Difference between revisions of "AF D1"

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(Usage in battles: Added modules)
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{{Specs-Card|code=germ_artilleriefahrprahm_typ_d1}}
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{{Specs-Card
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|code=germ_artilleriefahrprahm_typ_d1
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Fleet-Armour}}
 
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.''
 
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.''
  
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=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
 
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
 +
{{Specs-Fleet-Primary}}
 
{{main|8,8 cm S.K.C/35 (88 mm)}}
 
{{main|8,8 cm S.K.C/35 (88 mm)}}
 
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
 
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
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=== Secondary armament ===
 
=== Secondary armament ===
 +
{{Specs-Fleet-Secondary}}
 
{{main|2 cm/65 Flakvierling 38 (20 mm)|MG M38(t) (15 mm)}}
 
{{main|2 cm/65 Flakvierling 38 (20 mm)|MG M38(t) (15 mm)}}
 
''Some ships are fitted with weapons of various calibers. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
 
''Some ships are fitted with weapons of various calibers. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 +
{{Specs-Fleet-AA}}
 
{{main|3,7 cm SK C/30 (37 mm)}}
 
{{main|3,7 cm SK C/30 (37 mm)}}
 
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
  
 
=== Special armament ===
 
=== Special armament ===
 +
{{Specs-Fleet-Special}}
 
{{main|WBD depth charge}}
 
{{main|WBD depth charge}}
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 +
 +
=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
 +
 +
''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:03, 29 December 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
germ_artilleriefahrprahm_typ_d1.png
GarageImage AF D1.jpg
AF D1
Research:61 000 Specs-Card-Exp.png
Purchase:230 000 Specs-Card-Lion.png
Show in game

Description

GarageImage AF D1.jpg


The D1-class, AF D1 (abbreviated as AF D1) is a Rank IV German naval ferry barge with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update 1.79 "Project X" in the fleet closed beta test.

General info

Survivability and armour

Armourfront / side / back
Citadel0 / 40 / 0 mm
Main fire tower15 / 15 / 0 mm
Hull20 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement440 t
Crew57 people

Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.

Mobility

Speedforward / back
AB23 / 11 km/h
RB20 / 10 km/h

Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Modifications and economy

Repair costBasic → Reference
AB2 927 → 3 711 Sl icon.png
RB4 577 → 5 803 Sl icon.png
Total cost of modifications55 700 Rp icon.png
108 000 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training65 000 Sl icon.png
Experts230 000 Sl icon.png
Aces820 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 170 / 100 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
165 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
185 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
9 100 Rp icon.png
Cost:
18 000 Sl icon.png
600 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
165 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
165 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
185 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
9 100 Rp icon.png
Cost:
18 000 Sl icon.png
600 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods tank ammo.png
88mm_spgr_br_lh31_navy_hei_ammo_pack
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods tank ammo.png
20 mm HET magazines
Research:
2 200 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
20 mm APT magazines
Research:
2 500 Rp icon.png
Cost:
4 800 Sl icon.png
165 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
185 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
185 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
185 Ge icon.png

Armament

Primary armament

2 х Turret8.8 cm/45 S.K.C/35 cannon
Ammunition220 rounds
Vertical guidance-2° / 30°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.

Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

2 х Turret4 x 2 cm/65 Flakvierling 38 automatic cannon
Ammunition8000 rounds
Belt capacity40 rounds
Fire rate480 shots/min
Turret15 mm MG M38(t) machine gun
Ammunition2000 rounds
Belt capacity40 rounds
Fire rate300 shots/min

Some ships are fitted with weapons of various calibers. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.

Anti-aircraft armament

Turret3.7 cm SK C/30 mounting
Ammunition2000 rounds

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

Special armament

Main article: WBD depth charge

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.

Additional armament

Setup 14 x WBD depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 8.8 cm Sprgr. L/4.5 Br. Lh 31 20 mm HET magazines Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 20 mm APT magazines Auxiliary Armament Targeting
III Propeller Replacement Shrapnel Protection Improved Rangefinder Depth Charges Primary Armament Targeting
IV Engine Maintenance New Pumps

Pros and cons

Pros:

  • Very useful array of weapons, having a (relatively) effective weapon system for both larger vessels and smaller ones
  • Micromanagement of weapon systems can be extremely effective against multiple enemies
  • Plenty of armour for its battle rating
  • Large size allows for spread out crew and modules, and thus great survivability

Cons:

  • Slow speed makes for long commutes between different points on the map
  • Low thrust to weight ratio and heavy weight makes changing speed difficult
  • Slow rudder shift time makes manoeuvring and evasion troubling
  • Weapons can be easily knocked out
  • Long length makes it extremely susceptible to torpedo attacks

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


Germany barges
Anti-air ferries  SF40 Light · SF40 Heavy
Naval ferry barges  AF D1 · AF D3