Difference between revisions of "102/35 mod 14 (102 mm)"
m (U38088265 moved page Cannon 102/35 mod 14 (102 mm) to 102/35 mod 14 (102 mm): Renamed to match in-game name) |
m (→Available shells: Added some info + tables) |
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''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' | ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' | ||
− | === Available | + | === Available ammunition === |
− | ''Describe the shells that are available for the | + | <!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --> |
+ | |||
+ | * '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEI-T|High-explosive incendiary tracer}} | ||
+ | * '''Armored targets:''' {{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | * '''Ground targets:''' {{Annotation|HEI-T|High-explosive incendiary tracer}} | ||
+ | |||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="7" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Belt | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | Default || 140 || 138 || 126 || 120 || 112 || 103 | ||
+ | |- | ||
+ | | Air targets || 140 || 138 || 126 || 120 || 112 || 103 | ||
+ | |- | ||
+ | | Ground targets || 10 || 10 || 10 || 10 || 10 || 10 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details (L/43) | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | AP-T || AP-T || 750 || 15 || 1.3 || 15.0 || 80 || 47° || 60° || 65° | ||
+ | |- | ||
+ | | HEI-T || HEI-T || 750 || 13.74 || 0.1 || 0.1 || 690 || 79° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
=== Comparison with analogues === | === Comparison with analogues === |
Revision as of 12:02, 17 March 2021
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the cannon or machine gun.
Available ammunition
- Default: AP-T · HEI-T
- Armored targets: AP-T
- Ground targets: HEI-T
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | 140 | 138 | 126 | 120 | 112 | 103 |
Air targets | 140 | 138 | 126 | 120 | 112 | 103 |
Ground targets | 10 | 10 | 10 | 10 | 10 | 10 |
Shell details (L/43) | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
AP-T | AP-T | 750 | 15 | 1.3 | 15.0 | 80 | 47° | 60° | 65° |
HEI-T | HEI-T | 750 | 13.74 | 0.1 | 0.1 | 690 | 79° | 80° | 81° |
Comparison with analogues
Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.
Usage in battles
Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.
Pros and cons
Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the cannon/machine gun;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.
Italy aircraft cannons | |
---|---|
20 mm | TM197B |
30 mm | Hispano HS 825 |
37 mm | Breda Model 39 37/54 |
102 mm | 102/35 mod 14 |
Foreign: | |
20 mm | B-20E (USSR) · B-20M (USSR) · B-20S (USSR) · Hispano 404 (France) · Hispano Mk.II (Britain) · Hispano Mk.V (Britain) · M24A1 (USA) · M61A1 (USA) · MG 151 (Germany) · MG FF (Germany) · MG FF/M (Germany) · ShVAK (USSR) |
23 mm | GSh-23L (USSR) · NR-23 (USSR) · NS-23 (USSR) |
27 mm | Akan m/85 (Sweden) · Mauser BK27 (Germany) |
30 mm | DEFA 552 (France) · GSh-30-1 (USSR) · GSh-30-2K (USSR) · MK 103 (Germany) · MK 108 (Germany) · NR-30 (USSR) |
37 mm | BK 3.7 (Germany) · N-37 (USSR) · N-37D (USSR) |