Difference between revisions of "M2"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | The '''M2 Medium''' is a Rank I American medium tank with a battle rating of 1.3. It was one of the first American tanks to be released with the American ground tree in [[Update 1.45 "Steel Generals"]]. It has the distinction of having the most operational machine guns on a ground vehicle with a grand total of 7 (with 2 more non-operational guns on the turret!). | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armour type:''' | ||
+ | *Rolled homogeneous armour | ||
+ | *Cast homogeneous armour (Gun mantlet) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || 28.5 mm (53°) ''Front glacis'' <br> 28.5 mm (17-48°) ''Lower glacis'' <br> 28.5 mm (13-16°) ''Driver's port'' || 25.4 mm (16-36°) ''Front'' <br> 25.4 mm ''Everywhere else'' || 25.4 mm (1°) ''Hull top'' <br> 25.4 mm ''Top engine deck'' <br> 9.5 mm (12-52°) ''Bottom engine deck'' || 9.5 mm | ||
+ | |- | ||
+ | | Turret || 25.4 mm (10-14°) ''Turret front'' <br> 25.4 mm (9-54°) ''Gun mantlet'' || 25.4 mm (20°) || 25.4 mm (19°) || 9.5 mm | ||
+ | |- | ||
+ | |} | ||
+ | '''Note:''' | ||
+ | * Driver vision area is a weak spot in front armour, only sloped by about 15°. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 19.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 60 (AB) | ||
+ | |- | ||
+ | |54 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |542 | ||
+ | |668 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |310 | ||
+ | |350 | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |28.53 | ||
+ | |35.16 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |16.32 | ||
+ | |18.42 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|M3 (37 mm)}} | ||
+ | <!-- Currently copied from 75 mm M4 Sherman, will adapt to 37 mm later | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | [[M3 (75 mm)|75 mm M3]] | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Gun <br> Depression | ||
+ | ! rowspan="1" | Gun <br> Elevation | ||
+ | |- | ||
+ | | colspan="4" | 97 || -10° || 25° | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert Qualif. | ||
+ | ! style="width:4em" |Prior + Ace Qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 14.28 || 19.80 || 24.0 || 26.60 || 28.20 | ||
+ | |- | ||
+ | | ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00 | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert Qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace Qualif. | ||
+ | |- | ||
+ | | 6.50 || 5.75 || 5.30 || 5.00 | ||
+ | |- | ||
+ | |} | ||
− | |||
− | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | M72 shot || AP || 110 || 109 || 92 || 76 || 62 || 51 | ||
+ | |- | ||
+ | | M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10 | ||
+ | |- | ||
+ | | M61 shot || APCBC || 90 || 88 || 81 || 73 || 65 || 59 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | M72 shot || 619 || 6.3 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | ||
+ | |- | ||
+ | | M48 shell || 463 || 6.3 || 0.4 || 0.5 || 666 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | M61 shot || 618 || 6.8 || 1.2 || 20 || 63.7 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | ! colspan="7" | Smoke characteristic | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Velocity <br /> in m/s | ||
+ | ! Projectile<br />Mass in kg | ||
+ | ! ''Screen radius <br /> in m'' | ||
+ | ! ''Screen time <br /> in s'' | ||
+ | ! ''Screen hold time <br /> in s:'' | ||
+ | ! ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | |- | ||
+ | | M89 || 259 || 3 || 13 || 5 || 20 || 50 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo Racks|Ammo racks]] ===== | ||
+ | [[File:Ammoracks M4.png|right|thumbnail|[[Ammo Racks|Ammo racks]] of the M4 Sherman|x250px]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |5th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |6th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |7th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |8th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''97''' || 85 ''(+12)'' || 73 ''(+24)'' || 61 ''(+36)'' || 49 ''(+48)'' || 37 ''(+60)'' || 25 ''(+72)'' || 13 ''(+84)'' || 1 ''(+96)'' || style="text-align:center" | Yes | ||
