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Bomb Fuse Delay in Single-Player Missions

Unlike multiplayer missions, where players can adjust their desired parameters in the Respawn Window, single-player missions—especially those with custom content—do not offer this option.

However, the unitSetProperties trigger can be used.

Specifically, the bombDelayExplosion option (found in the Attack params subcategory) allows setting a fuse delay in seconds for either the player's unit or an AI unit.

Interestingly, this option provides much finer control over the fuse timer—down to fractions of a second or even beyond 30 seconds.

That's basically it.

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