PLAY
Ground Vehicles
SUB-I-II
IV
Rank
AB
5.3
RB
5.3
SB
5.3
Battle rating
Japan
Game nation
SPAA
Main role
46,000
RP
Research
155,000
SL
Purchase
General information

The SUB-I-II was a prototype for the Type 73 APC meant to replace the smaller Type 60 APC. Going through multiple prototypes, this particular version was tested with a Rh202 (20 mm) as a self-defense and anti-air cannon, though this armament would not see use in the final version.

It was introduced in Update "Apex Predators". The SUB-I-II provides an excellent fire rate with the possibility of an APDS belt in an amphibious yet squishy APC hull only offering up to 20 mm of armour. As such, if positioned correctly against a suitable target, the SUB-I-II can utilize the APDS autocannon to shred their opponent apart.



Survivability and armour
Armour front / side / back
Hull 20 / 12 / 20 mm
Turret 20 / 20 / 20 mm
Visibility 88 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6065 km/h
Backward 1516 km/h
Power-to-weight ratio 25.92345.336.8 hp/t
Engine power 350310612497 hp
Weight 13.5 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
20 mm Rh202 cannon
Ammunition 800 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 800 shots/min
Vertical guidance -10 / 80°
Turret Rotation Speed basic crew → aces
Horizontal 4235.773.152.86051104.575.5 °/s
Vertical 1411.242.727.320166139 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HVAP-T/HEFI-T575237241510
HEFI-T/HEFI-T/HEFI-T/HEFI-T765333
HVAP-T/HVAP-T/HVAP-T/HVAP-T575237241510
APDS/APDS/APDS/APDS666145312114
7.62 mm M1919A4 machine gun
Ammunition 1,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min
Vertical guidance -10 / 10°
Horizontal guidance -10 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 1411.924.417.6201734.825.2 °/s
Vertical 1411.242.727.320166139 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 2,794 → 3,780 SL
RB 2,217 → 3,000 SL
SB 3,429 → 4,639 SL
Crew training 45,000 SL
Experts 155,000 SL
Aces 630 GE
Research Aces 440,000 RP
Reward multiplier AB / RB / SB
110 / 140 / 200 % SL
160 % RP
Total cost of modifications 40,400 RP
78,000 SL
Talisman cost 1,400 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
7
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content