Difference between revisions of "Modifications"
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− | | style="text-align:center" | [[File:Mods_tank_camouflage.png|link=]] || '''Camouflage net''' || Allows the installation of a camouflage net on the turret and the hull. | + | | style="text-align:center" | [[File:Mods_tank_camouflage.png|50px|link=]] || '''Camouflage net''' || Allows the installation of a camouflage net on the turret and the hull. |
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− | | style="text-align:center" | [[File:Mods ship damage control crew.png|link=]] || '''Damage Control Division''' || Damage control division training allows repair of damaged modules of a naval vessel more quickly and efficiently. | + | | style="text-align:center" | [[File:Mods ship damage control crew.png|50px|link=]] || '''Damage Control Division''' || Damage control division training allows repair of damaged modules of a naval vessel more quickly and efficiently. |
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− | | style="text-align:center" | [[File:Mods ship fire control crew.png|link=]] || '''Fire Division''' || Fire division training allows fire extinguishing to a naval vessel more quickly. | + | | style="text-align:center" | [[File:Mods ship fire control crew.png|50px|link=]] || '''Fire Division''' || Fire division training allows fire extinguishing to a naval vessel more quickly. |
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Latest revision as of 13:35, 30 August 2023
Modifications are upgrades that can be unlocked and purchased either by earning research points with a vehicle and then purchasing it with silver lions , or by paying golden eagles to research and purchase the modification instantly. All of the modifications vary on the increase (or decrease) of the statistical and literal performance.
When all modifications in a tier are unlocked, an amount of vehicle research points is awarded. The award corresponds to 20% of the total RP cost for that tier. For example, if there are 4 modifications of 1,500 RP each, the award is 0.2 x 6,000 = 1,200 RP. While this award is minimal for low-rank vehicles (a few hundred RP), it can become consequential with top-tier vehicles (several thousands of RP). This award is received when each tier is completed (4 tiers in total). Furthermore, the award is not impacted by research efficiency and other multipliers.
Contents
Air Forces
There are three different categories of modifications for aircraft: Flight performance, Survivability, and Weaponry.
Planes
Flight Performance
These modifications improve the flight characteristics of the aircraft, with varying degrees of success. They will generally increase maximum speed and rate of climb, as well as decreasing the turn time of the aircraft.
Fuselage repair | Decreases the drag coefficient. | |
Radiator | Improves the cooling system in the engine. | |
Compressor | Increases overall engine performance by increasing its horsepower/thrust. | |
Wings repair | Reduces drag, and increases lift efficiency coefficient. | |
Engine | Adds horsepower/thrust. | |
Engine injection | Increases efficiency of the engine throttle. | |
G-Suit | Allows the crew to experience greater G-force overload before "blacking out". | |
New boosters | Increases flight control assistance, allowing full input at higher speeds, resulting in less locking-up of the ailerons, elevators, and/or rudders. This modification is mainly found on jet aircraft. | |
X octane fuel | Allows the engine to run at higher settings to increase power output. |
Survivability
These modifications strengthen the aircraft, allowing the aircraft to potentially survive for longer. They may also improve the flight characteristics of the aircraft, through weight and drag reduction.
Airframe | Adds 10% construction strength, reduces weight. | |
Cover | Adds 5% construction strength, reduces weight. | |
Protective vest | Partially protects crew members from shells and flak fragmentation, typically found on heavy bombers. | |
Armored glass | Increases the thickness of the armoured windscreen. | |
Rear armor plate | Adds armour to protect the pilot, typically found on USSR aircraft. | |
Engine Fire System | Allows you to put out engine fires. |
Weaponry
These modifications allow to customize your weaponry of your aircraft. This also includes unlocking of new suspended ordnance or different configurations of the aircraft's offensive armament.
Offensive X mm | Unlocks a choice of ammunition belts for the particular gun calibre. | |
New X mm MGs/cannons | Replaces the old MG/cannon with new parts, or a whole new gun. This decreases the bullet spread and failure rate (chance of overheating/jamming) of the gun. | |
Turret X mm | Unlocks a choice of ammunition belts for defensive turrets of the particular gun calibre. | |
New X mm MGs/cannons (turret) | Similar to "New X mm MGs/cannons", but only applies to turret-mounted armament. | |
Cannons Machine guns Gunpods |
Allows you to install different or additional cannons, either within the airframe or externally (gunpods). | |
Bombs | Allows you to equip different or additional suspended armament. | |
Missiles | ||
Rockets | ||
Torpedoes Mines | ||
Flares/Chaff | Allows you to equip countermeasures. | |
NVD | Allows use of night vision devices and thermal optics |
Helicopters
Helicopters share a lot of the same modifications as aircraft, but there are some unique examples.
