The map is set in the fictional coastal city of Green Hills.
In 1992 the government declared the American city of Green Hills a closed territory because of an alleged accident at a local chemical plant. Since then, the entire Green Hills territory has been completely isolated from the outside world and only recently has the public learned the terrible truth.
Aliens exist, they have long since infiltrated the governments of different countries and are able to easily manipulate the minds of citizens. Green Hills, with its unique geographical landscape, has attracted the attention of extraterrestrials as an arena for alien fighting machines, and the human pilots of these mysterious objects are zombified by alien invaders. Pilots picked from part of the population of Green Hills are still being kept somewhere in the city in a hypnotic state of re-animation.
In UFO battles one team spawns northwest of the city and the other team spawns southeast. Capture pionts are located in the air, on the ground and underwater.
|Domination Mode - Map Layouts|
32 km x 32 km
Capture point A is in the air over the mountains. Capture point B is at ground level within the dome. Capture point C is underwater in the cave network.
With three distinct capture points, one in the air, one in the metropolis at the center, and one in the center; each will test a pilot's ability to maneuvre the UFO against the opponents.
Going for the A point would leave the UFO in a completely open space devoid of any cover or concealment. This would encourage a large rag-tag dogfighting encounter to occur over the skies. Due to the rapid nature of combat, it is recommended to retain the laser as the primary means of engagement to retain air mobility.
The B point in the urban setting would restrict free-flying manuvres, with the capture point enclosed in a protective forcefield as well that would only allow entry at the lower edges. Since the entire interior of this forcefield has tall sky scrapers inhibiting movement, using the "hover mode" would allow for more controllable movements at the street level.
The C point in the cave network will utilize the aquatic abilities of the UFO with its rail guns and torpedoes. As such, competing for this position will invite new strategies and tactics in using the UFO's alternative weaponry against underwater foes.