PLAY
Aviation
F-4EJ Phantom II
VII
Rank
AB
11.3
RB
11.0
SB
10.7
AB
RB
10.7
SB
10.7
AB
11.3
RB
11.0
SB
Battle rating
Japan
Game nation
Fighter
Main role
300,000
RP
Research
830,000
SL
Purchase
General information

The F-4EJ was a version of the Phantom II, a versatile fighter jet designed by McDonnell Douglas in the late 1950s. Japan bought 140 F-4EJs in 1968, based on the F-4E model used by the U.S. Air Force, but with some changes such as the removal of aerial refueling and ground attack capabilities. Mitsubishi Heavy Industries also built 138 F-4EJs under license. The F-4EJ served as Japan's main air defense fighter for many years, until it was gradually replaced by the Mitsubishi F-2 and the F-35A Joint Strike Fighter. Japan also operated a reconnaissance version of the F-4EJ, the RF-4EJ, which had no weapons and carried cameras and sensors. The RF-4EJ retired in March 2020, followed by the last F-4EJ in December 2020, marking the end of an era for Japan's "Phantastic Phantoms".

It was introduced in Update 1.97 "Viking Fury". The F-4EJ Phantom II is a versatile jet that can attack ground and air targets with bombs, rockets, missiles, and cannons. It can also mount three extra gun pods for more firepower, but this reduces its speed and agility. The plane has decent missiles and a frontal cannon that can take down enemy aircraft with ease. Due to its lack of Agile Eagle upgrades, F-4EJ is not as manoeuvrable as the F-4E, F-4F Early, and F-4F. It should avoid turn fights with lighter jets, instead relying on its generous armament and speed to make hit and run attacks.



Flight performance
Max speed
at 12,192 m 2,3402,2222,4192,256 km/h
Rate of Climb 172131.7204.9141.6 m/s
Turn time 2628.324.828.2 s
Max altitude 16,000 m
Takeoff Run 850 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 2 persons
Gross weight 24 t
Engine 2 x General Electric J79-GE-17
Length 17 m
Wingspan 11.7 m

Limits:
Max Speed Limit (IAS) 1,458 km/h
Mach Number Limit 2
Flap Speed Limit (IAS) 463 km/h
Gear Speed Limit (IAS) 463 km/h
Offensive armament
20 mm JM61A1 cannon
Ammunition 640 rounds
Fire rate 6,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/HEF-I/HEF-I/AP-I/HEF-I/HEF-I4036221263
API-T/HEF-I/HEF-I/HEF-I/HEF-I4036221263
API-T/AP-I/HEF-I/AP-I/AP-I/HEF-I4036221263
AP-I/AP-I/HEF-I4036221263
Suspended armament
Max weight 7,400 kg

NameWeightSlot
57 × 688.9 kg
12 × 840.8 kg
6 × 1,445.4 kg
6 × 1,524 kg
3 × 1,087.3 kg
615.2 kg
3 × 722.7 kg
3 × 762 kg
76.4 kg
2 × 152.9 kg
2 × 153.9 kg
182.3 kg
205 kg
5 × 1,812.1 kg
Drop tank (600 gal.)137.9 kg
Economy
Repair cost Basic → Reference
AB 2,949 → 3,984 SL
RB 8,660 → 11,700 SL
SB 8,917 → 12,047 SL
Crew training 240,000 SL
Experts 830,000 SL
Aces 3,000 GE
Research Aces 1,140,000 RP
Reward multiplier AB / RB / SB
100 / 310 / 600 % SL
238 % RP
Total cost of modifications 262,800 RP
406,000 SL
Talisman cost 2,900 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
8
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content