Flight Performance
Replacing helicopter blades | Improves the efficiency and capabilities of the helicopter blades, increasing max speed. |
Survivability
Flak jacket | Similar to the "Protective vest" aircraft modification. | |
Helicopter frame | Similar to the "Airframe" modification. |
Weaponry
IRCM | Installs an IR lamp that can confuse the sensors of an incoming IR missile. | |
HIRSS | Reduces the engines' IR signature. |
Ground Forces
Modifications for ground vehicles are split into three categories: Mobility, Protection, and Firepower. Depending on the total number of modifications of the selected vehicle, some modifications can be found in a different category.
Mobility
Modifications that improve your tank's ability to manoeuvre around the terrain.
Tracks/Tires | Increases track durability and traction. | |
Suspension | Increases suspension tolerance to rough ground, increasing mobility. | |
Brake System | Allows faster braking speed and force. | |
Filters | Increases engine horsepower and acceleration. | |
Transmission | Increases horsepower to the drive wheels, increasing acceleration. | |
Engine | Increases engine horsepower and acceleration. |
Protection
Modifications increasing the survivability of the tank. These are the most important modifications to upgrade.
Improved Parts | Repair parts and tools. A kit of spare parts for performing minor repairs in the field. | |
Improved FPE | Improved Fire Protection Equipment. Includes manual fire extinguishers or automatic sprinkler systems, allows second use on fire that may arise in a vehicle, increases the speed of fire extinguishing. | |
Crew Replenishment | Allows you to replenish your crew while in combat with 1 crew member. | |
Add-on Armor | Attaches improvised armour onto the vehicle to increase armour thickness. Increases survivability. | |
Dozer Blade | Equips the vehicle with a bulldozer blade to dig defensive positions. | |
Smoke grenade | When launched, creates a smoke screen around the grenade's point of landing. | |
ESS | Engine Smoke-generating System, when activated will continuously generate a smoke screen originating from the engine for a period of time. | |
NVD | Allows use of night vision devices and thermal optics (this module is sometimes located in the Firepower section). | |
Camouflage net | Allows the installation of a camouflage net on the turret and the hull. |
Firepower
Modifications improving various aspects of the tank's weaponry systems.
Horizontal Drive | Increases turret traverse speed. | |
Adjustment of Fire | Increases gun accuracy by decreasing horizontal and vertical spread. | |
Elevation Mechanism | Increases turret vertical traverse speed and decreases vertical spread in gun accuracy. | |
Artillery Support | Calls for indirect artillery fire on a position. Not available for heavy tanks or tank destroyers. | |
Ammunition | Unlocks different ammo for usage in the tank's armaments. | |
Airstrike | Allows you to join an air battle activated by an ally on a bomber or attacker in Arcade, or reduces the cost in spawn points to spawn an aircraft for each scouted enemy that is destroyed by an ally in Realistic battles. This modification is only available on certain light tanks with the "scouting" ability. | |
Improved optics | Increases the detection radius of enemy vehicles by +30% of the crew's visual range. | |
(Laser) Rangefinder | Improves accuracy and speed of the gunner's rangefinding abilities. | |
Scout UAV | Allows you to carry and launch a scout UAV. |
Modifications for naval vessels are split into the Seakeeping, Unsinkability, and Firepower categories.
Seakeeping
These modifications improve the mobility and manoeuvrability of the ship.
Dry-Docking | Cleans the hull of the ship, reducing drag. | |
Rudder Replacement | Improves the rudder and steering mechanisms, decreasing turn time and radius. | |
Propeller Replacement | Improves the propellers, increasing max speed and acceleration. | |
Engine Maintenance | Improves the engines and related systems, increasing max forward and reverse speed, as well as acceleration. |
Unsinkability
These modifications increase the survivability of the ship, as well as providing other protective mechanisms.
Damage Control Division | Damage control division training allows repair of damaged modules of a naval vessel more quickly and efficiently. | |
Fire Division | Fire division training allows fire extinguishing to a naval vessel more quickly. | |
Smokescreen | Generates a smoke screen behind the ship continuously for a period of time. | |
Shrapnel Protection | Reduces the effect of shrapnel inside the ship. | |
Ventilation | Reduces crew casualties from smoke in the case of a fire. | |
New Pumps | Increases the speed at which water is pumped out of the ship after the breach is repaired. | |
Ammo Wetting | Reduces chance of ammo detonation due to fires. |
Firepower
These modifications focus on improving the weaponry of the ship, including the available ammo belts and shells to be used, as well as new equipment such as bomb mortars and depth charges.
Primary/Auxiliary/Anti-air Armament Targeting | Increase the turret rotation and pitch speed of the respective armament groups. | |
Artillery Support | Calls for bombardment from an off-map warship's main calibre guns on a designated position. | |
Improved Rangefinder | Increases the accuracy and speed of rangefinding. | |
Torpedo Mode | Increases the range of a torpedo in exchange for reducing its speed (or vice versa). | |
Ammunition | Unlocks different ammo for usage in the ship's armaments. | |
Depth charges Mines Rocket Launcher Mortar |
Allows you to equip additional weaponry. | |
Hydroplane | Ship-launched scout plane carried by some cruisers and battleships, useful for tactical operations. |