+ | |- | ||
+ | |} | ||
+ | --> | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|Browning (7.62 mm)}} | ||
+ | 1 x 7.62 mm [[Browning (7.62 mm)|M1919A4]] machine gun (coaxial) <br> | ||
+ | 2 x 7.62 mm [[Browning (7.62 mm)|M1919A4]] machine gun (Fixed hull) <br> | ||
+ | 4 x 7.62 mm [[Browning (7.62 mm)|M1919A4]] machine gun (Sponson mounts) | ||
== Usage in the battles == | == Usage in the battles == | ||
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=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Reliable gun with good rate of fire. |
− | + | * 37 mm rounds have good penetration. | |
+ | * 6 crew members give a more than average crew count. | ||
+ | * Has 7 machine guns modeled and functional. | ||
+ | * Very effective against open top vehicles due to machine guns. | ||
+ | * Can be used as a form of SPAA due to the amount of machine gun coverage. Low flying aircraft can be damaged or shotdown if enough shots hit. | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Tank is cramped, a shot can take out many crew members at once. |
+ | * Turret rotation is very slow. | ||
+ | * No ammunition with HE filler. | ||
+ | * Large and tall, making it an easy target. | ||
+ | * All the ammo are packed into neat little boxes in the bottom of hull, a shot at suspension area could set one off. | ||
+ | * 7 machine guns is of questionable value against all but the lightest armoured vehicles. | ||
+ | * Very thin roof armour of 9.5 mm. | ||
+ | * Past the front, the overall tank surface is poorly sloped and angled. | ||
+ | * Tall center of gravity, resulting in very unstable turns at high speeds, and at risk of tipping. | ||
== History == | == History == |
Revision as of 18:27, 29 September 2018
Contents
Description
The M2 Medium is a Rank I American medium tank with a battle rating of 1.3. It was one of the first American tanks to be released with the American ground tree in Update 1.45 "Steel Generals". It has the distinction of having the most operational machine guns on a ground vehicle with a grand total of 7 (with 2 more non-operational guns on the turret!).
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 28.5 mm (53°) Front glacis 28.5 mm (17-48°) Lower glacis 28.5 mm (13-16°) Driver's port |
25.4 mm (16-36°) Front 25.4 mm Everywhere else |
25.4 mm (1°) Hull top 25.4 mm Top engine deck 9.5 mm (12-52°) Bottom engine deck |
9.5 mm |
Turret | 25.4 mm (10-14°) Turret front 25.4 mm (9-54°) Gun mantlet |
25.4 mm (20°) | 25.4 mm (19°) | 9.5 mm |
Note:
- Driver vision area is a weak spot in front armour, only sloped by about 15°.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
19.0 | N/A | 60 (AB) |
54 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 542 | 668 |
Realistic/Simulator | 310 | 350 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 28.53 | 35.16 |
Realistic/Simulator | 16.32 | 18.42 |
Armaments
Main armament
Machine guns
1 x 7.62 mm M1919A4 machine gun (coaxial)
2 x 7.62 mm M1919A4 machine gun (Fixed hull)
4 x 7.62 mm M1919A4 machine gun (Sponson mounts)
Usage in the battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Reliable gun with good rate of fire.
- 37 mm rounds have good penetration.
- 6 crew members give a more than average crew count.
- Has 7 machine guns modeled and functional.
- Very effective against open top vehicles due to machine guns.
- Can be used as a form of SPAA due to the amount of machine gun coverage. Low flying aircraft can be damaged or shotdown if enough shots hit.
Cons:
- Tank is cramped, a shot can take out many crew members at once.
- Turret rotation is very slow.
- No ammunition with HE filler.
- Large and tall, making it an easy target.
- All the ammo are packed into neat little boxes in the bottom of hull, a shot at suspension area could set one off.
- 7 machine guns is of questionable value against all but the lightest armoured vehicles.
- Very thin roof armour of 9.5 mm.
- Past the front, the overall tank surface is poorly sloped and angled.
- Tall center of gravity, resulting in very unstable turns at high speeds, and at risk of tipping.
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.