks
  • 7.7 mm turrets are overall not very effective
  • Only one pilot, no copilot like other bombers. In addition, the pilot is not armoured, and is vulnerable to a head-on, since the only frontal defence is a single 7.7mm gun
  • WEP causes overheating unless manual engine control is used to force radiators open
  • Fragile structure compared to most competing bombers and previous British bombers
  • Severe lack of armour for crew leaves them vulnerable

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Handley Page Limited
Bombers  Hampden Mk I · Hampden TB Mk I · Halifax B Mk IIIa
Export  ▂Hampden TB Mk I

Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2