PLAY
Ground Vehicles
T-10A
V
Rank
AB
7.7
RB
7.7
SB
7.7
Battle rating
USSR
Game nation
Heavy tank
Main role
Premium vehicle
Status
General information

The T-10A is an improved modification of the seventh variant of the IS heavy tank family. It was a Soviet heavy tank designed as a complementary counterpart to the initial T-10 variant until a more substantial upgrade could be assembled. It was developed in the early 1950s as part of the Soviet Union's efforts to modernize its armoured forces. Compared to the IS-3, it had better armour protection, a more powerful engine, improved firepower, and the T-10A itself added a vertical stabilizer. The layout of the turret was also changed, making it much simpler to reload the ammunition for the main gun. Despite this, the upgrades were deemed insufficient, prompting the development of subsequent iterations, most notably the T-10B and T-10M, which were considered significant improvements over the T-10A and a step in the right direction for the future of the Soviet Army.

Introduced in Update "New Power" as a reward for Battle Pass: Season I, it's the earliest Soviet heavy tank to feature a simple one-plane stabilizer, which makes it much easier to fire on the move and, as a result, is better for more dynamic gameplay. However, it should be noted that the T-10A's armour is not dependable at its battle rating and struggles against high-explosive anti-tank fin-stabilised (HEATFS) and armour-piercing discarding sabot (APDS) rounds. Despite this, the T-10A compensates with its powerful 122 mm D-25TS tank gun, which has a considerably lower reload time than the older 122 mm D-25T tank gun found in previous Soviet IS heavy tank variants.


Where to purchase:
Camouflages:

Survivability and armour
Armour front / side / back
Hull 120 / 80 / 60 mm
Turret 250 / 157 / 90 mm
Visibility 92 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4245 km/h
Backward 89 km/h
Power-to-weight ratio 1412.422.318.1 hp/t
Engine power 7006191,113904 hp
Weight 50 t
Optics
Gunner
Commander
Driver
Optics zoom
3.1x–8.0x
1.0x–5.0x
Armaments
122 mm D-25TS cannon
Ammunition 30 rounds
First-order 7 rounds
Reload basic crew → aces
19.5 → 15 s
Vertical guidance -3 / 17°
Turret Rotation Speed basic crew → aces
Horizontal 9.88.315.711.31411.922.416.2 °/s
Vertical 3.12.58.25.24.53.611.77.5 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE205201182161143126
HE373737373737
APHEBC205203192178166155
APCBC230227215200186173
12.7 mm DShK machine gun (coaxial)
Ammunition 500 rounds
Belt capacity 50 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
12.7 mm DShK machine gun
Ammunition 250 rounds
Belt capacity 50 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min
Vertical guidance -5 / 85°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6100.872.89076.5144104 °/s
Vertical 6350.4163.8104.89072234149.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
Economy
Repair cost
AB 3,897 SL
RB 3,893 SL
SB 6,328 SL
Crew training 10,000 SL
Experts 550,000 SL
Aces 1,300 GE
Research Aces 1,600,000 RP
Reward multiplier AB / RB / SB
2 x (155 / 210 / 250) % SL
2 x 208 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
Rating by players
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