Difference between revisions of "USS Baltimore"

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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
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* [[wt:en/news/7003-development-uss-baltimore-ca-68-1943-en|[Devblog] USS Baltimore (CA-68) (1943)]]
* ''other literature.''
 
  
 
{{USA heavy cruisers}}
 
{{USA heavy cruisers}}

Revision as of 11:44, 5 January 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
USS Baltimore
us_cruiser_baltimore_class.png
GarageImage USS Baltimore.jpg
USS Baltimore
AB RB SB
6.0 6.0 6.0
Show in game

Description

The Baltimore-class,USS Baltimore (CA-68), 1943 is a gift rank V American heavy cruiser with a battle rating of 6.0 (AB/RB/SB). It was introduced during Update "Hot Tracks" as a reward for the 2020 Operation W.I.N.T.E.R. event.

General info

Survivability and armour

Armourfront / side / back
Citadel152 / 152 / 64 mm
Main fire tower203 / 83 / 37 mm
Hull19 mm (steel)
Superstructure17 mm (steel)
Number of section8
Displacement17 031 t
Crew1 560 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB71 / 29 km/h
RB61 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 71 29
RB/SB Stock ___ ___
Upgraded 61 25

Modifications and economy

Repair costBasic → Reference
AB12 722 → 17 174 Sl icon.png
RB12 691 → 17 132 Sl icon.png
Total cost of modifications289 000 Rp icon.png
428 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training230 000 Sl icon.png
Experts790 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
360 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
280 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
360 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
280 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
280 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods ship venting.png
Ventilation
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
203mm_us_mk21_navy_ap_ammo_pack
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
360 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
203mm_us_mk25_navy_hc_ammo_pack
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
127mm_usa_mk46_special_common_sap_ammo_pack
Research:
11 000 Rp icon.png
Cost:
16 000 Sl icon.png
280 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods he frag proxi fuze ship.png
127mm_usa_mk31_aavt_radio_fuse_ammo_pack
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods shipSupportPlane.png
Hydroplane
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods he frag base fuse tank.png
203mm_us_mk17_navy_special_common_ammo_pack
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png

Armament

Primary armament

3 х Turret3 x 8 inch/55 Mark 12 cannon
Ammunition450 rounds
Vertical guidance-10° / 41°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

6 х Turret2 x 5 inch/38 Mk.12 cannon, mount Mk.32
Ammunition720 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

12 х Turret4 x 40 mm Bofors L/60 Mark 2 gun
Ammunition8000 rounds
Belt capacity4 rounds
Fire rate156 shots/min
24 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


USA heavy cruisers
Pensacola-class  USS Pensacola
Northampton-class  USS Northampton
Portland-class  USS Portland
New Orleans-class  USS New Orleans
Baltimore-class  USS Baltimore · USS Pittsburgh
Des Moines-class  USS Des Moines · USS Newport News