PLAY
Aviation
▃A6M2
III
Rank
AB
3.7
RB
3.7
SB
3.3
Battle rating
USA
Game nation
Fighter
Main role
Premium vehicle
Status
General information

The Japanese A6M2 "Zero" was perhaps one of the most capable fighter aircraft in the Pacific Theater, and while some Allied aircraft and tactics allow pilots to reach a parity to contest the Zero, there was an effort to understand the aircraft in order to devise better countermeasures to destroy them. This moment came in July 1942 when the Americans discovered a crashed, but intact A6M2 in Alaska during Japanese operations in the area in June. The recovered A6M2, which would become known as the "Akutan Zero", was sent back to the United States mainland, repainted and repaired, then began to be tested to find weaknesses that the Allies can exploit. The Akutan Zero would continue to serve with the USA until a training accident in February 1945 caused a SB2C Helldiver to crash into the Zero.

The A6M2 (USA), present since the start of the Open Beta Test prior to Update 1.27, is identical performance-wise to the A6M2 in the Japanese tech tree. The main differences are cosmetic, with a similar color scheme to other American naval fighters. The A6M2's fame in manoeuvrability can be utilized to dance around opponents while getting a good aiming solution to destroy the target. Unlike the usual American aircraft with a large reserve of heavy machine gun rounds, A6M2 players must express good trigger discipline as there are only 120 rounds of 20 mm cannon ammo to use, or only 60 rounds per gun. The different capabilities the A6M2 introduces can allow players to experience a whole new type of gameplay while staying in the American tech tree.


Camouflages:

Flight performance
Max speed
at 4,400 m 510475532491 km/h
Rate of Climb 13.310.217.210.2 m/s
Turn time 1718.216.317.7 s
Max altitude 10,300 m
Takeoff Run 175 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 2.4 t
Engine Nakajima Sakae 12
Length 9.1 m
Wingspan 11.8 m

Limits:
Max Speed Limit (IAS) 660 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 280 km/h
Gear Speed Limit (IAS) 310 km/h
Offensive armament
2 × 20 mm Type 99 Model 1 cannon
Ammunition 120 rounds
Fire rate 516 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/HEF-I/HEF-I/APHE191712754
HEF-T/HEF/HEF/APHE444444
APHE/APHE/APHE/APHE/HEF/HEF-T191712754
HEF-T333333
HEF/HEF/HEF/APHE/APHE444444
2 × 7.7 mm Type 97 machine gun
Ammunition 1,360 rounds
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/AP/IAI/AP/I13127320
T/AP/IAI/AP13127320
T/T/T/AP13127320
I/AP/AP/AP/IAI13127320
Economy
Repair cost
AB 965 SL
RB 5,548 SL
SB 1,721 SL
Crew training 10,000 SL
Experts 570,000 SL
Aces 400 GE
Research Aces 67,000 RP
Reward multiplier AB / RB / SB
2 x (60 / 220 / 270) % SL
2 x 136 % RP
Premium vehicle
All modifications are unlocked

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
3
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content